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hid: Implement ReloadInputDevices
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parent
af074ee422
commit
500e81429a
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@ -2,7 +2,6 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <atomic>
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/core_timing.h"
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@ -78,7 +77,7 @@ private:
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SharedMemory mem{};
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SharedMemory mem{};
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std::memcpy(&mem, shared_mem->GetPointer(), sizeof(SharedMemory));
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std::memcpy(&mem, shared_mem->GetPointer(), sizeof(SharedMemory));
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if (is_device_reload_pending.exchange(false))
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if (Settings::values.is_device_reload_pending.exchange(false))
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LoadInputDevices();
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LoadInputDevices();
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// Set up controllers as neon red+blue Joy-Con attached to console
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// Set up controllers as neon red+blue Joy-Con attached to console
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@ -267,7 +266,6 @@ private:
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CoreTiming::EventType* pad_update_event;
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CoreTiming::EventType* pad_update_event;
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// Stored input state info
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// Stored input state info
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std::atomic<bool> is_device_reload_pending{true};
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std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
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std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
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buttons;
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buttons;
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std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID> sticks;
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std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID> sticks;
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@ -797,7 +795,9 @@ public:
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}
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}
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};
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};
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void ReloadInputDevices() {}
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void ReloadInputDevices() {
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Settings::values.is_device_reload_pending.store(true);
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}
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void InstallInterfaces(SM::ServiceManager& service_manager) {
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void InstallInterfaces(SM::ServiceManager& service_manager) {
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std::make_shared<Hid>()->InstallAsService(service_manager);
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std::make_shared<Hid>()->InstallAsService(service_manager);
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@ -5,6 +5,7 @@
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#pragma once
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#pragma once
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#include <array>
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#include <array>
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#include <atomic>
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#include <string>
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#include <string>
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#include "common/common_types.h"
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#include "common/common_types.h"
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@ -120,6 +121,7 @@ struct Values {
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std::array<std::string, NativeAnalog::NumAnalogs> analogs;
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std::array<std::string, NativeAnalog::NumAnalogs> analogs;
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std::string motion_device;
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std::string motion_device;
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std::string touch_device;
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std::string touch_device;
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std::atomic_bool is_device_reload_pending{true};
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// Core
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// Core
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bool use_cpu_jit;
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bool use_cpu_jit;
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