mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-11-14 11:03:19 +00:00
Merge pull request #829 from Subv/r16f_rt
GPU: Allow using R16F as a render target format.
This commit is contained in:
commit
5a27f4e4cc
|
@ -29,6 +29,7 @@ enum class RenderTargetFormat : u32 {
|
|||
RG16_UINT = 0xDD,
|
||||
RG16_FLOAT = 0xDE,
|
||||
R11G11B10_FLOAT = 0xE0,
|
||||
R16_FLOAT = 0xF2,
|
||||
R8_UNORM = 0xF3,
|
||||
};
|
||||
|
||||
|
|
|
@ -230,7 +230,8 @@ struct SurfaceParams {
|
|||
return PixelFormat::RG16;
|
||||
case Tegra::RenderTargetFormat::RG16_SNORM:
|
||||
return PixelFormat::RG16S;
|
||||
|
||||
case Tegra::RenderTargetFormat::R16_FLOAT:
|
||||
return PixelFormat::R16F;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
|
@ -437,6 +438,7 @@ struct SurfaceParams {
|
|||
case Tegra::RenderTargetFormat::RGBA32_FLOAT:
|
||||
case Tegra::RenderTargetFormat::RG32_FLOAT:
|
||||
case Tegra::RenderTargetFormat::RG16_FLOAT:
|
||||
case Tegra::RenderTargetFormat::R16_FLOAT:
|
||||
return ComponentType::Float;
|
||||
case Tegra::RenderTargetFormat::RGBA32_UINT:
|
||||
case Tegra::RenderTargetFormat::RG16_UINT:
|
||||
|
|
Loading…
Reference in a new issue