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https://git.h3cjp.net/H3cJP/yuzu.git
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Merge pull request #2110 from lioncash/namespace
core_timing: Rename CoreTiming namespace to Core::Timing
This commit is contained in:
commit
8135f4bfce
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@ -37,7 +37,7 @@ Stream::Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callbac
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: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
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sink_stream{sink_stream}, name{std::move(name_)} {
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release_event = CoreTiming::RegisterEvent(
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release_event = Core::Timing::RegisterEvent(
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name, [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
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}
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@ -57,7 +57,7 @@ Stream::State Stream::GetState() const {
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s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
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const std::size_t num_samples{buffer.GetSamples().size() / GetNumChannels()};
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return CoreTiming::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
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return Core::Timing::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
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}
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static void VolumeAdjustSamples(std::vector<s16>& samples) {
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@ -99,7 +99,8 @@ void Stream::PlayNextBuffer() {
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sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
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CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
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Core::Timing::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event,
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{});
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}
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void Stream::ReleaseActiveBuffer() {
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@ -13,7 +13,7 @@
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#include "audio_core/buffer.h"
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#include "common/common_types.h"
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namespace CoreTiming {
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namespace Core::Timing {
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struct EventType;
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}
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@ -91,16 +91,16 @@ private:
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/// Gets the number of core cycles when the specified buffer will be released
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s64 GetBufferReleaseCycles(const Buffer& buffer) const;
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u32 sample_rate; ///< Sample rate of the stream
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Format format; ///< Format of the stream
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ReleaseCallback release_callback; ///< Buffer release callback for the stream
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State state{State::Stopped}; ///< Playback state of the stream
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CoreTiming::EventType* release_event{}; ///< Core timing release event for the stream
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BufferPtr active_buffer; ///< Actively playing buffer in the stream
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std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
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std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
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SinkStream& sink_stream; ///< Output sink for the stream
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std::string name; ///< Name of the stream, must be unique
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u32 sample_rate; ///< Sample rate of the stream
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Format format; ///< Format of the stream
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ReleaseCallback release_callback; ///< Buffer release callback for the stream
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State state{State::Stopped}; ///< Playback state of the stream
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Core::Timing::EventType* release_event{}; ///< Core timing release event for the stream
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BufferPtr active_buffer; ///< Actively playing buffer in the stream
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std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
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std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
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SinkStream& sink_stream; ///< Output sink for the stream
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std::string name; ///< Name of the stream, must be unique
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};
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using StreamPtr = std::shared_ptr<Stream>;
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@ -112,14 +112,14 @@ public:
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// Always execute at least one tick.
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amortized_ticks = std::max<u64>(amortized_ticks, 1);
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CoreTiming::AddTicks(amortized_ticks);
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Timing::AddTicks(amortized_ticks);
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num_interpreted_instructions = 0;
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}
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u64 GetTicksRemaining() override {
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return std::max(CoreTiming::GetDowncount(), 0);
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return std::max(Timing::GetDowncount(), 0);
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}
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u64 GetCNTPCT() override {
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return CoreTiming::GetTicks();
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return Timing::GetTicks();
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}
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ARM_Dynarmic& parent;
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@ -177,7 +177,7 @@ void ARM_Unicorn::Run() {
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if (GDBStub::IsServerEnabled()) {
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ExecuteInstructions(std::max(4000000, 0));
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} else {
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ExecuteInstructions(std::max(CoreTiming::GetDowncount(), 0));
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ExecuteInstructions(std::max(Timing::GetDowncount(), 0));
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}
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}
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@ -190,7 +190,7 @@ MICROPROFILE_DEFINE(ARM_Jit_Unicorn, "ARM JIT", "Unicorn", MP_RGB(255, 64, 64));
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void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
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MICROPROFILE_SCOPE(ARM_Jit_Unicorn);
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CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
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CoreTiming::AddTicks(num_instructions);
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Timing::AddTicks(num_instructions);
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if (GDBStub::IsServerEnabled()) {
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if (last_bkpt_hit) {
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uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
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@ -94,7 +94,7 @@ struct System::Impl {
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ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
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LOG_DEBUG(HW_Memory, "initialized OK");
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CoreTiming::Init();
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Timing::Init();
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kernel.Initialize();
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const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
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@ -205,7 +205,7 @@ struct System::Impl {
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// Shutdown kernel and core timing
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kernel.Shutdown();
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CoreTiming::Shutdown();
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Timing::Shutdown();
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// Close app loader
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app_loader.reset();
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@ -232,7 +232,7 @@ struct System::Impl {
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}
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PerfStatsResults GetAndResetPerfStats() {
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return perf_stats.GetAndResetStats(CoreTiming::GetGlobalTimeUs());
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return perf_stats.GetAndResetStats(Timing::GetGlobalTimeUs());
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}
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Kernel::KernelCore kernel;
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@ -93,14 +93,14 @@ void Cpu::RunLoop(bool tight_loop) {
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if (IsMainCore()) {
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// TODO(Subv): Only let CoreTiming idle if all 4 cores are idling.
