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hle: kernel: KSystemControl: Use 6GB memory layout when "use_extended_memory_layout" setting is enabled.
- This uses a larger 6GB DRAM memory layout, which is useful for some mods that require more memory.
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@ -5,6 +5,7 @@
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#include <random>
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#include <random>
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#include "common/literals.h"
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#include "common/literals.h"
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#include "common/settings.h"
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#include "core/hle/kernel/board/nintendo/nx/k_system_control.h"
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#include "core/hle/kernel/board/nintendo/nx/k_system_control.h"
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#include "core/hle/kernel/board/nintendo/nx/secure_monitor.h"
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#include "core/hle/kernel/board/nintendo/nx/secure_monitor.h"
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@ -28,30 +29,13 @@ namespace {
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using namespace Common::Literals;
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using namespace Common::Literals;
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u32 GetMemoryModeForInit() {
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return 0x01;
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}
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u32 GetMemorySizeForInit() {
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u32 GetMemorySizeForInit() {
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return 0;
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return Settings::values.use_extended_memory_layout ? Smc::MemorySize_6GB : Smc::MemorySize_4GB;
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}
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}
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Smc::MemoryArrangement GetMemoryArrangeForInit() {
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Smc::MemoryArrangement GetMemoryArrangeForInit() {
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switch (GetMemoryModeForInit() & 0x3F) {
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return Settings::values.use_extended_memory_layout ? Smc::MemoryArrangement_6GB
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case 0x01:
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: Smc::MemoryArrangement_4GB;
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default:
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return Smc::MemoryArrangement_4GB;
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case 0x02:
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return Smc::MemoryArrangement_4GBForAppletDev;
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case 0x03:
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return Smc::MemoryArrangement_4GBForSystemDev;
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case 0x11:
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return Smc::MemoryArrangement_6GB;
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case 0x12:
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return Smc::MemoryArrangement_6GBForAppletDev;
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case 0x21:
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return Smc::MemoryArrangement_8GB;
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}
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}
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}
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} // namespace
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} // namespace
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