mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-12-14 23:05:17 +00:00
Pica/TextureUnit: Implement mirrored repeating texture wrapping.
This commit is contained in:
parent
8bd7a896ea
commit
6ca752ccbc
|
@ -120,6 +120,7 @@ struct Regs {
|
|||
enum WrapMode : u32 {
|
||||
ClampToEdge = 0,
|
||||
Repeat = 2,
|
||||
MirroredRepeat = 3,
|
||||
};
|
||||
|
||||
INSERT_PADDING_WORDS(0x1);
|
||||
|
|
|
@ -251,7 +251,15 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0,
|
|||
return val;
|
||||
|
||||
case Regs::TextureConfig::Repeat:
|
||||
return (int)(((unsigned)val) % size);
|
||||
return (int)((unsigned)val % size);
|
||||
|
||||
case Regs::TextureConfig::MirroredRepeat:
|
||||
{
|
||||
int val = (int)((unsigned)val % (2 * size));
|
||||
if (val >= size)
|
||||
val = 2 * size - 1 - val;
|
||||
return val;
|
||||
}
|
||||
|
||||
default:
|
||||
LOG_ERROR(HW_GPU, "Unknown texture coordinate wrapping mode %x\n", (int)mode);
|
||||
|
|
Loading…
Reference in a new issue