mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-12-15 15:25:31 +00:00
gl_shader_decompiler: Implement PBK and BRK
This commit is contained in:
parent
78f2a6a9e1
commit
41fb25349a
|
@ -1095,11 +1095,13 @@ public:
|
|||
KIL,
|
||||
SSY,
|
||||
SYNC,
|
||||
BRK,
|
||||
DEPBAR,
|
||||
BFE_C,
|
||||
BFE_R,
|
||||
BFE_IMM,
|
||||
BRA,
|
||||
PBK,
|
||||
LD_A,
|
||||
LD_C,
|
||||
ST_A,
|
||||
|
@ -1239,7 +1241,7 @@ public:
|
|||
/// conditionally executed).
|
||||
static bool IsPredicatedInstruction(Id opcode) {
|
||||
// TODO(Subv): Add the rest of unpredicated instructions.
|
||||
return opcode != Id::SSY;
|
||||
return opcode != Id::SSY && opcode != Id::PBK;
|
||||
}
|
||||
|
||||
class Matcher {
|
||||
|
@ -1335,9 +1337,11 @@ private:
|
|||
#define INST(bitstring, op, type, name) Detail::GetMatcher(bitstring, op, type, name)
|
||||
INST("111000110011----", Id::KIL, Type::Flow, "KIL"),
|
||||
INST("111000101001----", Id::SSY, Type::Flow, "SSY"),
|
||||
INST("111000101010----", Id::PBK, Type::Flow, "PBK"),
|
||||
INST("111000100100----", Id::BRA, Type::Flow, "BRA"),
|
||||
INST("1111000011111---", Id::SYNC, Type::Flow, "SYNC"),
|
||||
INST("111000110100---", Id::BRK, Type::Flow, "BRK"),
|
||||
INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
|
||||
INST("1111000011111---", Id::SYNC, Type::Synch, "SYNC"),
|
||||
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
|
||||
INST("1110111110010---", Id::LD_C, Type::Memory, "LD_C"),
|
||||
INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"),
|
||||
|
@ -1463,4 +1467,4 @@ private:
|
|||
}
|
||||
};
|
||||
|
||||
} // namespace Tegra::Shader
|
||||
} // namespace Tegra::Shader
|
|
@ -165,10 +165,11 @@ private:
|
|||
const ExitMethod jmp = Scan(target, end, labels);
|
||||
return exit_method = ParallelExit(no_jmp, jmp);
|
||||
}
|
||||
case OpCode::Id::SSY: {
|
||||
// The SSY instruction uses a similar encoding as the BRA instruction.
|
||||
case OpCode::Id::SSY:
|
||||
case OpCode::Id::PBK: {
|
||||
// The SSY and PBK use a similar encoding as the BRA instruction.
|
||||
ASSERT_MSG(instr.bra.constant_buffer == 0,
|
||||
"Constant buffer SSY is not supported");
|
||||
"Constant buffer branching is not supported");
|
||||
const u32 target = offset + instr.bra.GetBranchTarget();
|
||||
labels.insert(target);
|
||||
// Continue scanning for an exit method.
|
||||
|
@ -1153,27 +1154,27 @@ private:
|
|||
}
|
||||
|
||||
/*
|
||||
* Emits code to push the input target address to the SSY address stack, incrementing the stack
|
||||
* Emits code to push the input target address to the flow address stack, incrementing the stack
|
||||
* top.
|
||||
*/
|
||||
void EmitPushToSSYStack(u32 target) {
|
||||
void EmitPushToFlowStack(u32 target) {
|
||||
shader.AddLine('{');
|
||||
++shader.scope;
|
||||
shader.AddLine("ssy_stack[ssy_stack_top] = " + std::to_string(target) + "u;");
|
||||
shader.AddLine("ssy_stack_top++;");
|
||||
shader.AddLine("flow_stack[flow_stack_top] = " + std::to_string(target) + "u;");
|
||||
shader.AddLine("flow_stack_top++;");
|
||||
--shader.scope;
|
||||
shader.AddLine('}');
|
||||
}
|
||||
|
||||
/*
|
||||
* Emits code to pop an address from the SSY address stack, setting the jump address to the
|
||||
* Emits code to pop an address from the flow address stack, setting the jump address to the
|
||||
* popped address and decrementing the stack top.
