mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-12-27 05:26:47 +00:00
configure_general: Generate UI using containers
This leaves per-game config's General tab empty?
This commit is contained in:
parent
c530532de7
commit
827082c5ac
|
@ -38,7 +38,7 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
|
|||
cpu_tab{std::make_unique<ConfigureCpu>(system_, nullptr, this)},
|
||||
debug_tab_tab{std::make_unique<ConfigureDebugTab>(system_, this)},
|
||||
filesystem_tab{std::make_unique<ConfigureFilesystem>(this)},
|
||||
general_tab{std::make_unique<ConfigureGeneral>(system_, nullptr, this)},
|
||||
general_tab{std::make_unique<ConfigureGeneral>(system_, nullptr, *translations, this)},
|
||||
graphics_advanced_tab{
|
||||
std::make_unique<ConfigureGraphicsAdvanced>(system_, nullptr, *translations, this)},
|
||||
graphics_tab{std::make_unique<ConfigureGraphics>(
|
||||
|
|
|
@ -9,23 +9,19 @@
|
|||
#include "ui_configure_general.h"
|
||||
#include "yuzu/configuration/configuration_shared.h"
|
||||
#include "yuzu/configuration/configure_general.h"
|
||||
#include "yuzu/configuration/shared_widget.h"
|
||||
#include "yuzu/uisettings.h"
|
||||
|
||||
ConfigureGeneral::ConfigureGeneral(
|
||||
const Core::System& system_,
|
||||
std::shared_ptr<std::forward_list<ConfigurationShared::Tab*>> group, QWidget* parent)
|
||||
: Tab(group, parent), ui{std::make_unique<Ui::ConfigureGeneral>()}, system{system_} {
|
||||
std::shared_ptr<std::forward_list<ConfigurationShared::Tab*>> group,
|
||||
const ConfigurationShared::TranslationMap& translations_, QWidget* parent)
|
||||
: Tab(group, parent), ui{std::make_unique<Ui::ConfigureGeneral>()}, system{system_},
|
||||
translations{translations_} {
|
||||
ui->setupUi(this);
|
||||
|
||||
SetupPerGameUI();
|
||||
|
||||
SetConfiguration();
|
||||
|
||||
// if (Settings::IsConfiguringGlobal()) {
|
||||
// connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit,
|
||||
// [this]() { ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked()); });
|
||||
// }
|
||||
|
||||
connect(ui->button_reset_defaults, &QPushButton::clicked, this,
|
||||
&ConfigureGeneral::ResetDefaults);
|
||||
}
|
||||
|
@ -34,29 +30,20 @@ ConfigureGeneral::~ConfigureGeneral() = default;
|
|||
|
||||
void ConfigureGeneral::SetConfiguration() {
|
||||
const bool runtime_lock = !system.IsPoweredOn();
|
||||
QLayout& layout = *ui->general_widget->layout();
|
||||
|
||||
ui->use_multi_core->setEnabled(runtime_lock);
|
||||
ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue());
|
||||
for (const auto setting :
|
||||
UISettings::values.linkage.by_category[Settings::Category::UiGeneral]) {
|
||||
ConfigurationShared::Widget* widget =
|
||||
new ConfigurationShared::Widget(setting, translations, this, runtime_lock, apply_funcs);
|
||||
|
||||
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue());
|
||||
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue());
|
||||
ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background.GetValue());
|
||||
ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue());
|
||||
ui->toggle_controller_applet_disabled->setEnabled(runtime_lock);
|
||||
ui->toggle_controller_applet_disabled->setChecked(
|
||||
UISettings::values.controller_applet_disabled.GetValue());
|
||||
if (!widget->Valid()) {
|
||||
delete widget;
|
||||
continue;
|
||||
}
|
||||
|
||||
// ui->toggle_speed_limit->setChecked(Settings::values.use_speed_limit.GetValue());
|
||||
// ui->speed_limit->setValue(Settings::values.speed_limit.GetValue());
|
||||
|
||||
ui->button_reset_defaults->setEnabled(runtime_lock);
|
||||
|
||||
// if (Settings::IsConfiguringGlobal()) {
|
||||
// ui->speed_limit->setEnabled(Settings::values.use_speed_limit.GetValue());
|
||||
// } else {
|
||||
// ui->speed_limit->setEnabled(Settings::values.use_speed_limit.GetValue() &&
|
||||
// use_speed_limit != ConfigurationShared::CheckState::Global);
|
||||
// }
|
||||
layout.addWidget(widget);
|
||||
}
|
||||
}
|
||||
|
||||
// Called to set the callback when resetting settings to defaults
|
||||
|
@ -79,32 +66,9 @@ void ConfigureGeneral::ResetDefaults() {
|
|||
}
|
||||
|
||||
void ConfigureGeneral::ApplyConfiguration() {
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, ui->use_multi_core,
|
||||
use_multi_core);
|
||||
|
||||
if (Settings::IsConfiguringGlobal()) {
|
||||
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
|
||||
UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
|
||||
UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked();
|
||||
UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked();
|
||||
UISettings::values.controller_applet_disabled =
|
||||
ui->toggle_controller_applet_disabled->isChecked();
|
||||
|
||||
// Guard if during game and set to game-specific value
|
||||
// if (Settings::values.use_speed_limit.UsingGlobal()) {
|
||||
// Settings::values.use_speed_limit.SetValue(ui->toggle_speed_limit->checkState() ==
|
||||
// Qt::Checked);
|
||||
// Settings::values.speed_limit.SetValue(ui->speed_limit->value());
|
||||
// }
|
||||
} else {
|
||||
// bool global_speed_limit = use_speed_limit == ConfigurationShared::CheckState::Global;
|
||||
// Settings::values.use_speed_limit.SetGlobal(global_speed_limit);
|
||||
// Settings::values.speed_limit.SetGlobal(global_speed_limit);
|
||||
// if (!global_speed_limit) {
|
||||
// Settings::values.use_speed_limit.SetValue(ui->toggle_speed_limit->checkState() ==
|
||||
// Qt::Checked);
|
||||
// Settings::values.speed_limit.SetValue(ui->speed_limit->value());
|
||||
// }
|
||||
bool powered_on = system.IsPoweredOn();
|
||||
for (const auto& func : apply_funcs) {
|
||||
func(powered_on);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -119,34 +83,3 @@ void ConfigureGeneral::changeEvent(QEvent* event) {
|
|||
void ConfigureGeneral::RetranslateUI() {
|
||||
ui->retranslateUi(this);
|
||||
}
|
||||
|
||||
void ConfigureGeneral::SetupPerGameUI() {
|
||||
if (Settings::IsConfiguringGlobal()) {
|
||||
// Disables each setting if:
|
||||
// - A game is running (thus settings in use), and
|
||||
// - A non-global setting is applied.
