mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-12-15 15:25:31 +00:00
Merge pull request #2809 from wwylele/texture-copy-fix
gpu: fix edge cases for TextureCopy
This commit is contained in:
commit
686fde7e52
|
@ -5,6 +5,7 @@
|
|||
#include <cstring>
|
||||
#include <numeric>
|
||||
#include <type_traits>
|
||||
#include "common/alignment.h"
|
||||
#include "common/color.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
|
@ -313,7 +314,7 @@ static void TextureCopy(const Regs::DisplayTransferConfig& config) {
|
|||
const PAddr src_addr = config.GetPhysicalInputAddress();
|
||||
const PAddr dst_addr = config.GetPhysicalOutputAddress();
|
||||
|
||||
// TODO: do hwtest with these cases
|
||||
// TODO: do hwtest with invalid addresses
|
||||
if (!Memory::IsValidPhysicalAddress(src_addr)) {
|
||||
LOG_CRITICAL(HW_GPU, "invalid input address 0x%08X", src_addr);
|
||||
return;
|
||||
|
@ -324,32 +325,37 @@ static void TextureCopy(const Regs::DisplayTransferConfig& config) {
|
|||
return;
|
||||
}
|
||||
|
||||
if (config.texture_copy.input_width == 0) {
|
||||
LOG_CRITICAL(HW_GPU, "zero input width");
|
||||
return;
|
||||
}
|
||||
|
||||
if (config.texture_copy.output_width == 0) {
|
||||
LOG_CRITICAL(HW_GPU, "zero output width");
|
||||
return;
|
||||
}
|
||||
|
||||
if (config.texture_copy.size == 0) {
|
||||
LOG_CRITICAL(HW_GPU, "zero size");
|
||||
return;
|
||||
}
|
||||
|
||||
if (VideoCore::g_renderer->Rasterizer()->AccelerateTextureCopy(config))
|
||||
return;
|
||||
|
||||
u8* src_pointer = Memory::GetPhysicalPointer(src_addr);
|
||||
u8* dst_pointer = Memory::GetPhysicalPointer(dst_addr);
|
||||
|
||||
u32 input_width = config.texture_copy.input_width * 16;
|
||||
u32 remaining_size = Common::AlignDown(config.texture_copy.size, 16);
|
||||
|
||||
if (remaining_size == 0) {
|
||||
LOG_CRITICAL(HW_GPU, "zero size. Real hardware freezes on this.");
|
||||
return;
|
||||
}
|
||||
|
||||
u32 input_gap = config.texture_copy.input_gap * 16;
|
||||
u32 output_width = config.texture_copy.output_width * 16;
|
||||
u32 output_gap = config.texture_copy.output_gap * 16;
|
||||
|
||||
// Zero gap means contiguous input/output even if width = 0. To avoid infinite loop below, width
|
||||
// is assigned with the total size if gap = 0.
|
||||
u32 input_width = input_gap == 0 ? remaining_size : config.texture_copy.input_width * 16;
|
||||
u32 output_width = output_gap == 0 ? remaining_size : config.texture_copy.output_width * 16;
|
||||
|
||||
if (input_width == 0) {
|
||||
LOG_CRITICAL(HW_GPU, "zero input width. Real hardware freezes on this.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (output_width == 0) {
|
||||
LOG_CRITICAL(HW_GPU, "zero output width. Real hardware freezes on this.");
|
||||
return;
|
||||
}
|
||||
|
||||
size_t contiguous_input_size =
|
||||
config.texture_copy.size / input_width * (input_width + input_gap);
|
||||
Memory::RasterizerFlushRegion(config.GetPhysicalInputAddress(),
|
||||
|
@ -360,7 +366,6 @@ static void TextureCopy(const Regs::DisplayTransferConfig& config) {
|
|||
Memory::RasterizerFlushAndInvalidateRegion(config.GetPhysicalOutputAddress(),
|
||||
static_cast<u32>(contiguous_output_size));
|
||||
|
||||
u32 remaining_size = config.texture_copy.size;
|
||||
u32 remaining_input = input_width;
|
||||
u32 remaining_output = output_width;
|
||||
while (remaining_size > 0) {
|
||||
|
|
|
@ -225,7 +225,7 @@ struct Regs {
|
|||
INSERT_PADDING_WORDS(0x1);
|
||||
|
||||
struct {
|
||||
u32 size;
|
||||
u32 size; // The lower 4 bits are ignored
|
||||
|
||||
union {
|
||||
u32 input_size;
|
||||
|
|
Loading…
Reference in a new issue