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CoreTiming::Idle();
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CoreTiming::Advance();
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Timing::Idle();
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Timing::Advance();
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}
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PrepareReschedule();
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} else {
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if (IsMainCore()) {
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CoreTiming::Advance();
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Timing::Advance();
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}
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if (tight_loop) {
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@ -15,7 +15,7 @@
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#include "common/threadsafe_queue.h"
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#include "core/core_timing_util.h"
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namespace CoreTiming {
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namespace Core::Timing {
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static s64 global_timer;
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static int slice_length;
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@ -242,4 +242,4 @@ int GetDowncount() {
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return downcount;
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}
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} // namespace CoreTiming
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} // namespace Core::Timing
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@ -22,7 +22,7 @@
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#include <string>
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#include "common/common_types.h"
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namespace CoreTiming {
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namespace Core::Timing {
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struct EventType;
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@ -92,4 +92,4 @@ std::chrono::microseconds GetGlobalTimeUs();
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int GetDowncount();
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} // namespace CoreTiming
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} // namespace Core::Timing
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@ -8,7 +8,7 @@
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#include <limits>
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#include "common/logging/log.h"
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namespace CoreTiming {
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namespace Core::Timing {
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constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE;
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@ -60,4 +60,4 @@ s64 nsToCycles(u64 ns) {
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return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
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}
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} // namespace CoreTiming
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} // namespace Core::Timing
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@ -6,7 +6,7 @@
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#include "common/common_types.h"
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namespace CoreTiming {
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namespace Core::Timing {
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// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
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// The exact value used is of course unverified.
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@ -61,4 +61,4 @@ inline u64 cyclesToMs(s64 cycles) {
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return cycles * 1000 / BASE_CLOCK_RATE;
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}
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} // namespace CoreTiming
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} // namespace Core::Timing
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@ -124,7 +124,7 @@ struct KernelCore::Impl {
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void InitializeThreads() {
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thread_wakeup_event_type =
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CoreTiming::RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
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Core::Timing::RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
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}
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std::atomic<u32> next_object_id{0};
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@ -137,7 +137,7 @@ struct KernelCore::Impl {
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SharedPtr<ResourceLimit> system_resource_limit;
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CoreTiming::EventType* thread_wakeup_event_type = nullptr;
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Core::Timing::EventType* thread_wakeup_event_type = nullptr;
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// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future,
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// allowing us to simply use a pool index or similar.
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Kernel::HandleTable thread_wakeup_callback_handle_table;
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@ -213,7 +213,7 @@ u64 KernelCore::CreateNewProcessID() {
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return impl->next_process_id++;
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}
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CoreTiming::EventType* KernelCore::ThreadWakeupCallbackEventType() const {
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Core::Timing::EventType* KernelCore::ThreadWakeupCallbackEventType() const {
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return impl->thread_wakeup_event_type;
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}
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@ -11,7 +11,7 @@
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template <typename T>
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class ResultVal;
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namespace CoreTiming {
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namespace Core::Timing {
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struct EventType;
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}
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@ -89,7 +89,7 @@ private:
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u64 CreateNewThreadID();
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/// Retrieves the event type used for thread wakeup callbacks.
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CoreTiming::EventType* ThreadWakeupCallbackEventType() const;
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Core::Timing::EventType* ThreadWakeupCallbackEventType() const;
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/// Provides a reference to the thread wakeup callback handle table.
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Kernel::HandleTable& ThreadWakeupCallbackHandleTable();
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@ -111,7 +111,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
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void Scheduler::UpdateLastContextSwitchTime(Thread* thread, Process* process) {
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const u64 prev_switch_ticks = last_context_switch_time;
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const u64 most_recent_switch_ticks = CoreTiming::GetTicks();
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const u64 most_recent_switch_ticks = Core::Timing::GetTicks();
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const u64 update_ticks = most_recent_switch_ticks - prev_switch_ticks;
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if (thread != nullptr) {
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@ -927,9 +927,9 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
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if (same_thread && info_sub_id == 0xFFFFFFFFFFFFFFFF) {
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const u64 thread_ticks = current_thread->GetTotalCPUTimeTicks();
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out_ticks = thread_ticks + (CoreTiming::GetTicks() - prev_ctx_ticks);
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out_ticks = thread_ticks + (Core::Timing::GetTicks() - prev_ctx_ticks);
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} else if (same_thread && info_sub_id == system.CurrentCoreIndex()) {
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out_ticks = CoreTiming::GetTicks() - prev_ctx_ticks;
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out_ticks = Core::Timing::GetTicks() - prev_ctx_ticks;
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}
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*result = out_ticks;
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@ -1546,10 +1546,10 @@ static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to
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static u64 GetSystemTick() {
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LOG_TRACE(Kernel_SVC, "called");
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const u64 result{CoreTiming::GetTicks()};
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const u64 result{Core::Timing::GetTicks()};
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// Advance time to defeat dumb games that busy-wait for the frame to end.
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CoreTiming::AddTicks(400);
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Core::Timing::AddTicks(400);
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return result;
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}
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@ -43,7 +43,7 @@ Thread::~Thread() = default;
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void Thread::Stop() {
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// Cancel any outstanding wakeup events for this thread
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CoreTiming::UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(), callback_handle);
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Core::Timing::UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(), callback_handle);
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kernel.ThreadWakeupCallbackHandleTable().Close(callback_handle);
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callback_handle = 0;
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@ -85,12 +85,13 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
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// This function might be called from any thread so we have to be cautious and use the
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// thread-safe version of ScheduleEvent.
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CoreTiming::ScheduleEventThreadsafe(CoreTiming::nsToCycles(nanoseconds),
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kernel.ThreadWakeupCallbackEventType(), callback_handle);
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Core::Timing::ScheduleEventThreadsafe(Core::Timing::nsToCycles(nanoseconds),
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kernel.ThreadWakeupCallbackEventType(), callback_handle);
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}
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void Thread::CancelWakeupTimer() {
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CoreTiming::UnscheduleEventThreadsafe(kernel.ThreadWakeupCallbackEventType(), callback_handle);
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Core::Timing::UnscheduleEventThreadsafe(kernel.ThreadWakeupCallbackEventType(),
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callback_handle);
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}
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static std::optional<s32> GetNextProcessorId(u64 mask) {
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@ -197,7 +198,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
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thread->stack_top = stack_top;
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thread->tpidr_el0 = 0;
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thread->nominal_priority = thread->current_priority = priority;
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thread->last_running_ticks = CoreTiming::GetTicks();
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thread->last_running_ticks = Core::Timing::GetTicks();
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thread->processor_id = processor_id;
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thread->ideal_core = processor_id;
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thread->affinity_mask = 1ULL << processor_id;
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@ -257,7 +258,7 @@ void Thread::SetStatus(ThreadStatus new_status) {
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}
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if (status == ThreadStatus::Running) {
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last_running_ticks = CoreTiming::GetTicks();
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last_running_ticks = Core::Timing::GetTicks();
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}
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status = new_status;
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@ -22,7 +22,7 @@ void Controller_DebugPad::OnInit() {}
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void Controller_DebugPad::OnRelease() {}
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void Controller_DebugPad::OnUpdate(u8* data, std::size_t size) {
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shared_memory.header.timestamp = CoreTiming::GetTicks();
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shared_memory.header.timestamp = Core::Timing::GetTicks();
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shared_memory.header.total_entry_count = 17;
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if (!IsControllerActivated()) {
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@ -18,7 +18,7 @@ void Controller_Gesture::OnInit() {}
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void Controller_Gesture::OnRelease() {}
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void Controller_Gesture::OnUpdate(u8* data, std::size_t size) {
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shared_memory.header.timestamp = CoreTiming::GetTicks();
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shared_memory.header.timestamp = Core::Timing::GetTicks();
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shared_memory.header.total_entry_count = 17;
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if (!IsControllerActivated()) {
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@ -20,7 +20,7 @@ void Controller_Keyboard::OnInit() {}
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void Controller_Keyboard::OnRelease() {}
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void Controller_Keyboard::OnUpdate(u8* data, std::size_t size) {
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shared_memory.header.timestamp = CoreTiming::GetTicks();
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shared_memory.header.timestamp = Core::Timing::GetTicks();
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shared_memory.header.total_entry_count = 17;
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if (!IsControllerActivated()) {
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@ -18,7 +18,7 @@ void Controller_Mouse::OnInit() {}
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void Controller_Mouse::OnRelease() {}
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void Controller_Mouse::OnUpdate(u8* data, std::size_t size) {
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shared_memory.header.timestamp = CoreTiming::GetTicks();
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shared_memory.header.timestamp = Core::Timing::GetTicks();
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shared_memory.header.total_entry_count = 17;
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if (!IsControllerActivated()) {
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@ -308,7 +308,7 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
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const auto& last_entry =
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main_controller->npad[main_controller->common.last_entry_index];
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main_controller->common.timestamp = CoreTiming::GetTicks();
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main_controller->common.timestamp = Core::Timing::GetTicks();
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main_controller->common.last_entry_index =
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(main_controller->common.last_entry_index + 1) % 17;
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@ -22,7 +22,7 @@ void Controller_Stubbed::OnUpdate(u8* data, std::size_t size) {
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}
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CommonHeader header{};
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header.timestamp = CoreTiming::GetTicks();
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header.timestamp = Core::Timing::GetTicks();
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header.total_entry_count = 17;
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header.entry_count = 0;
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header.last_entry_index = 0;
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|
|
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@ -21,7 +21,7 @@ void Controller_Touchscreen::OnInit() {}
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void Controller_Touchscreen::OnRelease() {}
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void Controller_Touchscreen::OnUpdate(u8* data, std::size_t size) {
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shared_memory.header.timestamp = CoreTiming::GetTicks();
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shared_memory.header.timestamp = Core::Timing::GetTicks();
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shared_memory.header.total_entry_count = 17;
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if (!IsControllerActivated()) {
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@ -48,7 +48,7 @@ void Controller_Touchscreen::OnUpdate(u8* data, std::size_t size) {
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touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
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touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
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touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle;
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const u64 tick = CoreTiming::GetTicks();
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const u64 tick = Core::Timing::GetTicks();
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touch_entry.delta_time = tick - last_touch;
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last_touch = tick;
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touch_entry.finger = Settings::values.touchscreen.finger;
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@ -19,7 +19,7 @@ void Controller_XPad::OnRelease() {}
|
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void Controller_XPad::OnUpdate(u8* data, std::size_t size) {
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for (auto& xpad_entry : shared_memory.shared_memory_entries) {
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xpad_entry.header.timestamp = CoreTiming::GetTicks();
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xpad_entry.header.timestamp = Core::Timing::GetTicks();
|
||||
xpad_entry.header.total_entry_count = 17;
|
||||
|
||||
if (!IsControllerActivated()) {
|
||||
|
|
|
@ -36,9 +36,9 @@ namespace Service::HID {
|
|||
|
||||
// Updating period for each HID device.
