mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-11-15 12:52:53 +00:00
Merge pull request #10966 from Morph1984/heap-corruption
sink_stream: Resolve heap buffer corruption due to out of bounds write
This commit is contained in:
commit
7f5ccd0151
|
@ -12,6 +12,7 @@
|
|||
#include "audio_core/sink/sink_stream.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/fixed_point.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
|
@ -19,9 +20,12 @@
|
|||
namespace AudioCore::Sink {
|
||||
|
||||
void SinkStream::AppendBuffer(SinkBuffer& buffer, std::span<s16> samples) {
|
||||
if (type == StreamType::In) {
|
||||
SCOPE_EXIT({
|
||||
queue.enqueue(buffer);
|
||||
queued_buffers++;
|
||||
++queued_buffers;
|
||||
});
|
||||
|
||||
if (type == StreamType::In) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -66,16 +70,17 @@ void SinkStream::AppendBuffer(SinkBuffer& buffer, std::span<s16> samples) {
|
|||
static_cast<s16>(std::clamp(right_sample, min, max));
|
||||
}
|
||||
|
||||
samples = samples.subspan(0, samples.size() / system_channels * device_channels);
|
||||
samples_buffer.Push(samples.subspan(0, samples.size() / system_channels * device_channels));
|
||||
return;
|
||||
}
|
||||
|
||||
} else if (system_channels == 2 && device_channels == 6) {
|
||||
if (system_channels == 2 && device_channels == 6) {
|
||||
// We need moar samples! Not all games will provide 6 channel audio.
|
||||
// TODO: Implement some upmixing here. Currently just passthrough, with other
|
||||
// channels left as silence.
|
||||
auto new_size = samples.size() / system_channels * device_channels;
|
||||
tmp_samples.resize_destructive(new_size);
|
||||
std::vector<s16> new_samples(samples.size() / system_channels * device_channels);
|
||||
|
||||
for (u32 read_index = 0, write_index = 0; read_index < new_size;
|
||||
for (u32 read_index = 0, write_index = 0; read_index < samples.size();
|
||||
read_index += system_channels, write_index += device_channels) {
|
||||
const auto left_sample{static_cast<s16>(std::clamp(
|
||||
static_cast<s32>(
|
||||
|
@ -83,7 +88,7 @@ void SinkStream::AppendBuffer(SinkBuffer& buffer, std::span<s16> samples) {
|
|||
volume),
|
||||
min, max))};
|
||||
|
||||
tmp_samples[write_index + static_cast<u32>(Channels::FrontLeft)] = left_sample;
|
||||
new_samples[write_index + static_cast<u32>(Channels::FrontLeft)] = left_sample;
|
||||
|
||||
const auto right_sample{static_cast<s16>(std::clamp(
|
||||
static_cast<s32>(
|
||||
|
@ -91,20 +96,21 @@ void SinkStream::AppendBuffer(SinkBuffer& buffer, std::span<s16> samples) {
|
|||
volume),
|
||||
min, max))};
|
||||
|
||||
tmp_samples[write_index + static_cast<u32>(Channels::FrontRight)] = right_sample;
|
||||
new_samples[write_index + static_cast<u32>(Channels::FrontRight)] = right_sample;
|
||||
}
|
||||
samples = std::span<s16>(tmp_samples);
|
||||
|
||||
} else if (volume != 1.0f) {
|
||||
for (u32 i = 0; i < samples.size(); i++) {
|
||||
samples_buffer.Push(new_samples);
|
||||
return;
|
||||
}
|
||||
|
||||
if (volume != 1.0f) {
|
||||
for (u32 i = 0; i < samples.size(); ++i) {
|
||||
samples[i] = static_cast<s16>(
|
||||
std::clamp(static_cast<s32>(static_cast<f32>(samples[i]) * volume), min, max));
|
||||
}
|
||||
}
|
||||
|
||||
samples_buffer.Push(samples);
|
||||
queue.enqueue(buffer);
|
||||
queued_buffers++;
|
||||
}
|
||||
|
||||
std::vector<s16> SinkStream::ReleaseBuffer(u64 num_samples) {
|
||||
|
|
|
@ -16,7 +16,6 @@
|
|||
#include "common/polyfill_thread.h"
|
||||
#include "common/reader_writer_queue.h"
|
||||
#include "common/ring_buffer.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
#include "common/thread.h"
|
||||
|
||||
namespace Core {
|
||||
|
@ -256,8 +255,6 @@ private:
|
|||
/// Signalled when ring buffer entries are consumed
|
||||
std::condition_variable_any release_cv;
|
||||
std::mutex release_mutex;
|
||||
/// Temporary buffer for appending samples when upmixing
|
||||
Common::ScratchBuffer<s16> tmp_samples{};
|
||||
};
|
||||
|
||||
using SinkStreamPtr = std::unique_ptr<SinkStream>;
|
||||
|
|
Loading…
Reference in a new issue