mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-12-16 15:55:30 +00:00
gl_stream_buffer: Use DSA for buffer management
This commit is contained in:
parent
35c095898b
commit
5933b3ea96
|
@ -14,7 +14,7 @@
|
||||||
namespace OpenGL {
|
namespace OpenGL {
|
||||||
|
|
||||||
OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size)
|
OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size)
|
||||||
: RasterizerCache{rasterizer}, stream_buffer(GL_ARRAY_BUFFER, size) {}
|
: RasterizerCache{rasterizer}, stream_buffer(size, true) {}
|
||||||
|
|
||||||
GLintptr OGLBufferCache::UploadMemory(Tegra::GPUVAddr gpu_addr, std::size_t size,
|
GLintptr OGLBufferCache::UploadMemory(Tegra::GPUVAddr gpu_addr, std::size_t size,
|
||||||
std::size_t alignment, bool cache) {
|
std::size_t alignment, bool cache) {
|
||||||
|
|
|
@ -15,13 +15,12 @@ MICROPROFILE_DEFINE(OpenGL_StreamBuffer, "OpenGL", "Stream Buffer Orphaning",
|
||||||
|
|
||||||
namespace OpenGL {
|
namespace OpenGL {
|
||||||
|
|
||||||
OGLStreamBuffer::OGLStreamBuffer(GLenum target, GLsizeiptr size, bool prefer_coherent)
|
OGLStreamBuffer::OGLStreamBuffer(GLsizeiptr size, bool vertex_data_usage, bool prefer_coherent)
|
||||||
: gl_target(target), buffer_size(size) {
|
: buffer_size(size) {
|
||||||
gl_buffer.Create();
|
gl_buffer.Create();
|
||||||
glBindBuffer(gl_target, gl_buffer.handle);
|
|
||||||
|
|
||||||
GLsizeiptr allocate_size = size;
|
GLsizeiptr allocate_size = size;
|
||||||
if (target == GL_ARRAY_BUFFER) {
|
if (vertex_data_usage) {
|
||||||
// On AMD GPU there is a strange crash in indexed drawing. The crash happens when the buffer
|
// On AMD GPU there is a strange crash in indexed drawing. The crash happens when the buffer
|
||||||
// read position is near the end and is an out-of-bound access to the vertex buffer. This is
|
// read position is near the end and is an out-of-bound access to the vertex buffer. This is
|
||||||
// probably a bug in the driver and is related to the usage of vec3<byte> attributes in the
|
// probably a bug in the driver and is related to the usage of vec3<byte> attributes in the
|
||||||
|
@ -35,18 +34,17 @@ OGLStreamBuffer::OGLStreamBuffer(GLenum target, GLsizeiptr size, bool prefer_coh
|
||||||
coherent = prefer_coherent;
|
coherent = prefer_coherent;
|
||||||
const GLbitfield flags =
|
const GLbitfield flags =
|
||||||
GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | (coherent ? GL_MAP_COHERENT_BIT : 0);
|
GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | (coherent ? GL_MAP_COHERENT_BIT : 0);
|
||||||
glBufferStorage(gl_target, allocate_size, nullptr, flags);
|
glNamedBufferStorage(gl_buffer.handle, allocate_size, nullptr, flags);
|
||||||
mapped_ptr = static_cast<u8*>(glMapBufferRange(
|
mapped_ptr = static_cast<u8*>(glMapNamedBufferRange(
|
||||||
gl_target, 0, buffer_size, flags | (coherent ? 0 : GL_MAP_FLUSH_EXPLICIT_BIT)));
|
gl_buffer.handle, 0, buffer_size, flags | (coherent ? 0 : GL_MAP_FLUSH_EXPLICIT_BIT)));
|
||||||
} else {
|
} else {
|
||||||
glBufferData(gl_target, allocate_size, nullptr, GL_STREAM_DRAW);
