mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-11-15 17:42:52 +00:00
kernel: Rewrite resource limit to be more accurate
Matches closer to hardware
This commit is contained in:
parent
a4526c4e1a
commit
3be1a565f8
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@ -160,9 +160,12 @@ add_library(core STATIC
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hle/kernel/k_affinity_mask.h
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hle/kernel/k_condition_variable.cpp
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hle/kernel/k_condition_variable.h
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hle/kernel/k_light_condition_variable.h
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hle/kernel/k_light_lock.cpp
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hle/kernel/k_light_lock.h
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hle/kernel/k_priority_queue.h
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hle/kernel/k_resource_limit.cpp
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hle/kernel/k_resource_limit.h
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hle/kernel/k_scheduler.cpp
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hle/kernel/k_scheduler.h
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hle/kernel/k_scheduler_lock.h
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@ -203,8 +206,6 @@ add_library(core STATIC
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hle/kernel/process_capability.h
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hle/kernel/readable_event.cpp
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hle/kernel/readable_event.h
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hle/kernel/resource_limit.cpp
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hle/kernel/resource_limit.h
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hle/kernel/server_port.cpp
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hle/kernel/server_port.h
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hle/kernel/server_session.cpp
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60
src/core/hle/kernel/k_light_condition_variable.h
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60
src/core/hle/kernel/k_light_condition_variable.h
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@ -0,0 +1,60 @@
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// This file references various implementation details from Atmosphere, an open-source firmware for
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// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
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#pragma once
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#include "common/common_types.h"
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#include "core/hle/kernel/k_scheduler.h"
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#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
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#include "core/hle/kernel/k_thread_queue.h"
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#include "core/hle/kernel/time_manager.h"
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namespace Kernel {
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class KernelCore;
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class KLightConditionVariable {
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private:
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KThreadQueue m_thread_queue;
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public:
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KLightConditionVariable(KernelCore& kernel) : m_thread_queue(kernel), kernel(kernel) {}
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void Wait(KLightLock* lock, s64 timeout = -1ll) {
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WaitImpl(lock, timeout);
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lock->Lock();
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}
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void Broadcast() {
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KScopedSchedulerLock lk{kernel};
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while (m_thread_queue.WakeupFrontThread() != nullptr) {
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/* We want to signal all threads, and so should continue waking up until there's nothing
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* to wake. */
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}
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}
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private:
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void WaitImpl(KLightLock* lock, s64 timeout) {
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KThread* owner = GetCurrentThreadPointer(kernel);
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// KHardwareTimer* timer;
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/* Sleep the thread. */
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{
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KScopedSchedulerLockAndSleep lk(kernel, owner, timeout);
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lock->Unlock();
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if (!m_thread_queue.SleepThread(owner)) {
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lk.CancelSleep();
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return;
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}
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}
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/* Cancel the task that the sleep setup. */
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kernel.TimeManager().UnscheduleTimeEvent(owner);
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}
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KernelCore& kernel;
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};
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} // namespace Kernel
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155
src/core/hle/kernel/k_resource_limit.cpp
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155
src/core/hle/kernel/k_resource_limit.cpp
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@ -0,0 +1,155 @@
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// This file references various implementation details from Atmosphere, an open-source firmware for
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// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
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#include "common/assert.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include "core/hle/kernel/k_resource_limit.h"
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#include "core/hle/kernel/svc_results.h"
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namespace Kernel {
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namespace {
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static const s64 DefaultTimeout =
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Core::Timing::msToCycles(std::chrono::milliseconds{10000}); // 10 seconds
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}
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KResourceLimit::KResourceLimit(KernelCore& kernel, Core::System& system)
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: Object{kernel}, m_lock{kernel}, cond_var{kernel}, kernel{kernel}, system(system) {}
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KResourceLimit::~KResourceLimit() = default;
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s64 KResourceLimit::GetLimitValue(LimitableResource which) const {
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const auto index = static_cast<std::size_t>(which);
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s64 value{};
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{
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KScopedLightLock lk{m_lock};
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value = limit_values[index];
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ASSERT(value >= 0);
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ASSERT(current_values[index] <= limit_values[index]);
