mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-12-27 05:26:47 +00:00
settings: Add a new "use_extended_memory_layout" setting.
- This will be used to enable emulation of a larger memory arrangement.
This commit is contained in:
parent
ca5e843bf6
commit
70482e6b26
|
@ -167,6 +167,7 @@ void RestoreGlobalState(bool is_powered_on) {
|
|||
|
||||
// Core
|
||||
values.use_multi_core.SetGlobal(true);
|
||||
values.use_extended_memory_layout.SetGlobal(true);
|
||||
|
||||
// CPU
|
||||
values.cpu_accuracy.SetGlobal(true);
|
||||
|
|
|
@ -466,6 +466,7 @@ struct Values {
|
|||
|
||||
// Core
|
||||
Setting<bool> use_multi_core{true, "use_multi_core"};
|
||||
Setting<bool> use_extended_memory_layout{false, "use_extended_memory_layout"};
|
||||
|
||||
// Cpu
|
||||
RangedSetting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto,
|
||||
|
|
|
@ -445,6 +445,7 @@ void Config::ReadCoreValues() {
|
|||
qt_config->beginGroup(QStringLiteral("Core"));
|
||||
|
||||
ReadGlobalSetting(Settings::values.use_multi_core);
|
||||
ReadGlobalSetting(Settings::values.use_extended_memory_layout);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -1019,6 +1020,7 @@ void Config::SaveCoreValues() {
|
|||
qt_config->beginGroup(QStringLiteral("Core"));
|
||||
|
||||
WriteGlobalSetting(Settings::values.use_multi_core);
|
||||
WriteGlobalSetting(Settings::values.use_extended_memory_layout);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
|
|
@ -42,6 +42,9 @@ void ConfigureGeneral::SetConfiguration() {
|
|||
|
||||
ui->use_multi_core->setEnabled(runtime_lock);
|
||||
ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue());
|
||||
ui->use_extended_memory_layout->setEnabled(runtime_lock);
|
||||
ui->use_extended_memory_layout->setChecked(
|
||||
Settings::values.use_extended_memory_layout.GetValue());
|
||||
|
||||
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue());
|
||||
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue());
|
||||
|
@ -91,6 +94,9 @@ void ConfigureGeneral::ResetDefaults() {
|
|||
void ConfigureGeneral::ApplyConfiguration() {
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, ui->use_multi_core,
|
||||
use_multi_core);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_extended_memory_layout,
|
||||
ui->use_extended_memory_layout,
|
||||
use_extended_memory_layout);
|
||||
|
||||
if (Settings::IsConfiguringGlobal()) {
|
||||
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
|
||||
|
@ -160,6 +166,9 @@ void ConfigureGeneral::SetupPerGameUI() {
|
|||
Settings::values.use_speed_limit, use_speed_limit);
|
||||
ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core,
|
||||
use_multi_core);
|
||||
ConfigurationShared::SetColoredTristate(ui->use_extended_memory_layout,
|
||||
Settings::values.use_extended_memory_layout,
|
||||
use_extended_memory_layout);
|
||||
|
||||
connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit, [this]() {
|
||||
ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked() &&
|
||||
|
|
|
@ -48,6 +48,7 @@ private:
|
|||
|
||||
ConfigurationShared::CheckState use_speed_limit;
|
||||
ConfigurationShared::CheckState use_multi_core;
|
||||
ConfigurationShared::CheckState use_extended_memory_layout;
|
||||
|
||||
const Core::System& system;
|
||||
};
|
||||
|
|
|
@ -142,6 +142,13 @@
|
|||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="use_extended_memory_layout">
|
||||
<property name="text">
|
||||
<string>Extended memory layout (6GB DRAM)</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_check_exit">
|
||||
<property name="text">
|
||||
|
|
|
@ -266,6 +266,7 @@ void Config::ReadValues() {
|
|||
|
||||
// Core
|
||||
ReadSetting("Core", Settings::values.use_multi_core);
|
||||
ReadSetting("Core", Settings::values.use_extended_memory_layout);
|
||||
|
||||
// Cpu
|
||||
ReadSetting("Cpu", Settings::values.cpu_accuracy);
|
||||
|
|
Loading…
Reference in a new issue