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- added some function wrappers for HLE
- added stub for SVC CreateAddressArbiter - added OutputDebugString SVC
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@ -158,8 +158,8 @@ template<int func(u32, u32, u32, u32, u32)> void WrapI_UUUUU() {
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RETURN(retval);
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}
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template<int func()> void WrapI_V() {
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int retval = func();
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template<int func(void*)> void WrapI_V() {
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u32 retval = func(Memory::GetPointer(PARAM(0)));
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RETURN(retval);
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}
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@ -638,6 +638,10 @@ template<u32 func(const char *, const char *)> void WrapU_CC() {
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RETURN(retval);
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}
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template<void func(const char*)> void WrapV_C() {
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func(Memory::GetCharPointer(PARAM(0)));
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}
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template<void func(const char *, int)> void WrapV_CI() {
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func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
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}
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@ -716,18 +720,18 @@ template <int func(int, const char *, int)> void WrapI_ICI() {
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}
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template<int func(int, void *, void *, void *, void *, u32, int)> void WrapI_IVVVVUI(){
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u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), Memory::GetPointer(PARAM(2)), Memory::GetPointer(PARAM(3)), Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) );
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RETURN(retval);
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u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), Memory::GetPointer(PARAM(2)), Memory::GetPointer(PARAM(3)), Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) );
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RETURN(retval);
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}
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template<int func(int, const char *, u32, void *, int, int, int)> void WrapI_ICUVIII(){
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u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)), PARAM(4), PARAM(5), PARAM(6));
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RETURN(retval);
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u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)), PARAM(4), PARAM(5), PARAM(6));
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RETURN(retval);
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}
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template<int func(void *, u32, u32, u32, u32, u32)> void WrapI_VUUUUU(){
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u32 retval = func(Memory::GetPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
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RETURN(retval);
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u32 retval = func(Memory::GetPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
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RETURN(retval);
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}
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template<int func(u32, s64)> void WrapI_US64() {
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@ -82,15 +82,30 @@ Result SendSyncRequest(Handle session) {
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/// Close a handle
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Result CloseHandle(Handle handle) {
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// ImplementMe
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NOTICE_LOG(OSHLE, "stubbed function CloseHandle");
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return 0;
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}
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/// Wait for a handle to synchronize, timeout after the specified nanoseconds
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Result WaitSynchronization1(Handle handle, s64 nanoseconds) {
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// ImplementMe
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NOTICE_LOG(OSHLE, "stubbed function WaitSynchronization1");
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return 0;
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}
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/// Create an address arbiter (to allocate access to shared resources)
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Result CreateAddressArbiter(void* arbiter) {
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// ImplementMe
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NOTICE_LOG(OSHLE, "stubbed function CreateAddressArbiter");
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Core::g_app_core->SetReg(1, 0xDEADBEEF);
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return 0;
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}
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/// Used to output a message on a debug hardware unit - does nothing on a retail unit
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void OutputDebugString(const char* string) {
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NOTICE_LOG(OSHLE, "## OSDEBUG: %s", string);
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}
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const HLE::FunctionDef Syscall_Table[] = {
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{0x00, NULL, "Unknown"},
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{0x01, WrapI_UUUUU<ControlMemory>, "ControlMemory"},
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@ -125,7 +140,7 @@ const HLE::FunctionDef Syscall_Table[] = {
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{0x1E, NULL, "CreateMemoryBlock"},
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{0x1F, WrapI_UUUU<MapMemoryBlock>, "MapMemoryBlock"},
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{0x20, NULL, "UnmapMemoryBlock"},
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{0x21, NULL, "CreateAddressArbiter"},
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{0x21, WrapI_V<CreateAddressArbiter>, "CreateAddressArbiter"},
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{0x22, NULL, "ArbitrateAddress"},
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{0x23, WrapI_U<CloseHandle>, "CloseHandle"},
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{0x24, WrapI_US64<WaitSynchronization1>, "WaitSynchronization1"},
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@ -153,7 +168,7 @@ const HLE::FunctionDef Syscall_Table[] = {
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{0x3A, NULL, "GetResourceLimitCurrentValues"},
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{0x3B, NULL, "GetThreadContext"},
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{0x3C, NULL, "Break"},
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{0x3D, NULL, "OutputDebugString"},
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{0x3D, WrapV_C<OutputDebugString>, "OutputDebugString"},
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{0x3E, NULL, "ControlPerformanceCounter"},
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{0x3F, NULL, "Unknown"},
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{0x40, NULL, "Unknown"},
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