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Scheduler: Protect on closed threads.
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@ -604,7 +604,6 @@ void Scheduler::SwitchContextStep2() {
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if (new_thread) {
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auto& cpu_core = system.ArmInterface(core_id);
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new_thread->context_guard.lock();
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cpu_core.Lock();
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ASSERT_MSG(new_thread->GetSchedulingStatus() == ThreadSchedStatus::Runnable,
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"Thread must be runnable.");
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@ -685,6 +684,16 @@ void Scheduler::OnSwitch(void* this_scheduler) {
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void Scheduler::SwitchToCurrent() {
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while (true) {
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guard.lock();
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selected_thread = selected_thread_set;
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current_thread = selected_thread;
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guard.unlock();
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while (!is_context_switch_pending) {
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current_thread->context_guard.lock();
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if (current_thread->GetSchedulingStatus() != ThreadSchedStatus::Runnable) {
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current_thread->context_guard.unlock();
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break;
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}
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std::shared_ptr<Common::Fiber> next_context;
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if (current_thread != nullptr) {
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next_context = current_thread->GetHostContext();
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@ -694,6 +703,7 @@ void Scheduler::SwitchToCurrent() {
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Common::Fiber::YieldTo(switch_fiber, next_context);
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}
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}
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}
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void Scheduler::UpdateLastContextSwitchTime(Thread* thread, Process* process) {
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const u64 prev_switch_ticks = last_context_switch_time;
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