|
||||
// TODO(ogniK): Find actual polling rate of hid
|
||||
constexpr u64 pad_update_ticks = CoreTiming::BASE_CLOCK_RATE / 66;
|
||||
constexpr u64 accelerometer_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
|
||||
constexpr u64 gyroscope_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
|
||||
constexpr u64 pad_update_ticks = Core::Timing::BASE_CLOCK_RATE / 66;
|
||||
constexpr u64 accelerometer_update_ticks = Core::Timing::BASE_CLOCK_RATE / 100;
|
||||
constexpr u64 gyroscope_update_ticks = Core::Timing::BASE_CLOCK_RATE / 100;
|
||||
constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000;
|
||||
|
||||
IAppletResource::IAppletResource() : ServiceFramework("IAppletResource") {
|
||||
|
@ -73,14 +73,13 @@ IAppletResource::IAppletResource() : ServiceFramework("IAppletResource") {
|
|||
GetController<Controller_Stubbed>(HidController::Unknown3).SetCommonHeaderOffset(0x5000);
|
||||
|
||||
// Register update callbacks
|
||||
pad_update_event =
|
||||
CoreTiming::RegisterEvent("HID::UpdatePadCallback", [this](u64 userdata, int cycles_late) {
|
||||
UpdateControllers(userdata, cycles_late);
|
||||
});
|
||||
pad_update_event = Core::Timing::RegisterEvent(
|
||||
"HID::UpdatePadCallback",
|
||||
[this](u64 userdata, int cycles_late) { UpdateControllers(userdata, cycles_late); });
|
||||
|
||||
// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
|
||||
|
||||
CoreTiming::ScheduleEvent(pad_update_ticks, pad_update_event);
|
||||
Core::Timing::ScheduleEvent(pad_update_ticks, pad_update_event);
|
||||
|
||||
ReloadInputDevices();
|
||||
}
|
||||
|
@ -94,7 +93,7 @@ void IAppletResource::DeactivateController(HidController controller) {
|
|||
}
|
||||
|
||||
IAppletResource ::~IAppletResource() {
|
||||
CoreTiming::UnscheduleEvent(pad_update_event, 0);
|
||||
Core::Timing::UnscheduleEvent(pad_update_event, 0);
|
||||
}
|
||||
|
||||
void IAppletResource::GetSharedMemoryHandle(Kernel::HLERequestContext& ctx) {
|
||||
|
@ -114,7 +113,7 @@ void IAppletResource::UpdateControllers(u64 userdata, int cycles_late) {
|
|||
controller->OnUpdate(shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
|
||||
}
|
||||
|
||||
CoreTiming::ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
|
||||
Core::Timing::ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
|
||||
}
|
||||
|
||||
class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
#include "controllers/controller_base.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace CoreTiming {
|
||||
namespace Core::Timing {
|
||||
struct EventType;
|
||||
}
|
||||
|
||||
|
@ -66,7 +66,7 @@ private:
|
|||
|
||||
Kernel::SharedPtr<Kernel::SharedMemory> shared_mem;
|
||||
|
||||
CoreTiming::EventType* pad_update_event;
|
||||
Core::Timing::EventType* pad_update_event;
|
||||
|
||||
std::array<std::unique_ptr<ControllerBase>, static_cast<size_t>(HidController::MaxControllers)>
|
||||
controllers{};
|
||||
|
|
|
@ -98,7 +98,7 @@ void IRS::GetImageTransferProcessorState(Kernel::HLERequestContext& ctx) {
|
|||
|
||||
IPC::ResponseBuilder rb{ctx, 5};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw<u64>(CoreTiming::GetTicks());
|
||||
rb.PushRaw<u64>(Core::Timing::GetTicks());
|
||||
rb.PushRaw<u32>(0);
|
||||
}
|
||||
|
||||
|
|
|
@ -184,7 +184,7 @@ u32 nvhost_ctrl_gpu::GetGpuTime(const std::vector<u8>& input, std::vector<u8>& o
|
|||
|
||||
IoctlGetGpuTime params{};
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
params.gpu_time = CoreTiming::cyclesToNs(CoreTiming::GetTicks());
|
||||
params.gpu_time = Core::Timing::cyclesToNs(Core::Timing::GetTicks());
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -13,10 +13,6 @@
|
|||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
|
||||
namespace CoreTiming {
|
||||
struct EventType;
|
||||
}
|
||||
|
||||
namespace Service::NVFlinger {
|
||||
|
||||
struct IGBPBuffer {
|
||||
|
|
|
@ -25,21 +25,21 @@
|
|||
namespace Service::NVFlinger {
|
||||
|
||||
constexpr std::size_t SCREEN_REFRESH_RATE = 60;
|
||||
constexpr u64 frame_ticks = static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE);
|
||||
constexpr u64 frame_ticks = static_cast<u64>(Core::Timing::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE);
|
||||
|
||||
NVFlinger::NVFlinger() {
|
||||
// Schedule the screen composition events
|
||||
composition_event =
|
||||
CoreTiming::RegisterEvent("ScreenComposition", [this](u64 userdata, int cycles_late) {
|
||||
Core::Timing::RegisterEvent("ScreenComposition", [this](u64 userdata, int cycles_late) {
|
||||
Compose();
|
||||
CoreTiming::ScheduleEvent(frame_ticks - cycles_late, composition_event);
|
||||
Core::Timing::ScheduleEvent(frame_ticks - cycles_late, composition_event);
|
||||
});
|
||||
|
||||
CoreTiming::ScheduleEvent(frame_ticks, composition_event);
|
||||
Core::Timing::ScheduleEvent(frame_ticks, composition_event);
|
||||
}
|
||||
|
||||
NVFlinger::~NVFlinger() {
|
||||
CoreTiming::UnscheduleEvent(composition_event, 0);
|
||||
Core::Timing::UnscheduleEvent(composition_event, 0);
|
||||
}
|
||||
|
||||
void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
|
||||
|
|
|
@ -14,7 +14,7 @@
|
|||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
namespace CoreTiming {
|
||||
namespace Core::Timing {
|
||||
struct EventType;
|
||||
}
|
||||
|
||||
|
@ -115,8 +115,8 @@ private:
|
|||
/// layers.