|
||||
// ui->toggle_speed_limit->setEnabled(Settings::values.use_speed_limit.UsingGlobal());
|
||||
// ui->speed_limit->setEnabled(Settings::values.speed_limit.UsingGlobal());
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
ui->toggle_check_exit->setVisible(false);
|
||||
ui->toggle_user_on_boot->setVisible(false);
|
||||
ui->toggle_background_pause->setVisible(false);
|
||||
ui->toggle_hide_mouse->setVisible(false);
|
||||
ui->toggle_controller_applet_disabled->setVisible(false);
|
||||
|
||||
ui->button_reset_defaults->setVisible(false);
|
||||
|
||||
// ConfigurationShared::SetColoredTristate(ui->toggle_speed_limit,
|
||||
// Settings::values.use_speed_limit, use_speed_limit);
|
||||
ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core,
|
||||
use_multi_core);
|
||||
|
||||
// connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit, [this]() {
|
||||
// ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked() &&
|
||||
// (use_speed_limit !=
|
||||
// ConfigurationShared::CheckState::Global));
|
||||
// });
|
||||
}
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include <memory>
|
||||
#include <QWidget>
|
||||
#include "yuzu/configuration/configuration_shared.h"
|
||||
#include "yuzu/configuration/shared_widget.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
|
@ -23,6 +24,7 @@ class ConfigureGeneral : public ConfigurationShared::Tab {
|
|||
public:
|
||||
explicit ConfigureGeneral(const Core::System& system_,
|
||||
std::shared_ptr<std::forward_list<ConfigurationShared::Tab*>> group,
|
||||
const ConfigurationShared::TranslationMap& translations_,
|
||||
QWidget* parent = nullptr);
|
||||
~ConfigureGeneral() override;
|
||||
|
||||
|
@ -35,14 +37,12 @@ private:
|
|||
void changeEvent(QEvent* event) override;
|
||||
void RetranslateUI();
|
||||
|
||||
void SetupPerGameUI();
|
||||
|
||||
std::function<void()> reset_callback;
|
||||
|
||||
std::unique_ptr<Ui::ConfigureGeneral> ui;
|
||||
|
||||
ConfigurationShared::CheckState use_speed_limit;
|
||||
ConfigurationShared::CheckState use_multi_core;
|
||||
std::forward_list<std::function<void(bool)>> apply_funcs{};
|
||||
|
||||
const Core::System& system;
|
||||
const ConfigurationShared::TranslationMap& translations;
|
||||
};
|
||||
|
|
|
@ -26,77 +26,22 @@
|
|||
</property>
|
||||
<layout class="QHBoxLayout" name="GeneralHorizontalLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="GeneralVerticalLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_speed_limit">
|
||||
<property name="text">
|
||||
<string>Limit Speed Percent</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="speed_limit">
|
||||
<property name="suffix">
|
||||
<string>%</string>
|
||||
</property>
|
||||
<property name="minimum">
|
||||
<number>1</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>9999</number>
|
||||
</property>
|
||||
<property name="value">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="use_multi_core">
|
||||
<property name="text">
|
||||
<string>Multicore CPU Emulation</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_check_exit">
|
||||
<property name="text">
|
||||
<string>Confirm exit while emulation is running</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_user_on_boot">
|
||||
<property name="text">
|
||||
<string>Prompt for user on game boot</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_background_pause">
|
||||
<property name="text">
|
||||
<string>Pause emulation when in background</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_hide_mouse">
|
||||
<property name="text">
|
||||
<string>Hide mouse on inactivity</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_controller_applet_disabled">
|
||||
<property name="text">
|
||||
<string>Disable controller applet</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
<widget class="QWidget" name="general_widget" native="true">
|
||||
<layout class="QVBoxLayout" name="GeneralVerticalLayout">
|
||||
<property name="leftMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
|
|
|
@ -53,7 +53,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
|
|||
addons_tab = std::make_unique<ConfigurePerGameAddons>(system_, this);
|
||||
audio_tab = std::make_unique<ConfigureAudio>(system_, tab_group, this);
|
||||
cpu_tab = std::make_unique<ConfigureCpu>(system_, tab_group, this);
|
||||
general_tab = std::make_unique<ConfigureGeneral>(system_, tab_group, this);
|
||||
general_tab = std::make_unique<ConfigureGeneral>(system_, tab_group, *translations, this);
|
||||
graphics_advanced_tab =
|
||||
std::make_unique<ConfigureGraphicsAdvanced>(system_, tab_group, *translations, this);
|
||||
graphics_tab = std::make_unique<ConfigureGraphics>(
|
||||
|
|
Loading…
Reference in a new issue