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https://git.h3cjp.net/H3cJP/yuzu.git
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hle: Remove Domain and SyncObject kernel objects.
This commit is contained in:
parent
932fa94af7
commit
67758857e4
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@ -36,8 +36,6 @@ add_library(core STATIC
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hle/kernel/client_session.h
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hle/kernel/client_session.h
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hle/kernel/condition_variable.cpp
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hle/kernel/condition_variable.cpp
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hle/kernel/condition_variable.h
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hle/kernel/condition_variable.h
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hle/kernel/domain.cpp
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hle/kernel/domain.h
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hle/kernel/errors.h
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hle/kernel/errors.h
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hle/kernel/event.cpp
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hle/kernel/event.cpp
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hle/kernel/event.h
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hle/kernel/event.h
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@ -67,7 +65,6 @@ add_library(core STATIC
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hle/kernel/svc.cpp
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hle/kernel/svc.cpp
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hle/kernel/svc.h
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hle/kernel/svc.h
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hle/kernel/svc_wrap.h
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hle/kernel/svc_wrap.h
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hle/kernel/sync_object.h
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hle/kernel/thread.cpp
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hle/kernel/thread.cpp
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hle/kernel/thread.h
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hle/kernel/thread.h
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hle/kernel/timer.cpp
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hle/kernel/timer.cpp
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@ -11,7 +11,6 @@
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#include "core/hle/ipc.h"
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#include "core/hle/ipc.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/domain.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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@ -7,7 +7,6 @@
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#include <memory>
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#include <memory>
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#include <string>
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#include <string>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/hle/kernel/sync_object.h"
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#include "core/hle/result.h"
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#include "core/hle/result.h"
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namespace Kernel {
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namespace Kernel {
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@ -16,7 +15,7 @@ class ServerSession;
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class Session;
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class Session;
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class Thread;
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class Thread;
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class ClientSession final : public SyncObject {
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class ClientSession final : public Object {
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public:
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public:
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friend class ServerSession;
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friend class ServerSession;
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@ -1,63 +0,0 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/logging/log.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/domain.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/session.h"
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#include "core/hle/kernel/thread.h"
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namespace Kernel {
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ResultVal<SharedPtr<Domain>> Domain::Create(std::string name) {
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SharedPtr<Domain> domain(new Domain);
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domain->name = std::move(name);
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return MakeResult(std::move(domain));
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}
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ResultVal<SharedPtr<Domain>> Domain::CreateFromSession(const Session& session) {
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auto res = Create(session.port->GetName() + "_Domain");
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auto& domain = res.Unwrap();
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domain->request_handlers.push_back(std::move(session.server->hle_handler));
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Kernel::g_handle_table.ConvertSessionToDomain(session, domain);
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return res;
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}
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ResultCode Domain::SendSyncRequest(SharedPtr<Thread> thread) {
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Kernel::HLERequestContext context(this);
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u32* cmd_buf = (u32*)Memory::GetPointer(Kernel::GetCurrentThread()->GetTLSAddress());
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context.PopulateFromIncomingCommandBuffer(cmd_buf, *Kernel::g_current_process,
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Kernel::g_handle_table);
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auto& domain_message_header = context.GetDomainMessageHeader();
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if (domain_message_header) {
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// If there is a DomainMessageHeader, then this is CommandType "Request"
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const u32 object_id{context.GetDomainMessageHeader()->object_id};
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switch (domain_message_header->command) {
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case IPC::DomainMessageHeader::CommandType::SendMessage:
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return request_handlers[object_id - 1]->HandleSyncRequest(context);
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case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
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LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x%08X", object_id);
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request_handlers[object_id - 1] = nullptr;
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IPC::RequestBuilder rb{context, 2};
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rb.Push(RESULT_SUCCESS);
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return RESULT_SUCCESS;
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}
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}
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LOG_CRITICAL(IPC, "Unknown domain command=%d", domain_message_header->command.Value());
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UNIMPLEMENTED();
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}
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return request_handlers.front()->HandleSyncRequest(context);
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}
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} // namespace Kernel
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@ -1,45 +0,0 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <string>
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#include <vector>
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#include "core/hle/kernel/sync_object.h"
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#include "core/hle/result.h"
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namespace Kernel {
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class Session;
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class SessionRequestHandler;
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class Domain final : public SyncObject {
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public:
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std::string GetTypeName() const override {
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return "Domain";
