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maxwell_to_gl: Miscellaneous changes
maxwell_to_gl: Log unimplemented features under UNIMPLEMENTED_MSG instead of LOG_ERROR to bring into parity with maxwell_to_vk maxwell_to_gl: Deduplicate logging in VertexType(), merging them into one. maxwell_to_gl: Return GL_NEAREST instead of GL_LINEAR if an unknown texture filter mode is encountered. maxwell_to_gl: Log the mipmap filter mode if an unknown value is passed in. maxwell_to_gl: Reorder filtering modes to start with None, then Nearest, then Linear.
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@ -46,10 +46,8 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
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return GL_UNSIGNED_INT;
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case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
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return GL_UNSIGNED_INT_2_10_10_10_REV;
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default:
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LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
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return {};
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}
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break;
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case Maxwell::VertexAttribute::Type::SignedInt:
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case Maxwell::VertexAttribute::Type::SignedNorm:
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switch (attrib.size) {
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@ -70,10 +68,8 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
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return GL_INT;
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case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
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return GL_INT_2_10_10_10_REV;
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default:
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LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
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return {};
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}
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break;
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case Maxwell::VertexAttribute::Type::Float:
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switch (attrib.size) {
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case Maxwell::VertexAttribute::Size::Size_16:
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@ -86,10 +82,8 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
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case Maxwell::VertexAttribute::Size::Size_32_32_32:
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case Maxwell::VertexAttribute::Size::Size_32_32_32_32:
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return GL_FLOAT;
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default:
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LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
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return {};
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}
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break;
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case Maxwell::VertexAttribute::Type::UnsignedScaled:
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switch (attrib.size) {
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case Maxwell::VertexAttribute::Size::Size_8:
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@ -102,10 +96,8 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
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case Maxwell::VertexAttribute::Size::Size_16_16_16:
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case Maxwell::VertexAttribute::Size::Size_16_16_16_16:
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return GL_UNSIGNED_SHORT;
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default:
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LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
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return {};
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}
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break;
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case Maxwell::VertexAttribute::Type::SignedScaled:
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switch (attrib.size) {
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case Maxwell::VertexAttribute::Size::Size_8:
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@ -118,14 +110,12 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
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case Maxwell::VertexAttribute::Size::Size_16_16_16:
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case Maxwell::VertexAttribute::Size::Size_16_16_16_16:
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return GL_SHORT;
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default:
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LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
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return {};
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}
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default:
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LOG_ERROR(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString());
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return {};
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break;
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}
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UNIMPLEMENTED_MSG("Unimplemented vertex type={} and size={}", attrib.TypeString(),
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attrib.SizeString());
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return {};
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}
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inline GLenum IndexFormat(Maxwell::IndexFormat index_format) {
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@ -137,8 +127,7 @@ inline GLenum IndexFormat(Maxwell::IndexFormat index_format) {
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case Maxwell::IndexFormat::UnsignedInt:
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return GL_UNSIGNED_INT;
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}
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LOG_CRITICAL(Render_OpenGL, "Unimplemented index_format={}", static_cast<u32>(index_format));
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UNREACHABLE();
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UNREACHABLE_MSG("Invalid index_format={}", static_cast<u32>(index_format));
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return {};
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}
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@ -180,10 +169,20 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
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}
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inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
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Tegra::Texture::TextureMipmapFilter mip_filter_mode) {
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Tegra::Texture::TextureMipmapFilter mipmap_filter_mode) {
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switch (filter_mode) {
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case Tegra::Texture::TextureFilter::Linear: {
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switch (mip_filter_mode) {
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case Tegra::Texture::TextureFilter::Nearest:
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switch (mipmap_filter_mode) {
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case Tegra::Texture::TextureMipmapFilter::None:
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return GL_NEAREST;
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case Tegra::Texture::TextureMipmapFilter::Nearest:
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return GL_NEAREST_MIPMAP_NEAREST;
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case Tegra::Texture::TextureMipmapFilter::Linear:
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return GL_NEAREST_MIPMAP_LINEAR;
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}
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break;
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case Tegra::Texture::TextureFilter::Linear:
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switch (mipmap_filter_mode) {
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case Tegra::Texture::TextureMipmapFilter::None:
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return GL_LINEAR;
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case Tegra::Texture::TextureMipmapFilter::Nearest:
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@ -193,20 +192,9 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
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}
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break;
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}
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case Tegra::Texture::TextureFilter::Nearest: {
