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https://git.h3cjp.net/H3cJP/yuzu.git
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Address some review comments
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aa11d73bba
commit
4213f1c126
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@ -35,12 +35,9 @@ void LanStation::OverrideInfo() {
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LANDiscovery::LANDiscovery(Network::RoomNetwork& room_network_)
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: stations({{{1, this}, {2, this}, {3, this}, {4, this}, {5, this}, {6, this}, {7, this}}}),
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room_network{room_network_} {
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LOG_INFO(Service_LDN, "LANDiscovery");
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}
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room_network{room_network_} {}
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LANDiscovery::~LANDiscovery() {
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LOG_INFO(Service_LDN, "~LANDiscovery");
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if (inited) {
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Result rc = Finalize();
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LOG_INFO(Service_LDN, "Finalize: {}", rc.raw);
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@ -62,7 +59,7 @@ void LANDiscovery::InitNetworkInfo() {
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}
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void LANDiscovery::InitNodeStateChange() {
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for (auto& node_update : nodeChanges) {
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for (auto& node_update : node_changes) {
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node_update.state_change = NodeStateChange::None;
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}
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for (auto& node_state : node_last_states) {
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@ -97,8 +94,8 @@ Result LANDiscovery::GetNetworkInfo(NetworkInfo& out_network,
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if (state == State::AccessPointCreated || state == State::StationConnected) {
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std::memcpy(&out_network, &network_info, sizeof(network_info));
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for (std::size_t i = 0; i < buffer_count; i++) {
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out_updates[i].state_change = nodeChanges[i].state_change;
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nodeChanges[i].state_change = NodeStateChange::None;
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out_updates[i].state_change = node_changes[i].state_change;
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node_changes[i].state_change = NodeStateChange::None;
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}
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return ResultSuccess;
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}
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@ -168,9 +165,9 @@ Result LANDiscovery::Scan(std::vector<NetworkInfo>& networks, u16& count,
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return ResultSuccess;
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}
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Result LANDiscovery::SetAdvertiseData(std::vector<u8>& data) {
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Result LANDiscovery::SetAdvertiseData(std::span<const u8> data) {
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std::scoped_lock lock{packet_mutex};
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std::size_t size = data.size();
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const std::size_t size = data.size();
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if (size > AdvertiseDataSizeMax) {
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return ResultAdvertiseDataTooLarge;
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}
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@ -288,7 +285,7 @@ Result LANDiscovery::DestroyNetwork() {
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ResetStations();
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SetState(State::AccessPointOpened);
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LanEvent();
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lan_event();
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return ResultSuccess;
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}
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@ -323,12 +320,12 @@ Result LANDiscovery::Disconnect() {
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}
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SetState(State::StationOpened);
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LanEvent();
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lan_event();
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return ResultSuccess;
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}
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Result LANDiscovery::Initialize(LanEventFunc lan_event, bool listening) {
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Result LANDiscovery::Initialize(LanEventFunc lan_event_, bool listening) {
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std::scoped_lock lock{packet_mutex};
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if (inited) {
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return ResultSuccess;
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@ -341,7 +338,7 @@ Result LANDiscovery::Initialize(LanEventFunc lan_event, bool listening) {
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}
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connected_clients.clear();
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LanEvent = lan_event;
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lan_event = lan_event_;
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SetState(State::Initialized);
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@ -408,13 +405,13 @@ void LANDiscovery::OnDisconnectFromHost() {
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host_ip = std::nullopt;
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if (state == State::StationConnected) {
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SetState(State::StationOpened);
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LanEvent();
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lan_event();
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}
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}
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void LANDiscovery::OnNetworkInfoChanged() {
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if (IsNodeStateChanged()) {
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LanEvent();
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lan_event();
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}
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return;
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}
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@ -439,7 +436,6 @@ void LANDiscovery::SendPacket(Network::LDNPacketType type, const Data& data,
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packet.local_ip = GetLocalIp();
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packet.remote_ip = remote_ip;
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packet.data.clear();
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packet.data.resize(sizeof(data));
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std::memcpy(packet.data.data(), &data, sizeof(data));
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SendPacket(packet);
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@ -453,7 +449,6 @@ void LANDiscovery::SendPacket(Network::LDNPacketType type, Ipv4Address remote_ip
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packet.local_ip = GetLocalIp();
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packet.remote_ip = remote_ip;
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packet.data.clear();
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SendPacket(packet);
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}