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ASSERT(current_hints[index] <= current_values[index]);
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}
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return value;
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}
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s64 KResourceLimit::GetCurrentValue(LimitableResource which) const {
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const auto index = static_cast<std::size_t>(which);
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s64 value{};
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{
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KScopedLightLock lk{m_lock};
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value = current_values[index];
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ASSERT(value >= 0);
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ASSERT(current_values[index] <= limit_values[index]);
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ASSERT(current_hints[index] <= current_values[index]);
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}
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return value;
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}
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s64 KResourceLimit::GetPeakValue(LimitableResource which) const {
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const auto index = static_cast<std::size_t>(which);
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s64 value{};
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{
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KScopedLightLock lk{m_lock};
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value = peak_values[index];
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ASSERT(value >= 0);
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ASSERT(current_values[index] <= limit_values[index]);
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ASSERT(current_hints[index] <= current_values[index]);
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}
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return value;
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}
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s64 KResourceLimit::GetFreeValue(LimitableResource which) const {
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const auto index = static_cast<std::size_t>(which);
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s64 value{};
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{
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KScopedLightLock lk(m_lock);
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ASSERT(current_values[index] >= 0);
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ASSERT(current_values[index] <= limit_values[index]);
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ASSERT(current_hints[index] <= current_values[index]);
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value = limit_values[index] - current_values[index];
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}
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return value;
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}
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ResultCode KResourceLimit::SetLimitValue(LimitableResource which, s64 value) {
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const auto index = static_cast<std::size_t>(which);
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KScopedLightLock lk(m_lock);
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R_UNLESS(current_values[index] <= value, Svc::ResultInvalidState);
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limit_values[index] = value;
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return RESULT_SUCCESS;
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}
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bool KResourceLimit::Reserve(LimitableResource which, s64 value) {
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return Reserve(which, value, system.CoreTiming().GetClockTicks() + DefaultTimeout);
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}
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bool KResourceLimit::Reserve(LimitableResource which, s64 value, s64 timeout) {
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ASSERT(value >= 0);
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const auto index = static_cast<std::size_t>(which);
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KScopedLightLock lk(m_lock);
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ASSERT(current_hints[index] <= current_values[index]);
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if (current_hints[index] >= limit_values[index]) {
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return false;
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}
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/* Loop until we reserve or run out of time. */
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while (true) {
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ASSERT(current_values[index] <= limit_values[index]);
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ASSERT(current_hints[index] <= current_values[index]);
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/* If we would overflow, don't allow to succeed. */
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if (current_values[index] + value <= current_values[index]) {
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break;
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}
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if (current_values[index] + value <= limit_values[index]) {
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current_values[index] += value;
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current_hints[index] += value;
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peak_values[index] = std::max(peak_values[index], current_values[index]);
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return true;
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}
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if (current_hints[index] + value <= limit_values[index] &&
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(timeout < 0 || system.CoreTiming().GetClockTicks() < static_cast<u64>(timeout))) {
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waiter_count++;
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cond_var.Wait(&m_lock, timeout);
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waiter_count--;
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} else {
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break;
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}
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}
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return false;
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}
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void KResourceLimit::Release(LimitableResource which, s64 value) {
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Release(which, value, value);
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}
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void KResourceLimit::Release(LimitableResource which, s64 value, s64 hint) {
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ASSERT(value >= 0);
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ASSERT(hint >= 0);
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const auto index = static_cast<std::size_t>(which);
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KScopedLightLock lk(m_lock);
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ASSERT(current_values[index] <= limit_values[index]);
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ASSERT(current_hints[index] <= current_values[index]);
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ASSERT(value <= current_values[index]);
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ASSERT(hint <= current_hints[index]);
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current_values[index] -= value;
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current_hints[index] -= hint;
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if (waiter_count != 0) {
