mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-12-25 04:27:15 +00:00
Merge pull request #10801 from 8bitDream/fix_aspect
android: Fix aspect ratio when rotating screen
This commit is contained in:
commit
4112031c81
|
@ -53,6 +53,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
|
|||
<activity
|
||||
android:name="org.yuzu.yuzu_emu.activities.EmulationActivity"
|
||||
android:theme="@style/Theme.Yuzu.Main"
|
||||
android:screenOrientation="userLandscape"
|
||||
android:supportsPictureInPicture="true"
|
||||
android:configChanges="orientation|screenSize|smallestScreenSize|screenLayout|uiMode"
|
||||
android:exported="true">
|
||||
|
|
|
@ -85,20 +85,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||
onReturnFromSettings = context.activityResultRegistry.register(
|
||||
"SettingsResult",
|
||||
ActivityResultContracts.StartActivityForResult()
|
||||
) {
|
||||
binding.surfaceEmulation.setAspectRatio(
|
||||
when (IntSetting.RENDERER_ASPECT_RATIO.int) {
|
||||
0 -> Rational(16, 9)
|
||||
1 -> Rational(4, 3)
|
||||
2 -> Rational(21, 9)
|
||||
3 -> Rational(16, 10)
|
||||
4 -> null // Stretch
|
||||
else -> Rational(16, 9)
|
||||
}
|
||||
)
|
||||
emulationActivity?.buildPictureInPictureParams()
|
||||
updateScreenLayout()
|
||||
}
|
||||
) { updateScreenLayout() }
|
||||
} else {
|
||||
throw IllegalStateException("EmulationFragment must have EmulationActivity parent")
|
||||
}
|
||||
|
@ -242,17 +229,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||
DirectoryInitialization.start(requireContext())
|
||||
}
|
||||
|
||||
binding.surfaceEmulation.setAspectRatio(
|
||||
when (IntSetting.RENDERER_ASPECT_RATIO.int) {
|
||||
0 -> Rational(16, 9)
|
||||
1 -> Rational(4, 3)
|
||||
2 -> Rational(21, 9)
|
||||
3 -> Rational(16, 10)
|
||||
4 -> null // Stretch
|
||||
else -> Rational(16, 9)
|
||||
}
|
||||
)
|
||||
|
||||
updateScreenLayout()
|
||||
|
||||
emulationState.run(emulationActivity!!.isActivityRecreated)
|
||||
|
@ -315,7 +291,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||
}
|
||||
|
||||
@SuppressLint("SourceLockedOrientationActivity")
|
||||
private fun updateScreenLayout() {
|
||||
private fun updateOrientation() {
|
||||
emulationActivity?.let {
|
||||
it.requestedOrientation = when (IntSetting.RENDERER_SCREEN_LAYOUT.int) {
|
||||
Settings.LayoutOption_MobileLandscape ->
|
||||
|
@ -326,7 +302,21 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||
else -> ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE
|
||||
}
|
||||
}
|
||||
onConfigurationChanged(resources.configuration)
|
||||
}
|
||||
|
||||
private fun updateScreenLayout() {
|
||||
binding.surfaceEmulation.setAspectRatio(
|
||||
when (IntSetting.RENDERER_ASPECT_RATIO.int) {
|
||||
0 -> Rational(16, 9)
|
||||
1 -> Rational(4, 3)
|
||||
2 -> Rational(21, 9)
|
||||
3 -> Rational(16, 10)
|
||||
4 -> null // Stretch
|
||||
else -> Rational(16, 9)
|
||||
}
|
||||
)
|
||||
emulationActivity?.buildPictureInPictureParams()
|
||||
updateOrientation()
|
||||
}
|
||||
|
||||
private fun updateFoldableLayout(
|
||||
|
@ -359,7 +349,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||
binding.overlayContainer.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
|
||||
binding.inGameMenu.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
|
||||
isInFoldableLayout = false
|
||||
updateScreenLayout()
|
||||
updateOrientation()
|
||||
onConfigurationChanged(resources.configuration)
|
||||
}
|
||||
binding.emulationContainer.requestLayout()
|
||||
binding.inputContainer.requestLayout()
|
||||
|
|
Loading…
Reference in a new issue