|
||||
u32 next_buffer_queue_id = 1;
|
||||
|
||||
/// CoreTiming event that handles screen composition.
|
||||
CoreTiming::EventType* composition_event;
|
||||
/// Event that handles screen composition.
|
||||
Core::Timing::EventType* composition_event;
|
||||
};
|
||||
|
||||
} // namespace Service::NVFlinger
|
||||
|
|
|
@ -106,8 +106,8 @@ private:
|
|||
void GetCurrentTimePoint(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
|
||||
SteadyClockTimePoint steady_clock_time_point{
|
||||
CoreTiming::cyclesToMs(CoreTiming::GetTicks()) / 1000};
|
||||
const SteadyClockTimePoint steady_clock_time_point{
|
||||
Core::Timing::cyclesToMs(Core::Timing::GetTicks()) / 1000};
|
||||
IPC::ResponseBuilder rb{ctx, (sizeof(SteadyClockTimePoint) / 4) + 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(steady_clock_time_point);
|
||||
|
@ -282,7 +282,7 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
|
|||
}
|
||||
|
||||
const SteadyClockTimePoint steady_clock_time_point{
|
||||
CoreTiming::cyclesToMs(CoreTiming::GetTicks()) / 1000, {}};
|
||||
Core::Timing::cyclesToMs(Core::Timing::GetTicks()) / 1000, {}};
|
||||
|
||||
CalendarTime calendar_time{};
|
||||
calendar_time.year = tm->tm_year + 1900;
|
||||
|
|
|
@ -31,10 +31,10 @@ void CallbackTemplate(u64 userdata, s64 cycles_late) {
|
|||
class ScopeInit final {
|
||||
public:
|
||||
ScopeInit() {
|
||||
CoreTiming::Init();
|
||||
Core::Timing::Init();
|
||||
}
|
||||
~ScopeInit() {
|
||||
CoreTiming::Shutdown();
|
||||
Core::Timing::Shutdown();
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -44,37 +44,37 @@ static void AdvanceAndCheck(u32 idx, int downcount, int expected_lateness = 0,
|
|||
expected_callback = CB_IDS[idx];
|
||||
lateness = expected_lateness;
|
||||
|
||||
CoreTiming::AddTicks(CoreTiming::GetDowncount() -
|
||||
cpu_downcount); // Pretend we executed X cycles of instructions.
|
||||
CoreTiming::Advance();
|
||||
// Pretend we executed X cycles of instructions.
|
||||
Core::Timing::AddTicks(Core::Timing::GetDowncount() - cpu_downcount);
|
||||
Core::Timing::Advance();
|
||||
|
||||
REQUIRE(decltype(callbacks_ran_flags)().set(idx) == callbacks_ran_flags);
|
||||
REQUIRE(downcount == CoreTiming::GetDowncount());
|
||||
REQUIRE(downcount == Core::Timing::GetDowncount());
|
||||
}
|
||||
|
||||
TEST_CASE("CoreTiming[BasicOrder]", "[core]") {
|
||||
ScopeInit guard;
|
||||
|
||||
CoreTiming::EventType* cb_a = CoreTiming::RegisterEvent("callbackA", CallbackTemplate<0>);
|
||||
CoreTiming::EventType* cb_b = CoreTiming::RegisterEvent("callbackB", CallbackTemplate<1>);
|
||||
CoreTiming::EventType* cb_c = CoreTiming::RegisterEvent("callbackC", CallbackTemplate<2>);
|
||||
CoreTiming::EventType* cb_d = CoreTiming::RegisterEvent("callbackD", CallbackTemplate<3>);
|
||||
CoreTiming::EventType* cb_e = CoreTiming::RegisterEvent("callbackE", CallbackTemplate<4>);
|
||||
Core::Timing::EventType* cb_a = Core::Timing::RegisterEvent("callbackA", CallbackTemplate<0>);
|
||||
Core::Timing::EventType* cb_b = Core::Timing::RegisterEvent("callbackB", CallbackTemplate<1>);
|
||||
Core::Timing::EventType* cb_c = Core::Timing::RegisterEvent("callbackC", CallbackTemplate<2>);
|
||||
Core::Timing::EventType* cb_d = Core::Timing::RegisterEvent("callbackD", CallbackTemplate<3>);
|
||||
Core::Timing::EventType* cb_e = Core::Timing::RegisterEvent("callbackE", CallbackTemplate<4>);
|
||||
|
||||
// Enter slice 0
|
||||
CoreTiming::Advance();
|
||||
Core::Timing::Advance();
|
||||
|
||||
// D -> B -> C -> A -> E
|
||||
CoreTiming::ScheduleEvent(1000, cb_a, CB_IDS[0]);
|
||||
REQUIRE(1000 == CoreTiming::GetDowncount());
|
||||
CoreTiming::ScheduleEvent(500, cb_b, CB_IDS[1]);
|
||||
REQUIRE(500 == CoreTiming::GetDowncount());
|
||||
CoreTiming::ScheduleEvent(800, cb_c, CB_IDS[2]);
|
||||
REQUIRE(500 == CoreTiming::GetDowncount());
|
||||
CoreTiming::ScheduleEvent(100, cb_d, CB_IDS[3]);
|
||||
REQUIRE(100 == CoreTiming::GetDowncount());
|
||||
CoreTiming::ScheduleEvent(1200, cb_e, CB_IDS[4]);
|
||||
REQUIRE(100 == CoreTiming::GetDowncount());
|
||||
Core::Timing::ScheduleEvent(1000, cb_a, CB_IDS[0]);
|
||||
REQUIRE(1000 == Core::Timing::GetDowncount());
|
||||
Core::Timing::ScheduleEvent(500, cb_b, CB_IDS[1]);
|
||||
REQUIRE(500 == Core::Timing::GetDowncount());
