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core: Make the live Cpu instances unique_ptrs instead of shared_ptrs
There's no need for shared ownership here, as the only owning class instance of those Cpu instances is the System class itself. We can also make the thread_to_cpu map use regular pointers instead of shared_ptrs, given that the Cpu instances will always outlive the cases where they're used with that map.
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@ -71,9 +71,9 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
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}
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/// Runs a CPU core while the system is powered on
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void RunCpuCore(std::shared_ptr<Cpu> cpu_state) {
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void RunCpuCore(Cpu& cpu_state) {
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while (Core::System::GetInstance().IsPoweredOn()) {
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cpu_state->RunLoop(true);
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cpu_state.RunLoop(true);
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}
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}
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} // Anonymous namespace
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@ -95,7 +95,7 @@ struct System::Impl {
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status = ResultStatus::Success;
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// Update thread_to_cpu in case Core 0 is run from a different host thread
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thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
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thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0].get();
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if (GDBStub::IsServerEnabled()) {
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GDBStub::HandlePacket();
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@ -142,7 +142,7 @@ struct System::Impl {
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cpu_barrier = std::make_unique<CpuBarrier>();
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cpu_exclusive_monitor = Cpu::MakeExclusiveMonitor(cpu_cores.size());
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for (std::size_t index = 0; index < cpu_cores.size(); ++index) {
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cpu_cores[index] = std::make_shared<Cpu>(*cpu_exclusive_monitor, *cpu_barrier, index);
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cpu_cores[index] = std::make_unique<Cpu>(*cpu_exclusive_monitor, *cpu_barrier, index);
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}
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telemetry_session = std::make_unique<Core::TelemetrySession>();
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@ -160,12 +160,12 @@ struct System::Impl {
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// Create threads for CPU cores 1-3, and build thread_to_cpu map
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// CPU core 0 is run on the main thread
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thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
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thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0].get();
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if (Settings::values.use_multi_core) {
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for (std::size_t index = 0; index < cpu_core_threads.size(); ++index) {
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cpu_core_threads[index] =
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std::make_unique<std::thread>(RunCpuCore, cpu_cores[index + 1]);
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thread_to_cpu[cpu_core_threads[index]->get_id()] = cpu_cores[index + 1];
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std::make_unique<std::thread>(RunCpuCore, std::ref(*cpu_cores[index + 1]));
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thread_to_cpu[cpu_core_threads[index]->get_id()] = cpu_cores[index + 1].get();
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}
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}
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@ -285,7 +285,7 @@ struct System::Impl {
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std::shared_ptr<Tegra::DebugContext> debug_context;
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std::unique_ptr<ExclusiveMonitor> cpu_exclusive_monitor;
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std::unique_ptr<CpuBarrier> cpu_barrier;
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std::array<std::shared_ptr<Cpu>, NUM_CPU_CORES> cpu_cores;
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std::array<std::unique_ptr<Cpu>, NUM_CPU_CORES> cpu_cores;
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std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> cpu_core_threads;
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std::size_t active_core{}; ///< Active core, only used in single thread mode
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@ -299,7 +299,7 @@ struct System::Impl {
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std::string status_details = "";
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/// Map of guest threads to CPU cores
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std::map<std::thread::id, std::shared_ptr<Cpu>> thread_to_cpu;
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std::map<std::thread::id, Cpu*> thread_to_cpu;
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Core::PerfStats perf_stats;
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Core::FrameLimiter frame_limiter;
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