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Report correct shader size.
Seems like this was an oversee in regards to 1fd979f50a
It changed GLShader::ProgramCode to a std::vector, so sizeof is wrong.
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@ -30,7 +30,7 @@ public:
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/// Gets the size of the shader in guest memory, required for cache management
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size_t GetSizeInBytes() const {
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return sizeof(GLShader::ProgramCode);
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return GLShader::MAX_PROGRAM_CODE_LENGTH * sizeof(u64);
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}
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/// Gets the shader entries for the shader
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