|
||||
Core::Timing::ScheduleEvent(800, cb_c, CB_IDS[2]);
|
||||
REQUIRE(500 == Core::Timing::GetDowncount());
|
||||
Core::Timing::ScheduleEvent(100, cb_d, CB_IDS[3]);
|
||||
REQUIRE(100 == Core::Timing::GetDowncount());
|
||||
Core::Timing::ScheduleEvent(1200, cb_e, CB_IDS[4]);
|
||||
REQUIRE(100 == Core::Timing::GetDowncount());
|
||||
|
||||
AdvanceAndCheck(3, 400);
|
||||
AdvanceAndCheck(1, 300);
|
||||
|
@ -86,36 +86,36 @@ TEST_CASE("CoreTiming[BasicOrder]", "[core]") {
|
|||
TEST_CASE("CoreTiming[Threadsave]", "[core]") {
|
||||
ScopeInit guard;
|
||||
|
||||
CoreTiming::EventType* cb_a = CoreTiming::RegisterEvent("callbackA", CallbackTemplate<0>);
|
||||
CoreTiming::EventType* cb_b = CoreTiming::RegisterEvent("callbackB", CallbackTemplate<1>);
|
||||
CoreTiming::EventType* cb_c = CoreTiming::RegisterEvent("callbackC", CallbackTemplate<2>);
|
||||
CoreTiming::EventType* cb_d = CoreTiming::RegisterEvent("callbackD", CallbackTemplate<3>);
|
||||
CoreTiming::EventType* cb_e = CoreTiming::RegisterEvent("callbackE", CallbackTemplate<4>);
|
||||
Core::Timing::EventType* cb_a = Core::Timing::RegisterEvent("callbackA", CallbackTemplate<0>);
|
||||
Core::Timing::EventType* cb_b = Core::Timing::RegisterEvent("callbackB", CallbackTemplate<1>);
|
||||
Core::Timing::EventType* cb_c = Core::Timing::RegisterEvent("callbackC", CallbackTemplate<2>);
|
||||
Core::Timing::EventType* cb_d = Core::Timing::RegisterEvent("callbackD", CallbackTemplate<3>);
|
||||
Core::Timing::EventType* cb_e = Core::Timing::RegisterEvent("callbackE", CallbackTemplate<4>);
|
||||
|
||||
// Enter slice 0
|
||||
CoreTiming::Advance();
|
||||
Core::Timing::Advance();
|
||||
|
||||
// D -> B -> C -> A -> E
|
||||
CoreTiming::ScheduleEventThreadsafe(1000, cb_a, CB_IDS[0]);
|
||||
Core::Timing::ScheduleEventThreadsafe(1000, cb_a, CB_IDS[0]);
|
||||
// Manually force since ScheduleEventThreadsafe doesn't call it
|
||||
CoreTiming::ForceExceptionCheck(1000);
|
||||
REQUIRE(1000 == CoreTiming::GetDowncount());
|
||||
CoreTiming::ScheduleEventThreadsafe(500, cb_b, CB_IDS[1]);
|
||||
Core::Timing::ForceExceptionCheck(1000);
|
||||
REQUIRE(1000 == Core::Timing::GetDowncount());
|
||||
Core::Timing::ScheduleEventThreadsafe(500, cb_b, CB_IDS[1]);
|
||||
// Manually force since ScheduleEventThreadsafe doesn't call it
|
||||
CoreTiming::ForceExceptionCheck(500);
|
||||
REQUIRE(500 == CoreTiming::GetDowncount());
|
||||
CoreTiming::ScheduleEventThreadsafe(800, cb_c, CB_IDS[2]);
|
||||
Core::Timing::ForceExceptionCheck(500);
|
||||
REQUIRE(500 == Core::Timing::GetDowncount());
|
||||
Core::Timing::ScheduleEventThreadsafe(800, cb_c, CB_IDS[2]);
|
||||
// Manually force since ScheduleEventThreadsafe doesn't call it
|
||||
CoreTiming::ForceExceptionCheck(800);
|
||||
REQUIRE(500 == CoreTiming::GetDowncount());
|
||||
CoreTiming::ScheduleEventThreadsafe(100, cb_d, CB_IDS[3]);
|
||||
Core::Timing::ForceExceptionCheck(800);
|
||||
REQUIRE(500 == Core::Timing::GetDowncount());
|
||||
Core::Timing::ScheduleEventThreadsafe(100, cb_d, CB_IDS[3]);
|
||||
// Manually force since ScheduleEventThreadsafe doesn't call it
|
||||
CoreTiming::ForceExceptionCheck(100);
|
||||
REQUIRE(100 == CoreTiming::GetDowncount());
|
||||
CoreTiming::ScheduleEventThreadsafe(1200, cb_e, CB_IDS[4]);
|
||||
Core::Timing::ForceExceptionCheck(100);
|
||||
REQUIRE(100 == Core::Timing::GetDowncount());
|
||||
Core::Timing::ScheduleEventThreadsafe(1200, cb_e, CB_IDS[4]);
|
||||
// Manually force since ScheduleEventThreadsafe doesn't call it
|
||||
CoreTiming::ForceExceptionCheck(1200);
|
||||
REQUIRE(100 == CoreTiming::GetDowncount());
|
||||
Core::Timing::ForceExceptionCheck(1200);
|
||||
REQUIRE(100 == Core::Timing::GetDowncount());
|
||||
|
||||
AdvanceAndCheck(3, 400);
|
||||
AdvanceAndCheck(1, 300);
|
||||
|
@ -143,42 +143,42 @@ TEST_CASE("CoreTiming[SharedSlot]", "[core]") {
|
|||
|
||||
ScopeInit guard;
|
||||
|
||||
CoreTiming::EventType* cb_a = CoreTiming::RegisterEvent("callbackA", FifoCallback<0>);
|
||||
CoreTiming::EventType* cb_b = CoreTiming::RegisterEvent("callbackB", FifoCallback<1>);
|
||||
CoreTiming::EventType* cb_c = CoreTiming::RegisterEvent("callbackC", FifoCallback<2>);
|
||||
CoreTiming::EventType* cb_d = CoreTiming::RegisterEvent("callbackD", FifoCallback<3>);
|
