mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-12-15 07:15:01 +00:00
GPU: Handle writes to the CB_DATA method.
Writing to this method will cause the written value to be stored in the currently-set ConstBuffer plus CB_POS. This method is usually used to upload uniforms or other shader-visible data.
This commit is contained in:
parent
a64b936cbe
commit
85d820b1b4
|
@ -83,6 +83,25 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
|
|||
ASSERT_MSG(regs.code_address.CodeAddress() == 0, "Unexpected CODE_ADDRESS register value.");
|
||||
break;
|
||||
}
|
||||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[0]):
|
||||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[1]):
|
||||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[2]):
|
||||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[3]):
|
||||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[4]):
|
||||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[5]):
|
||||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[6]):
|
||||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[7]):
|
||||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[8]):
|
||||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[9]):
|
||||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[10]):
|
||||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[11]):
|
||||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[12]):
|
||||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[13]):
|
||||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[14]):
|
||||
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[15]): {
|
||||
ProcessCBData(value);
|
||||
break;
|
||||
}
|
||||
case MAXWELL3D_REG_INDEX(cb_bind[0].raw_config): {
|
||||
ProcessCBBind(Regs::ShaderStage::Vertex);
|
||||
break;
|
||||
|
@ -194,5 +213,22 @@ void Maxwell3D::ProcessCBBind(Regs::ShaderStage stage) {
|
|||
buffer.size = regs.const_buffer.cb_size;
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessCBData(u32 value) {
|
||||
// Write the input value to the current const buffer at the current position.
|
||||
GPUVAddr buffer_address = regs.const_buffer.BufferAddress();
|
||||
ASSERT(buffer_address != 0);
|
||||
|
||||
// Don't allow writing past the end of the buffer.
|
||||
ASSERT(regs.const_buffer.cb_pos + sizeof(u32) <= regs.const_buffer.cb_size);
|
||||
|
||||
VAddr address =
|
||||
memory_manager.PhysicalToVirtualAddress(buffer_address + regs.const_buffer.cb_pos);
|
||||
|
||||
Memory::Write32(address, value);
|
||||
|
||||
// Increment the current buffer position.
|
||||
regs.const_buffer.cb_pos = regs.const_buffer.cb_pos + 4;
|
||||
}
|
||||
|
||||
} // namespace Engines
|
||||
} // namespace Tegra
|
||||
|
|
|
@ -218,6 +218,9 @@ private:
|
|||
/// Handles a write to the QUERY_GET register.
|
||||
void ProcessQueryGet();
|
||||
|
||||
/// Handles a write to the CB_DATA[i] register.
|
||||
void ProcessCBData(u32 value);
|
||||
|
||||
/// Handles a write to the CB_BIND register.
|
||||
void ProcessCBBind(Regs::ShaderStage stage);
|
||||
|
||||
|
|
Loading…
Reference in a new issue