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configure_graphics: Fix vulkan_device bug
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11e7e1b8ce
commit
512fb3abff
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@ -394,8 +394,6 @@ void ConfigureGraphics::ApplyConfiguration() {
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Settings::values.vsync_mode.SetValue(vsync_mode);
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}
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Settings::values.shader_backend.SetGlobal(true);
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Settings::values.vulkan_device.SetGlobal(true);
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if (Settings::IsConfiguringGlobal() ||
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(!Settings::IsConfiguringGlobal() && api_restore_global_button->isEnabled())) {
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auto backend = static_cast<Settings::RendererBackend>(
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@ -404,12 +402,12 @@ void ConfigureGraphics::ApplyConfiguration() {
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.first);
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switch (backend) {
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case Settings::RendererBackend::OpenGL:
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Settings::values.shader_backend.SetGlobal(false);
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Settings::values.shader_backend.SetGlobal(Settings::IsConfiguringGlobal());
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Settings::values.shader_backend.SetValue(static_cast<Settings::ShaderBackend>(
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shader_mapping[shader_backend_combobox->currentIndex()].first));
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break;
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case Settings::RendererBackend::Vulkan:
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Settings::values.vulkan_device.SetGlobal(false);
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Settings::values.vulkan_device.SetGlobal(Settings::IsConfiguringGlobal());
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Settings::values.vulkan_device.SetValue(vulkan_device_combobox->currentIndex());
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break;
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case Settings::RendererBackend::Null:
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