mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-12-16 07:45:33 +00:00
morton: Style changes
This commit is contained in:
parent
dad3a6718e
commit
7ff2131cf9
|
@ -29,7 +29,7 @@ static void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth
|
|||
const u32 tile_size_x{GetDefaultBlockWidth(format)};
|
||||
const u32 tile_size_y{GetDefaultBlockHeight(format)};
|
||||
|
||||
if (morton_to_linear) {
|
||||
if constexpr (morton_to_linear) {
|
||||
Tegra::Texture::UnswizzleTexture(buffer, addr, tile_size_x, tile_size_y, bytes_per_pixel,
|
||||
stride, height, depth, block_height, block_depth);
|
||||
} else {
|
||||
|
@ -314,12 +314,12 @@ static u32 GetMortonOffset128(u32 x, u32 y, u32 bytes_per_pixel) {
|
|||
// Calculates the offset of the position of the pixel in Morton order
|
||||
// Framebuffer images are split into 128x128 tiles.
|
||||
|
||||
const unsigned int block_height = 128;
|
||||
const unsigned int coarse_x = x & ~127;
|
||||
constexpr u32 block_height = 128;
|
||||
const u32 coarse_x = x & ~127;
|
||||
|
||||
u32 i = MortonInterleave128(x, y);
|
||||
const u32 i = MortonInterleave128(x, y);
|
||||
|
||||
const unsigned int offset = coarse_x * block_height;
|
||||
const u32 offset = coarse_x * block_height;
|
||||
|
||||
return (i + offset) * bytes_per_pixel;
|
||||
}
|
||||
|
@ -335,17 +335,17 @@ void MortonSwizzle(MortonSwizzleMode mode, Surface::PixelFormat format, u32 stri
|
|||
void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel,
|
||||
u8* morton_data, u8* linear_data, bool morton_to_linear) {
|
||||
u8* data_ptrs[2];
|
||||
for (unsigned y = 0; y < height; ++y) {
|
||||
for (unsigned x = 0; x < width; ++x) {
|
||||
for (u32 y = 0; y < height; ++y) {
|
||||
for (u32 x = 0; x < width; ++x) {
|
||||
const u32 coarse_y = y & ~127;
|
||||
u32 morton_offset =
|
||||
const u32 morton_offset =
|
||||
GetMortonOffset128(x, y, bytes_per_pixel) + coarse_y * width * bytes_per_pixel;
|
||||
u32 gl_pixel_index = (x + y * width) * linear_bytes_per_pixel;
|
||||
const u32 linear_pixel_index = (x + y * width) * linear_bytes_per_pixel;
|
||||
|
||||
data_ptrs[morton_to_linear] = morton_data + morton_offset;
|
||||
data_ptrs[!morton_to_linear] = &linear_data[gl_pixel_index];
|
||||
data_ptrs[morton_to_linear ? 1 : 0] = morton_data + morton_offset;
|
||||
data_ptrs[morton_to_linear ? 0 : 1] = &linear_data[linear_pixel_index];
|
||||
|
||||
memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel);
|
||||
std::memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue