mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-12-27 05:26:47 +00:00
Merge pull request #9320 from yuzu-emu/fix-audio-suspend
AudioCore: Take suspend lock when stalling the running process.
This commit is contained in:
commit
4e89979c87
|
@ -266,19 +266,20 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
|
|||
}
|
||||
|
||||
void SinkStream::Stall() {
|
||||
if (stalled) {
|
||||
std::scoped_lock lk{stall_guard};
|
||||
if (stalled_lock) {
|
||||
return;
|
||||
}
|
||||
stalled = true;
|
||||
system.StallProcesses();
|
||||
stalled_lock = system.StallProcesses();
|
||||
}
|
||||
|
||||
void SinkStream::Unstall() {
|
||||
if (!stalled) {
|
||||
std::scoped_lock lk{stall_guard};
|
||||
if (!stalled_lock) {
|
||||
return;
|
||||
}
|
||||
system.UnstallProcesses();
|
||||
stalled = false;
|
||||
stalled_lock.unlock();
|
||||
}
|
||||
|
||||
} // namespace AudioCore::Sink
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#include <array>
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
|
@ -240,8 +241,8 @@ private:
|
|||
f32 system_volume{1.0f};
|
||||
/// Set via IAudioDevice service calls
|
||||
f32 device_volume{1.0f};
|
||||
/// True if coretiming has been stalled
|
||||
bool stalled{false};
|
||||
std::mutex stall_guard;
|
||||
std::unique_lock<std::mutex> stalled_lock;
|
||||
};
|
||||
|
||||
using SinkStreamPtr = std::unique_ptr<SinkStream>;
|
||||
|
|
|
@ -189,7 +189,7 @@ struct System::Impl {
|
|||
|
||||
kernel.Suspend(false);
|
||||
core_timing.SyncPause(false);
|
||||
is_paused = false;
|
||||
is_paused.store(false, std::memory_order_relaxed);
|
||||
|
||||
return status;
|
||||
}
|
||||
|
@ -200,14 +200,13 @@ struct System::Impl {
|
|||
|
||||
core_timing.SyncPause(true);
|
||||
kernel.Suspend(true);
|
||||
is_paused = true;
|
||||
is_paused.store(true, std::memory_order_relaxed);
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
bool IsPaused() const {
|
||||
std::unique_lock lk(suspend_guard);
|
||||
return is_paused;
|
||||
return is_paused.load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
std::unique_lock<std::mutex> StallProcesses() {
|
||||
|
@ -218,7 +217,7 @@ struct System::Impl {
|
|||
}
|
||||
|
||||
void UnstallProcesses() {
|
||||
if (!is_paused) {
|
||||
if (!IsPaused()) {
|
||||
core_timing.SyncPause(false);
|
||||
kernel.Suspend(false);
|
||||
}
|
||||
|
@ -465,7 +464,7 @@ struct System::Impl {
|
|||
}
|
||||
|
||||
mutable std::mutex suspend_guard;
|
||||
bool is_paused{};
|
||||
std::atomic_bool is_paused{};
|
||||
std::atomic<bool> is_shutting_down{};
|
||||
|
||||
Timing::CoreTiming core_timing;
|
||||
|
|
Loading…
Reference in a new issue