mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-11-15 08:52:55 +00:00
gl_state: Use std::array::fill instead of std::fill
Co-Authored-By: Mat M. <mathew1800@gmail.com>
This commit is contained in:
parent
ce20ed8e4e
commit
3d0cde6a75
|
@ -86,7 +86,7 @@ void Enable(GLenum cap, GLuint index, bool& current_value, bool new_value) {
|
|||
OpenGLState::OpenGLState() = default;
|
||||
|
||||
void OpenGLState::SetDefaultViewports() {
|
||||
std::fill(std::begin(viewports), std::end(viewports), Viewport{});
|
||||
viewports.fill(Viewport{});
|
||||
|
||||
depth_clamp.far_plane = false;
|
||||
depth_clamp.near_plane = false;
|
||||
|
|
Loading…
Reference in a new issue