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android: Adjust game icon loading
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730c63df7e
commit
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@ -62,21 +62,6 @@ class GameAdapter(private val activity: AppCompatActivity) : RecyclerView.Adapte
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override fun onBindViewHolder(holder: GameViewHolder, position: Int) {
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if (isDatasetValid) {
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if (cursor!!.moveToPosition(position)) {
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holder.binding.imageGameScreen.scaleType = ImageView.ScaleType.CENTER_CROP
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activity.lifecycleScope.launch {
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withContext(Dispatchers.IO) {
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val uri =
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Uri.parse(cursor!!.getString(GameDatabase.GAME_COLUMN_PATH)).toString()
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val bitmap = decodeGameIcon(uri)
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withContext(Dispatchers.Main) {
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holder.binding.imageGameScreen.load(bitmap) {
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error(R.drawable.no_icon)
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crossfade(true)
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}
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}
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}
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}
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// TODO These shouldn't be necessary once the move to a DB-based model is complete.
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val game = Game(
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cursor!!.getString(GameDatabase.GAME_COLUMN_TITLE),
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@ -88,6 +73,15 @@ class GameAdapter(private val activity: AppCompatActivity) : RecyclerView.Adapte
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)
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holder.game = game
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holder.binding.imageGameScreen.scaleType = ImageView.ScaleType.CENTER_CROP
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activity.lifecycleScope.launch {
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val bitmap = decodeGameIcon(game.path)
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holder.binding.imageGameScreen.load(bitmap) {
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error(R.drawable.no_icon)
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crossfade(true)
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}
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}
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holder.binding.textGameTitle.text = game.title.replace("[\\t\\n\\r]+".toRegex(), " ")
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holder.binding.textGameCaption.text = game.company
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