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@ -465,7 +460,6 @@ void LANDiscovery::SendBroadcast(Network::LDNPacketType type, const Data& data)
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packet.broadcast = true;
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packet.local_ip = GetLocalIp();
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packet.data.clear();
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packet.data.resize(sizeof(data));
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std::memcpy(packet.data.data(), &data, sizeof(data));
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SendPacket(packet);
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@ -478,7 +472,6 @@ void LANDiscovery::SendBroadcast(Network::LDNPacketType type) {
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packet.broadcast = true;
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packet.local_ip = GetLocalIp();
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packet.data.clear();
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SendPacket(packet);
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}
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@ -581,9 +574,9 @@ bool LANDiscovery::IsNodeStateChanged() {
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for (int i = 0; i < NodeCountMax; i++) {
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if (nodes[i].is_connected != node_last_states[i]) {
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if (nodes[i].is_connected) {
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nodeChanges[i].state_change |= NodeStateChange::Connect;
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node_changes[i].state_change |= NodeStateChange::Connect;
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} else {
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nodeChanges[i].state_change |= NodeStateChange::Disconnect;
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node_changes[i].state_change |= NodeStateChange::Disconnect;
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}
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node_last_states[i] = nodes[i].is_connected;
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changed = true;
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@ -598,15 +591,11 @@ bool LANDiscovery::IsFlagSet(ScanFilterFlag flag, ScanFilterFlag search_flag) co
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return (flag_value & search_flag_value) == search_flag_value;
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}
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int LANDiscovery::GetStationCount() {
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int count = 0;
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for (const auto& station : stations) {
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if (station.GetStatus() != NodeStatus::Disconnected) {
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count++;
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}
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}
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return count;
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int LANDiscovery::GetStationCount() const {
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return static_cast<int>(
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std::count_if(stations.begin(), stations.end(), [](const auto& station) {
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return station.GetStatus() != NodeStatus::Disconnected;
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}));
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}
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MacAddress LANDiscovery::GetFakeMac() const {
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@ -10,6 +10,7 @@
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#include <mutex>
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#include <optional>
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#include <random>
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#include <span>
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#include <thread>
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#include <unordered_map>
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@ -44,7 +45,7 @@ protected:
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class LANDiscovery {
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public:
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typedef std::function<void()> LanEventFunc;
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using LanEventFunc = std::function<void()>;
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LANDiscovery(Network::RoomNetwork& room_network_);
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~LANDiscovery();
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@ -58,7 +59,7 @@ public:
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DisconnectReason GetDisconnectReason() const;
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Result Scan(std::vector<NetworkInfo>& networks, u16& count, const ScanFilter& filter);
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Result SetAdvertiseData(std::vector<u8>& data);
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Result SetAdvertiseData(std::span<const u8> data);
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Result OpenAccessPoint();
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Result CloseAccessPoint();
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@ -74,7 +75,7 @@ public:
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u16 local_communication_version);
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Result Disconnect();
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Result Initialize(LanEventFunc lan_event = empty_func, bool listening = true);
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Result Initialize(LanEventFunc lan_event_ = empty_func, bool listening = true);
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Result Finalize();
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void ReceivePacket(const Network::LDNPacket& packet);
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@ -94,7 +95,7 @@ protected:
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bool IsNodeStateChanged();
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bool IsFlagSet(ScanFilterFlag flag, ScanFilterFlag search_flag) const;
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int GetStationCount();
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int GetStationCount() const;
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MacAddress GetFakeMac() const;
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Result GetNodeInfo(NodeInfo& node, const UserConfig& user_config,
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u16 local_communication_version);
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@ -109,12 +110,12 @@ protected:
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void SendPacket(const Network::LDNPacket& packet);
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static const LanEventFunc empty_func;
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const Ssid fake_ssid{"YuzuFakeSsidForLdn"};
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static constexpr Ssid fake_ssid{"YuzuFakeSsidForLdn"};
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bool inited{};
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std::mutex packet_mutex;
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std::array<LanStation, StationCountMax> stations;
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std::array<NodeLatestUpdate, NodeCountMax> nodeChanges{};
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std::array<NodeLatestUpdate, NodeCountMax> node_changes{};
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std::array<u8, NodeCountMax> node_last_states{};
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std::unordered_map<MacAddress, NetworkInfo, MACAddressHash> scan_results{};
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NodeInfo node_info{};
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@ -124,9 +125,9 @@ protected:
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// TODO (flTobi): Should this be an std::set?
