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android: Fix case bug for installing game content
The C++ side never made the filename lowercase when checking the extension. This just passes the pre-prepared extension to have it checked.
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4e855be38b
commit
5326ea63e5
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@ -247,7 +247,12 @@ object NativeLibrary {
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external fun setAppDirectory(directory: String)
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external fun installFileToNand(filename: String): Int
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/**
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* Installs a nsp or xci file to nand
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* @param filename String representation of file uri
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* @param extension Lowercase string representation of file extension without "."
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*/
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external fun installFileToNand(filename: String, extension: String): Int
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external fun initializeGpuDriver(
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hookLibDir: String?,
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@ -523,7 +523,12 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
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var errorExtension = 0
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var errorOther = 0
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documents.forEach {
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when (NativeLibrary.installFileToNand(it.toString())) {
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when (
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NativeLibrary.installFileToNand(
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it.toString(),
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FileUtil.getExtension(it)
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)
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) {
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NativeLibrary.InstallFileToNandResult.Success -> {
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installSuccess += 1
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}
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@ -102,7 +102,7 @@ public:
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m_native_window = native_window;
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}
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int InstallFileToNand(std::string filename) {
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int InstallFileToNand(std::string filename, std::string file_extension) {
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jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
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std::size_t block_size) {
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if (src == nullptr || dest == nullptr) {
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@ -134,12 +134,12 @@ public:
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m_system.GetFileSystemController().CreateFactories(*m_vfs);
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[[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp;
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if (filename.ends_with("nsp")) {
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if (file_extension == "nsp") {
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nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
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if (nsp->IsExtractedType()) {
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return InstallError;
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}
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} else if (filename.ends_with("xci")) {
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} else if (file_extension == "xci") {
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jconst xci =
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std::make_shared<FileSys::XCI>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
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nsp = xci->GetSecurePartitionNSP();
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@ -607,8 +607,10 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_setAppDirectory(JNIEnv* env, jobject
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}
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int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject instance,
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[[maybe_unused]] jstring j_file) {
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return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file));
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jstring j_file,
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jstring j_file_extension) {
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return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file),
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GetJString(env, j_file_extension));
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}
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void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeGpuDriver(JNIEnv* env, jclass clazz,
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