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kernel/timer: Remove unnecessary WakeupAllWaitingThreads() override
This implementation just calls the base class variant of the function, so this isn't necessary.
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@ -66,10 +66,6 @@ void Timer::Clear() {
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signaled = false;
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signaled = false;
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}
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}
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void Timer::WakeupAllWaitingThreads() {
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WaitObject::WakeupAllWaitingThreads();
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}
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void Timer::Signal(int cycles_late) {
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void Timer::Signal(int cycles_late) {
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LOG_TRACE(Kernel, "Timer {} fired", GetObjectId());
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LOG_TRACE(Kernel, "Timer {} fired", GetObjectId());
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@ -51,8 +51,6 @@ public:
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bool ShouldWait(Thread* thread) const override;
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bool ShouldWait(Thread* thread) const override;
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void Acquire(Thread* thread) override;
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void Acquire(Thread* thread) override;
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void WakeupAllWaitingThreads() override;
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/**
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/**
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* Starts the timer, with the specified initial delay and interval.
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* Starts the timer, with the specified initial delay and interval.
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* @param initial Delay until the timer is first fired
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* @param initial Delay until the timer is first fired
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