||||
CoreTiming::EventType* cb_e = CoreTiming::RegisterEvent("callbackE", FifoCallback<4>);
|
||||
Core::Timing::EventType* cb_a = Core::Timing::RegisterEvent("callbackA", FifoCallback<0>);
|
||||
Core::Timing::EventType* cb_b = Core::Timing::RegisterEvent("callbackB", FifoCallback<1>);
|
||||
Core::Timing::EventType* cb_c = Core::Timing::RegisterEvent("callbackC", FifoCallback<2>);
|
||||
Core::Timing::EventType* cb_d = Core::Timing::RegisterEvent("callbackD", FifoCallback<3>);
|
||||
Core::Timing::EventType* cb_e = Core::Timing::RegisterEvent("callbackE", FifoCallback<4>);
|
||||
|
||||
CoreTiming::ScheduleEvent(1000, cb_a, CB_IDS[0]);
|
||||
CoreTiming::ScheduleEvent(1000, cb_b, CB_IDS[1]);
|
||||
CoreTiming::ScheduleEvent(1000, cb_c, CB_IDS[2]);
|
||||
CoreTiming::ScheduleEvent(1000, cb_d, CB_IDS[3]);
|
||||
CoreTiming::ScheduleEvent(1000, cb_e, CB_IDS[4]);
|
||||
Core::Timing::ScheduleEvent(1000, cb_a, CB_IDS[0]);
|
||||
Core::Timing::ScheduleEvent(1000, cb_b, CB_IDS[1]);
|
||||
Core::Timing::ScheduleEvent(1000, cb_c, CB_IDS[2]);
|
||||
Core::Timing::ScheduleEvent(1000, cb_d, CB_IDS[3]);
|
||||
Core::Timing::ScheduleEvent(1000, cb_e, CB_IDS[4]);
|
||||
|
||||
// Enter slice 0
|
||||
CoreTiming::Advance();
|
||||
REQUIRE(1000 == CoreTiming::GetDowncount());
|
||||
Core::Timing::Advance();
|
||||
REQUIRE(1000 == Core::Timing::GetDowncount());
|
||||
|
||||
callbacks_ran_flags = 0;
|
||||
counter = 0;
|
||||
lateness = 0;
|
||||
CoreTiming::AddTicks(CoreTiming::GetDowncount());
|
||||
CoreTiming::Advance();
|
||||
REQUIRE(MAX_SLICE_LENGTH == CoreTiming::GetDowncount());
|
||||
Core::Timing::AddTicks(Core::Timing::GetDowncount());
|
||||
Core::Timing::Advance();
|
||||
REQUIRE(MAX_SLICE_LENGTH == Core::Timing::GetDowncount());
|
||||
REQUIRE(0x1FULL == callbacks_ran_flags.to_ullong());
|
||||
}
|
||||
|
||||
TEST_CASE("CoreTiming[PredictableLateness]", "[core]") {
|
||||
TEST_CASE("Core::Timing[PredictableLateness]", "[core]") {
|
||||
ScopeInit guard;
|
||||
|
||||
CoreTiming::EventType* cb_a = CoreTiming::RegisterEvent("callbackA", CallbackTemplate<0>);
|
||||
CoreTiming::EventType* cb_b = CoreTiming::RegisterEvent("callbackB", CallbackTemplate<1>);
|
||||
Core::Timing::EventType* cb_a = Core::Timing::RegisterEvent("callbackA", CallbackTemplate<0>);
|
||||
Core::Timing::EventType* cb_b = Core::Timing::RegisterEvent("callbackB", CallbackTemplate<1>);
|
||||
|
||||
// Enter slice 0
|
||||
CoreTiming::Advance();
|
||||
Core::Timing::Advance();
|
||||
|
||||
CoreTiming::ScheduleEvent(100, cb_a, CB_IDS[0]);
|
||||
CoreTiming::ScheduleEvent(200, cb_b, CB_IDS[1]);
|
||||
Core::Timing::ScheduleEvent(100, cb_a, CB_IDS[0]);
|
||||
Core::Timing::ScheduleEvent(200, cb_b, CB_IDS[1]);
|
||||
|
||||
AdvanceAndCheck(0, 90, 10, -10); // (100 - 10)
|
||||
AdvanceAndCheck(1, MAX_SLICE_LENGTH, 50, -50);
|
||||
|
@ -192,9 +192,10 @@ static void RescheduleCallback(u64 userdata, s64 cycles_late) {
|
|||
REQUIRE(reschedules >= 0);
|
||||
REQUIRE(lateness == cycles_late);
|
||||
|
||||
if (reschedules > 0)
|
||||
CoreTiming::ScheduleEvent(1000, reinterpret_cast<CoreTiming::EventType*>(userdata),
|
||||
userdata);
|
||||
if (reschedules > 0) {
|
||||
Core::Timing::ScheduleEvent(1000, reinterpret_cast<Core::Timing::EventType*>(userdata),
|
||||
userdata);
|
||||
}
|
||||
}
|
||||
} // namespace ChainSchedulingTest
|
||||
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|
@ -203,35 +204,35 @@ TEST_CASE("CoreTiming[ChainScheduling]", "[core]") {
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ScopeInit guard;
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CoreTiming::EventType* cb_a = CoreTiming::RegisterEvent("callbackA", CallbackTemplate<0>);
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CoreTiming::EventType* cb_b = CoreTiming::RegisterEvent("callbackB", CallbackTemplate<1>);
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CoreTiming::EventType* cb_c = CoreTiming::RegisterEvent("callbackC", CallbackTemplate<2>);
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CoreTiming::EventType* cb_rs =
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CoreTiming::RegisterEvent("callbackReschedule", RescheduleCallback);
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Core::Timing::EventType* cb_a = Core::Timing::RegisterEvent("callbackA", CallbackTemplate<0>);
