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android: Enable non-transitive R classes
New default going forward for new android projects. Best to follow the new standard.
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@ -56,7 +56,10 @@ class SettingsActivity : AppCompatActivity(), SettingsActivityView {
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if (InsetsHelper.getSystemGestureType(applicationContext) != InsetsHelper.GESTURE_NAVIGATION) {
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binding.navigationBarShade.setBackgroundColor(
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ThemeHelper.getColorWithOpacity(
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MaterialColors.getColor(binding.navigationBarShade, R.attr.colorSurface),
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MaterialColors.getColor(
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binding.navigationBarShade,
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com.google.android.material.R.attr.colorSurface
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),
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ThemeHelper.SYSTEM_BAR_ALPHA
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)
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)
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@ -64,10 +64,16 @@ class GamesFragment : Fragment() {
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// Set theme color to the refresh animation's background
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binding.swipeRefresh.setProgressBackgroundColorSchemeColor(
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MaterialColors.getColor(binding.swipeRefresh, R.attr.colorPrimary)
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MaterialColors.getColor(
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binding.swipeRefresh,
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com.google.android.material.R.attr.colorPrimary
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)
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)
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binding.swipeRefresh.setColorSchemeColors(
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MaterialColors.getColor(binding.swipeRefresh, R.attr.colorOnPrimary)
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MaterialColors.getColor(
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binding.swipeRefresh,
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com.google.android.material.R.attr.colorOnPrimary
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)
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)
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// Watch for when we get updates to any of our games lists
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@ -72,7 +72,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
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ThemeHelper.getColorWithOpacity(
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MaterialColors.getColor(
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binding.root,
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R.attr.colorSurface
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com.google.android.material.R.attr.colorSurface
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),
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ThemeHelper.SYSTEM_BAR_ALPHA
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)
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@ -82,7 +82,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
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ThemeHelper.getColorWithOpacity(
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MaterialColors.getColor(
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binding.root,
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R.attr.colorSurface
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com.google.android.material.R.attr.colorSurface
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),
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ThemeHelper.SYSTEM_BAR_ALPHA
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)
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@ -11,3 +11,4 @@ android.useAndroidX=true
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org.gradle.jvmargs=-Xmx2048m -XX:MaxPermSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
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# Kotlin code style for this project: "official" or "obsolete":
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kotlin.code.style=official
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android.nonTransitiveRClass=true
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