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We only need to alert for memory pool changes
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@ -87,8 +87,6 @@ private:
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memory_pool[i].state = MemoryPoolStates::Attached;
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memory_pool[i].state = MemoryPoolStates::Attached;
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else if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestDetach)
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else if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestDetach)
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memory_pool[i].state = MemoryPoolStates::Detached;
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memory_pool[i].state = MemoryPoolStates::Detached;
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else
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memory_pool[i].state = mem_pool_info[i].pool_state;
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}
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}
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std::memcpy(output.data() + sizeof(UpdateDataHeader), memory_pool.data(),
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std::memcpy(output.data() + sizeof(UpdateDataHeader), memory_pool.data(),
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response_data.memory_pools_size);
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response_data.memory_pools_size);
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