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std::vector<Ipv4Address> connected_clients;
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std::optional<Ipv4Address> host_ip = std::nullopt;
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std::optional<Ipv4Address> host_ip;
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LanEventFunc LanEvent;
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LanEventFunc lan_event;
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Network::RoomNetwork& room_network;
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};
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@ -205,8 +205,6 @@ public:
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}
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void GetIpv4Address(Kernel::HLERequestContext& ctx) {
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LOG_CRITICAL(Service_LDN, "called");
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const auto network_interface = Network::GetSelectedNetworkInterface();
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if (!network_interface) {
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@ -31,13 +31,7 @@ enum class NodeStateChange : u8 {
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DisconnectAndConnect,
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};
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inline NodeStateChange operator|(NodeStateChange a, NodeStateChange b) {
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return static_cast<NodeStateChange>(static_cast<u8>(a) | static_cast<u8>(b));
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}
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inline NodeStateChange operator|=(NodeStateChange& a, NodeStateChange b) {
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return a = a | b;
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}
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DECLARE_ENUM_FLAG_OPERATORS(NodeStateChange)
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enum class ScanFilterFlag : u32 {
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None = 0,
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@ -163,7 +157,7 @@ struct Ssid {
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Ssid() = default;
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explicit Ssid(std::string_view data) {
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constexpr explicit Ssid(std::string_view data) {
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length = static_cast<u8>(std::min(data.size(), SsidLengthMax));
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data.copy(raw.data(), length);
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raw[length] = 0;
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@ -176,6 +170,10 @@ struct Ssid {
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bool operator==(const Ssid& b) const {
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return (length == b.length) && (std::memcmp(raw.data(), b.raw.data(), length) == 0);
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}
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bool operator!=(const Ssid& b) const {
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return !operator==(b);
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}
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};
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static_assert(sizeof(Ssid) == 0x22, "Ssid is an invalid size");
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@ -188,7 +188,7 @@ std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
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std::optional<NetworkInterface> GetSelectedNetworkInterface() {
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const auto& selected_network_interface = Settings::values.network_interface.GetValue();
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const auto network_interfaces = Network::GetAvailableNetworkInterfaces();
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if (network_interfaces.size() == 0) {
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if (network_interfaces.empty()) {
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LOG_ERROR(Network, "GetAvailableNetworkInterfaces returned no interfaces");
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return std::nullopt;
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}
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@ -209,7 +209,7 @@ std::optional<NetworkInterface> GetSelectedNetworkInterface() {
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void SelectFirstNetworkInterface() {
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const auto network_interfaces = Network::GetAvailableNetworkInterfaces();
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if (network_interfaces.size() == 0) {
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if (network_interfaces.empty()) {
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return;
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}
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@ -716,7 +716,7 @@ RoomMember::CallbackHandle<ProxyPacket> RoomMember::BindOnProxyPacketReceived(
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RoomMember::CallbackHandle<LDNPacket> RoomMember::BindOnLdnPacketReceived(
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std::function<void(const LDNPacket&)> callback) {
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return room_member_impl->Bind(callback);
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return room_member_impl->Bind(std::move(callback));
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}
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RoomMember::CallbackHandle<RoomInformation> RoomMember::BindOnRoomInformationChanged(
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@ -125,7 +125,7 @@
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<bool>true</bool>
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</property>
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<property name="title">
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<string>Multiplayer</string>
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<string>&Multiplayer</string>
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</property>
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<addaction name="action_View_Lobby"/>
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<addaction name="action_Start_Room"/>
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