service/audio/audout_u: Only actually stop the audio stream in StopAudioOut if the stream is playing

The service itself only does further actions if the stream is playing.
If the stream is already stopped, then it just exits successfully.
This commit is contained in:
Lioncash 2019-03-06 19:00:16 -05:00
parent 75b417489a
commit 64e7524f36

View file

@ -107,7 +107,9 @@ private:
void StopAudioOut(Kernel::HLERequestContext& ctx) { void StopAudioOut(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called"); LOG_DEBUG(Service_Audio, "called");
audio_core.StopStream(stream); if (stream->IsPlaying()) {
audio_core.StopStream(stream);
}
IPC::ResponseBuilder rb{ctx, 2}; IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS); rb.Push(RESULT_SUCCESS);