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}
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static const HandleType HANDLE_TYPE = HandleType::Domain;
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HandleType GetHandleType() const override {
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return HANDLE_TYPE;
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}
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static ResultVal<SharedPtr<Domain>> CreateFromSession(const Session& server);
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ResultCode SendSyncRequest(SharedPtr<Thread> thread) override;
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/// The name of this domain (optional)
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std::string name;
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std::vector<std::shared_ptr<SessionRequestHandler>> request_handlers;
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private:
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Domain() = default;
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~Domain() override = default;
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static ResultVal<SharedPtr<Domain>> Create(std::string name = "Unknown");
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};
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} // namespace Kernel
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@ -7,7 +7,6 @@
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#include "common/common_funcs.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/domain.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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@ -31,7 +31,6 @@ enum class HandleType : u32 {
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ServerPort,
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ServerPort,
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ClientSession,
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ClientSession,
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ServerSession,
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ServerSession,
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Domain,
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};
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};
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enum {
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enum {
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@ -84,27 +83,12 @@ public:
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case HandleType::CodeSet:
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case HandleType::CodeSet:
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case HandleType::ClientPort:
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case HandleType::ClientPort:
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case HandleType::ClientSession:
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case HandleType::ClientSession:
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case HandleType::Domain:
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return false;
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return false;
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}
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}
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UNREACHABLE();
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UNREACHABLE();
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}
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}
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/**
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* Check if svcSendSyncRequest can be called on the object
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* @return True svcSendSyncRequest can be called on the object, otherwise false
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*/
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bool IsSyncable() const {
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switch (GetHandleType()) {
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case HandleType::ClientSession:
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case HandleType::Domain:
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return true;
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}
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UNREACHABLE();
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}
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public:
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public:
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static unsigned int next_object_id;
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static unsigned int next_object_id;
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@ -20,7 +20,6 @@
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/kernel/svc.h"
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#include "core/hle/kernel/svc.h"
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#include "core/hle/kernel/svc_wrap.h"
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#include "core/hle/kernel/svc_wrap.h"
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#include "core/hle/kernel/sync_object.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/lock.h"
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#include "core/hle/lock.h"
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#include "core/hle/result.h"
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#include "core/hle/result.h"
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@ -87,7 +86,7 @@ static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address
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/// Makes a blocking IPC call to an OS service.
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/// Makes a blocking IPC call to an OS service.
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static ResultCode SendSyncRequest(Handle handle) {
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static ResultCode SendSyncRequest(Handle handle) {
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SharedPtr<SyncObject> session = g_handle_table.Get<SyncObject>(handle);
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SharedPtr<ClientSession> session = g_handle_table.Get<ClientSession>(handle);
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if (!session) {
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if (!session) {
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LOG_ERROR(Kernel_SVC, "called with invalid handle=0x%08X", handle);
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LOG_ERROR(Kernel_SVC, "called with invalid handle=0x%08X", handle);
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return ERR_INVALID_HANDLE;
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return ERR_INVALID_HANDLE;
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@ -1,35 +0,0 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <boost/smart_ptr/intrusive_ptr.hpp>
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/result.h"
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namespace Kernel {
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class Thread;
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/// Class that represents a Kernel object that svcSendSyncRequest can be called on
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class SyncObject : public Object {
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public:
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/**
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* Handle a sync request from the emulated application.
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* @param thread Thread that initiated the request.
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* @returns ResultCode from the operation.
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*/
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virtual ResultCode SendSyncRequest(SharedPtr<Thread> thread) = 0;
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};
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// Specialization of DynamicObjectCast for SyncObjects
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template <>
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inline SharedPtr<SyncObject> DynamicObjectCast<SyncObject>(SharedPtr<Object> object) {
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if (object != nullptr && object->IsSyncable()) {
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return boost::static_pointer_cast<SyncObject>(std::move(object));
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}
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return nullptr;
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}
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} // namespace Kernel
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/domain.h"
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#include "core/hle/service/sm/controller.h"
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#include "core/hle/service/sm/controller.h"
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namespace Service {
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namespace Service {
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