|
||||
*/
|
||||
void EmitPopFromSSYStack() {
|
||||
void EmitPopFromFlowStack() {
|
||||
shader.AddLine('{');
|
||||
++shader.scope;
|
||||
shader.AddLine("ssy_stack_top--;");
|
||||
shader.AddLine("jmp_to = ssy_stack[ssy_stack_top];");
|
||||
shader.AddLine("flow_stack_top--;");
|
||||
shader.AddLine("jmp_to = flow_stack[flow_stack_top];");
|
||||
shader.AddLine("break;");
|
||||
--shader.scope;
|
||||
shader.AddLine('}');
|
||||
|
@ -2933,16 +2934,32 @@ private:
|
|||
// The SSY opcode tells the GPU where to re-converge divergent execution paths, it
|
||||
// sets the target of the jump that the SYNC instruction will make. The SSY opcode
|
||||
// has a similar structure to the BRA opcode.
|
||||
ASSERT_MSG(instr.bra.constant_buffer == 0, "Constant buffer SSY is not supported");
|
||||
ASSERT_MSG(instr.bra.constant_buffer == 0, "Constant buffer flow is not supported");
|
||||
|
||||
const u32 target = offset + instr.bra.GetBranchTarget();
|
||||
EmitPushToSSYStack(target);
|
||||
EmitPushToFlowStack(target);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::PBK: {
|
||||
// PBK pushes to a stack the address where BRK will jump to. This shares stack with
|
||||
// SSY but using SYNC on a PBK address will kill the shader execution. We don't
|
||||
// emulate this because it's very unlikely a driver will emit such invalid shader.
|
||||
ASSERT_MSG(instr.bra.constant_buffer == 0, "Constant buffer PBK is not supported");
|
||||
|
||||
const u32 target = offset + instr.bra.GetBranchTarget();
|
||||
EmitPushToFlowStack(target);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::SYNC: {
|
||||
// The SYNC opcode jumps to the address previously set by the SSY opcode
|
||||
ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always);
|
||||
EmitPopFromSSYStack();
|
||||
EmitPopFromFlowStack();
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::BRK: {
|
||||
// The BRK opcode jumps to the address previously set by the PBK opcode
|
||||
ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always);
|
||||
EmitPopFromFlowStack();
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::DEPBAR: {
|
||||
|
@ -3096,11 +3113,11 @@ private:
|
|||
labels.insert(subroutine.begin);
|
||||
shader.AddLine("uint jmp_to = " + std::to_string(subroutine.begin) + "u;");
|
||||
|
||||
// TODO(Subv): Figure out the actual depth of the SSY stack, for now it seems
|
||||
// unlikely that shaders will use 20 nested SSYs.
|
||||
constexpr u32 SSY_STACK_SIZE = 20;
|
||||
shader.AddLine("uint ssy_stack[" + std::to_string(SSY_STACK_SIZE) + "];");
|
||||
shader.AddLine("uint ssy_stack_top = 0u;");
|
||||
// TODO(Subv): Figure out the actual depth of the flow stack, for now it seems
|
||||
// unlikely that shaders will use 20 nested SSYs and PBKs.
|
||||
constexpr u32 FLOW_STACK_SIZE = 20;
|
||||
shader.AddLine("uint flow_stack[" + std::to_string(FLOW_STACK_SIZE) + "];");
|
||||
shader.AddLine("uint flow_stack_top = 0u;");
|
||||
|
||||
shader.AddLine("while (true) {");
|
||||
++shader.scope;
|
||||
|
|
Loading…
Reference in a new issue