|
glNamedBufferData(gl_buffer.handle, allocate_size, nullptr, GL_STREAM_DRAW);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
OGLStreamBuffer::~OGLStreamBuffer() {
|
OGLStreamBuffer::~OGLStreamBuffer() {
|
||||||
if (persistent) {
|
if (persistent) {
|
||||||
glBindBuffer(gl_target, gl_buffer.handle);
|
glUnmapNamedBuffer(gl_buffer.handle);
|
||||||
glUnmapBuffer(gl_target);
|
|
||||||
}
|
}
|
||||||
gl_buffer.Release();
|
gl_buffer.Release();
|
||||||
}
|
}
|
||||||
|
@ -74,7 +72,7 @@ std::tuple<u8*, GLintptr, bool> OGLStreamBuffer::Map(GLsizeiptr size, GLintptr a
|
||||||
invalidate = true;
|
invalidate = true;
|
||||||
|
|
||||||
if (persistent) {
|
if (persistent) {
|
||||||
glUnmapBuffer(gl_target);
|
glUnmapNamedBuffer(gl_buffer.handle);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -84,7 +82,7 @@ std::tuple<u8*, GLintptr, bool> OGLStreamBuffer::Map(GLsizeiptr size, GLintptr a
|
||||||
(coherent ? GL_MAP_COHERENT_BIT : GL_MAP_FLUSH_EXPLICIT_BIT) |
|
(coherent ? GL_MAP_COHERENT_BIT : GL_MAP_FLUSH_EXPLICIT_BIT) |
|
||||||
(invalidate ? GL_MAP_INVALIDATE_BUFFER_BIT : GL_MAP_UNSYNCHRONIZED_BIT);
|
(invalidate ? GL_MAP_INVALIDATE_BUFFER_BIT : GL_MAP_UNSYNCHRONIZED_BIT);
|
||||||
mapped_ptr = static_cast<u8*>(
|
mapped_ptr = static_cast<u8*>(
|
||||||
glMapBufferRange(gl_target, buffer_pos, buffer_size - buffer_pos, flags));
|
glMapNamedBufferRange(gl_buffer.handle, buffer_pos, buffer_size - buffer_pos, flags));
|
||||||
mapped_offset = buffer_pos;
|
mapped_offset = buffer_pos;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -95,11 +93,11 @@ void OGLStreamBuffer::Unmap(GLsizeiptr size) {
|
||||||
ASSERT(size <= mapped_size);
|
ASSERT(size <= mapped_size);
|
||||||
|
|
||||||
if (!coherent && size > 0) {
|
if (!coherent && size > 0) {
|
||||||
glFlushMappedBufferRange(gl_target, buffer_pos - mapped_offset, size);
|
glFlushMappedNamedBufferRange(gl_buffer.handle, buffer_pos - mapped_offset, size);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!persistent) {
|
if (!persistent) {
|
||||||
glUnmapBuffer(gl_target);
|
glUnmapNamedBuffer(gl_buffer.handle);
|
||||||
}
|
}
|
||||||
|
|
||||||
buffer_pos += size;
|
buffer_pos += size;
|
||||||
|
|
|
@ -13,7 +13,7 @@ namespace OpenGL {
|
||||||
|
|
||||||
class OGLStreamBuffer : private NonCopyable {
|
class OGLStreamBuffer : private NonCopyable {
|
||||||
public:
|
public:
|
||||||
explicit OGLStreamBuffer(GLenum target, GLsizeiptr size, bool prefer_coherent = false);
|
explicit OGLStreamBuffer(GLsizeiptr size, bool vertex_data_usage, bool prefer_coherent = false);
|
||||||
~OGLStreamBuffer();
|
~OGLStreamBuffer();
|
||||||
|
|
||||||
GLuint GetHandle() const;
|
GLuint GetHandle() const;
|
||||||
|
@ -33,7 +33,6 @@ public:
|
||||||
|
|
||||||
private:
|
private:
|
||||||
OGLBuffer gl_buffer;
|
OGLBuffer gl_buffer;
|
||||||
GLenum gl_target;
|
|
||||||
|
|
||||||
bool coherent = false;
|
bool coherent = false;
|
||||||
bool persistent = false;
|
bool persistent = false;
|
||||||
|
|
Loading…
Reference in a new issue