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switch (mip_filter_mode) {
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case Tegra::Texture::TextureMipmapFilter::None:
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return GL_NEAREST;
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case Tegra::Texture::TextureMipmapFilter::Nearest:
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return GL_NEAREST_MIPMAP_NEAREST;
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case Tegra::Texture::TextureMipmapFilter::Linear:
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return GL_NEAREST_MIPMAP_LINEAR;
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}
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break;
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}
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}
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LOG_ERROR(Render_OpenGL, "Unimplemented texture filter mode={}", static_cast<u32>(filter_mode));
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return GL_LINEAR;
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UNREACHABLE_MSG("Invalid texture filter mode={} and mipmap filter mode={}",
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static_cast<u32>(filter_mode), static_cast<u32>(mipmap_filter_mode));
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return GL_NEAREST;
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}
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inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
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@ -229,10 +217,9 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
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} else {
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return GL_MIRROR_CLAMP_TO_EDGE;
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}
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default:
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LOG_ERROR(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
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return GL_REPEAT;
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}
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UNIMPLEMENTED_MSG("Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
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return GL_REPEAT;
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}
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inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
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@ -254,8 +241,7 @@ inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
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case Tegra::Texture::DepthCompareFunc::Always:
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return GL_ALWAYS;
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}
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LOG_ERROR(Render_OpenGL, "Unimplemented texture depth compare function ={}",
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static_cast<u32>(func));
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UNIMPLEMENTED_MSG("Unimplemented texture depth compare function={}", static_cast<u32>(func));
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return GL_GREATER;
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}
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@ -277,7 +263,7 @@ inline GLenum BlendEquation(Maxwell::Blend::Equation equation) {
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case Maxwell::Blend::Equation::MaxGL:
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return GL_MAX;
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}
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LOG_ERROR(Render_OpenGL, "Unimplemented blend equation={}", static_cast<u32>(equation));
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UNIMPLEMENTED_MSG("Unimplemented blend equation={}", static_cast<u32>(equation));
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return GL_FUNC_ADD;
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}
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@ -341,7 +327,7 @@ inline GLenum BlendFunc(Maxwell::Blend::Factor factor) {
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case Maxwell::Blend::Factor::OneMinusConstantAlphaGL:
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return GL_ONE_MINUS_CONSTANT_ALPHA;
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}
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LOG_ERROR(Render_OpenGL, "Unimplemented blend factor={}", static_cast<u32>(factor));
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UNIMPLEMENTED_MSG("Unimplemented blend factor={}", static_cast<u32>(factor));
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return GL_ZERO;
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}
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@ -361,7 +347,7 @@ inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) {
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case Tegra::Texture::SwizzleSource::OneFloat:
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return GL_ONE;
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}
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LOG_ERROR(Render_OpenGL, "Unimplemented swizzle source={}", static_cast<u32>(source));
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UNIMPLEMENTED_MSG("Unimplemented swizzle source={}", static_cast<u32>(source));
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return GL_ZERO;
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}
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@ -392,7 +378,7 @@ inline GLenum ComparisonOp(Maxwell::ComparisonOp comparison) {
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case Maxwell::ComparisonOp::AlwaysOld:
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return GL_ALWAYS;
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}
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LOG_ERROR(Render_OpenGL, "Unimplemented comparison op={}", static_cast<u32>(comparison));
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UNIMPLEMENTED_MSG("Unimplemented comparison op={}", static_cast<u32>(comparison));
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return GL_ALWAYS;
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}
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@ -423,7 +409,7 @@ inline GLenum StencilOp(Maxwell::StencilOp stencil) {
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case Maxwell::StencilOp::DecrWrapOGL:
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return GL_DECR_WRAP;
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}
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LOG_ERROR(Render_OpenGL, "Unimplemented stencil op={}", static_cast<u32>(stencil));
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UNIMPLEMENTED_MSG("Unimplemented stencil op={}", static_cast<u32>(stencil));
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return GL_KEEP;
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}
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@ -434,7 +420,7 @@ inline GLenum FrontFace(Maxwell::FrontFace front_face) {
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case Maxwell::FrontFace::CounterClockWise:
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return GL_CCW;
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}
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LOG_ERROR(Render_OpenGL, "Unimplemented front face cull={}", static_cast<u32>(front_face));
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UNIMPLEMENTED_MSG("Unimplemented front face cull={}", static_cast<u32>(front_face));
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return GL_CCW;
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}
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@ -447,7 +433,7 @@ inline GLenum CullFace(Maxwell::CullFace cull_face) {
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case Maxwell::CullFace::FrontAndBack:
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return GL_FRONT_AND_BACK;
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}
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LOG_ERROR(Render_OpenGL, "Unimplemented cull face={}", static_cast<u32>(cull_face));
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UNIMPLEMENTED_MSG("Unimplemented cull face={}", static_cast<u32>(cull_face));
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return GL_BACK;
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}
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@ -486,7 +472,7 @@ inline GLenum LogicOp(Maxwell::LogicOperation operation) {
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case Maxwell::LogicOperation::Set:
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return GL_SET;
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}
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LOG_ERROR(Render_OpenGL, "Unimplemented logic operation={}", static_cast<u32>(operation));
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UNIMPLEMENTED_MSG("Unimplemented logic operation={}", static_cast<u32>(operation));
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return GL_COPY;
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}
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