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shader: Address feedback + clang format
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0bb85f6a75
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@ -197,6 +197,8 @@ else()
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$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
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-Werror=unused-variable
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# Bracket depth determines maximum size of a fold expression in Clang since 9c9974c3ccb6.
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# And this in turns limits the size of a std::array.
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$<$<CXX_COMPILER_ID:Clang>:-fbracket-depth=1024>
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)
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endif()
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@ -304,10 +304,6 @@ Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
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ctx.F32[4], Texture(ctx, index), coords, dref, operands.Mask(), operands.Span());
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}
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#ifdef _WIN32
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#pragma optimize("", off)
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#endif
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Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
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Id lod, Id ms) {
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const auto info{inst->Flags<IR::TextureInstInfo>()};
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@ -7,7 +7,6 @@
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namespace Shader::Backend::SPIRV {
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namespace {
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Id WarpExtract(EmitContext& ctx, Id value) {
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[[maybe_unused]] const Id shift{ctx.Constant(ctx.U32[1], 5)};
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const Id local_index{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
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return ctx.OpVectorExtractDynamic(ctx.U32[1], value, local_index);
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}
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@ -44,7 +44,7 @@ void Split(Block* old_block, Block* new_block, Location pc) {
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*new_block = Block{};
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new_block->begin = pc;
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new_block->end = old_block->end;
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new_block->end_class = old_block->end_class,
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new_block->end_class = old_block->end_class;
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new_block->cond = old_block->cond;
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new_block->stack = old_block->stack;
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new_block->branch_true = old_block->branch_true;
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@ -428,7 +428,7 @@ CFG::AnalysisState CFG::AnalyzeBRX(Block* block, Location pc, Instruction inst,
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if (!is_absolute) {
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target += pc.Offset();
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}
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target += static_cast<unsigned int>(brx_table->branch_offset);
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target += static_cast<u32>(brx_table->branch_offset);
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target += 8;
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targets.push_back(target);
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}
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@ -78,15 +78,15 @@ struct Block : boost::intrusive::set_base_hook<
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Location begin;
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Location end;
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EndClass end_class;
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IR::Condition cond;
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EndClass end_class{};
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IR::Condition cond{};
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Stack stack;
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Block* branch_true;
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Block* branch_false;
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FunctionId function_call;
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Block* return_block;
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IR::Reg branch_reg;
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s32 branch_offset;
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Block* branch_true{};
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Block* branch_false{};
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FunctionId function_call{};
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Block* return_block{};
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IR::Reg branch_reg{};
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s32 branch_offset{};
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std::vector<IndirectBranch> indirect_branches;
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};
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@ -72,8 +72,9 @@ bool IsCompareOpOrdered(FPCompareOp op) {
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}
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}
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IR::U1 FloatingPointCompare(IR::IREmitter& ir, const IR::F16F32F64& operand_1, const IR::F16F32F64& operand_2,
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FPCompareOp compare_op, IR::FpControl control) {
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IR::U1 FloatingPointCompare(IR::IREmitter& ir, const IR::F16F32F64& operand_1,
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const IR::F16F32F64& operand_2, FPCompareOp compare_op,
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IR::FpControl control) {
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const bool ordered{IsCompareOpOrdered(compare_op)};
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switch (compare_op) {
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case FPCompareOp::F:
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@ -65,7 +65,6 @@ void TranslatorVisitor::CS2R(u64) {
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ThrowNotImplemented(Opcode::CS2R);
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}
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void TranslatorVisitor::FCHK_reg(u64) {
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ThrowNotImplemented(Opcode::FCHK_reg);
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}
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@ -164,7 +164,8 @@ void DiscardGlobalMemory(IR::Block& block, IR::Inst& inst) {
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inst.Invalidate();
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break;
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default:
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throw LogicError("Invalid opcode to discard its global memory operation {}", inst.GetOpcode());
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throw LogicError("Invalid opcode to discard its global memory operation {}",
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inst.GetOpcode());
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}
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}
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@ -18,7 +18,7 @@ public:
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}
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template <typename... Args>
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requires std::is_constructible_v<T, Args...> [[nodiscard]] T* Create(Args&&... args) {
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requires std::is_constructible_v<T, Args...>[[nodiscard]] T* Create(Args&&... args) {
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return std::construct_at(Memory(), std::forward<Args>(args)...);
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}
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@ -4,9 +4,9 @@
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#pragma once
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#include <mutex>
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#include <condition_variable>
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#include <atomic>
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#include <condition_variable>
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#include <mutex>
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#include "common/common_types.h"
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#include "common/thread_worker.h"
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