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Core::Timing::EventType* cb_b = Core::Timing::RegisterEvent("callbackB", CallbackTemplate<1>);
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Core::Timing::EventType* cb_c = Core::Timing::RegisterEvent("callbackC", CallbackTemplate<2>);
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Core::Timing::EventType* cb_rs =
|
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Core::Timing::RegisterEvent("callbackReschedule", RescheduleCallback);
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// Enter slice 0
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CoreTiming::Advance();
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Core::Timing::Advance();
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||||
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||||
CoreTiming::ScheduleEvent(800, cb_a, CB_IDS[0]);
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CoreTiming::ScheduleEvent(1000, cb_b, CB_IDS[1]);
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CoreTiming::ScheduleEvent(2200, cb_c, CB_IDS[2]);
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CoreTiming::ScheduleEvent(1000, cb_rs, reinterpret_cast<u64>(cb_rs));
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REQUIRE(800 == CoreTiming::GetDowncount());
|
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Core::Timing::ScheduleEvent(800, cb_a, CB_IDS[0]);
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Core::Timing::ScheduleEvent(1000, cb_b, CB_IDS[1]);
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Core::Timing::ScheduleEvent(2200, cb_c, CB_IDS[2]);
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Core::Timing::ScheduleEvent(1000, cb_rs, reinterpret_cast<u64>(cb_rs));
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REQUIRE(800 == Core::Timing::GetDowncount());
|
||||
|
||||
reschedules = 3;
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||||
AdvanceAndCheck(0, 200); // cb_a
|
||||
AdvanceAndCheck(1, 1000); // cb_b, cb_rs
|
||||
REQUIRE(2 == reschedules);
|
||||
|
||||
CoreTiming::AddTicks(CoreTiming::GetDowncount());
|
||||
CoreTiming::Advance(); // cb_rs
|
||||
Core::Timing::AddTicks(Core::Timing::GetDowncount());
|
||||
Core::Timing::Advance(); // cb_rs
|
||||
REQUIRE(1 == reschedules);
|
||||
REQUIRE(200 == CoreTiming::GetDowncount());
|
||||
REQUIRE(200 == Core::Timing::GetDowncount());
|
||||
|
||||
AdvanceAndCheck(2, 800); // cb_c
|
||||
|
||||
CoreTiming::AddTicks(CoreTiming::GetDowncount());
|
||||
CoreTiming::Advance(); // cb_rs
|
||||
Core::Timing::AddTicks(Core::Timing::GetDowncount());
|
||||
Core::Timing::Advance(); // cb_rs
|
||||
REQUIRE(0 == reschedules);
|
||||
REQUIRE(MAX_SLICE_LENGTH == CoreTiming::GetDowncount());
|
||||
REQUIRE(MAX_SLICE_LENGTH == Core::Timing::GetDowncount());
|
||||
}
|
||||
|
|
|
@ -317,7 +317,7 @@ void Maxwell3D::ProcessQueryGet() {
|
|||
LongQueryResult query_result{};
|
||||
query_result.value = result;
|
||||
// TODO(Subv): Generate a real GPU timestamp and write it here instead of CoreTiming
|
||||
query_result.timestamp = CoreTiming::GetTicks();
|
||||
query_result.timestamp = Core::Timing::GetTicks();
|
||||
Memory::WriteBlock(*address, &query_result, sizeof(query_result));
|
||||
}
|
||||
dirty_flags.OnMemoryWrite();
|
||||
|
|
|
@ -282,7 +282,7 @@ void GPU::ProcessSemaphoreTriggerMethod() {
|
|||
block.sequence = regs.semaphore_sequence;
|
||||
// TODO(Kmather73): Generate a real GPU timestamp and write it here instead of
|
||||
// CoreTiming
|
||||
block.timestamp = CoreTiming::GetTicks();
|
||||
block.timestamp = Core::Timing::GetTicks();
|
||||
Memory::WriteBlock(*address, &block, sizeof(block));
|
||||
} else {
|
||||
const auto address =
|
||||
|
|
|
@ -137,7 +137,7 @@ void RendererOpenGL::SwapBuffers(
|
|||
|
||||
render_window.PollEvents();
|
||||
|
||||
Core::System::GetInstance().FrameLimiter().DoFrameLimiting(CoreTiming::GetGlobalTimeUs());
|
||||
Core::System::GetInstance().FrameLimiter().DoFrameLimiting(Core::Timing::GetGlobalTimeUs());
|
||||
Core::System::GetInstance().GetPerfStats().BeginSystemFrame();
|
||||
|
||||
// Restore the rasterizer state
|
||||
|
|
Loading…
Reference in a new issue