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cond_var.Broadcast();
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}
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}
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} // namespace Kernel
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80
src/core/hle/kernel/k_resource_limit.h
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80
src/core/hle/kernel/k_resource_limit.h
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// This file references various implementation details from Atmosphere, an open-source firmware for
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// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
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#pragma once
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#include <array>
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#include "common/common_types.h"
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#include "core/hle/kernel/k_light_condition_variable.h"
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#include "core/hle/kernel/k_light_lock.h"
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#include "core/hle/kernel/object.h"
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union ResultCode;
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namespace Core {
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class System;
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}
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namespace Kernel {
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class KernelCore;
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enum class LimitableResource : u32 {
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PhysicalMemoryMax = 0,
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ThreadCountMax = 1,
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EventCountMax = 2,
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TransferMemoryCountMax = 3,
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SessionCountMax = 4,
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Count,
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};
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constexpr bool IsValidResourceType(LimitableResource type) {
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return type < LimitableResource::Count;
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}
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class KResourceLimit final : public Object {
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public:
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KResourceLimit(KernelCore& kernel, Core::System& system);
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~KResourceLimit();
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s64 GetLimitValue(LimitableResource which) const;
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s64 GetCurrentValue(LimitableResource which) const;
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s64 GetPeakValue(LimitableResource which) const;
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s64 GetFreeValue(LimitableResource which) const;
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ResultCode SetLimitValue(LimitableResource which, s64 value);
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bool Reserve(LimitableResource which, s64 value);
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bool Reserve(LimitableResource which, s64 value, s64 timeout);
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void Release(LimitableResource which, s64 value);
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void Release(LimitableResource which, s64 value, s64 hint);
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std::string GetTypeName() const override {
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return "KResourceLimit";
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}
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std::string GetName() const override {
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return GetTypeName();
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}
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static constexpr HandleType HANDLE_TYPE = HandleType::ResourceLimit;
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HandleType GetHandleType() const override {
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return HANDLE_TYPE;
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}
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virtual void Finalize() override {}
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private:
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std::array<s64, static_cast<std::size_t>(LimitableResource::Count)> limit_values{};
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std::array<s64, static_cast<std::size_t>(LimitableResource::Count)> current_values{};
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std::array<s64, static_cast<std::size_t>(LimitableResource::Count)> current_hints{};
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std::array<s64, static_cast<std::size_t>(LimitableResource::Count)> peak_values{};
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mutable KLightLock m_lock;
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s32 waiter_count{};
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KLightConditionVariable cond_var;
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KernelCore& kernel;
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Core::System& system;
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};
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} // namespace Kernel
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@ -21,6 +21,7 @@
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/k_condition_variable.h"
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#include "core/hle/kernel/k_resource_limit.h"
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#include "core/hle/kernel/k_scheduler.h"
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#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
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#include "core/hle/kernel/k_thread.h"
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#include "core/hle/kernel/memory/memory_layout.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/resource_limit.h"
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#include "core/hle/kernel/svc_results.h"
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#include "core/hle/kernel/time_manager.h"
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#include "core/hle/result.h"
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@ -247,7 +247,7 @@ void KThread::Finalize() {
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// Decrement the parent process's thread count.
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if (parent != nullptr) {
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parent->DecrementThreadCount();
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parent->GetResourceLimit()->Release(ResourceType::Threads, 1);
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parent->GetResourceLimit()->Release(LimitableResource::ThreadCountMax, 1);
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}
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}
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/k_resource_limit.h"
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#include "core/hle/kernel/k_scheduler.h"
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#include "core/hle/kernel/k_thread.h"
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#include "core/hle/kernel/kernel.h"
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@ -36,7 +37,6 @@
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#include "core/hle/kernel/memory/slab_heap.h"
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#include "core/hle/kernel/physical_core.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/resource_limit.h"
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#include "core/hle/kernel/service_thread.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/kernel/time_manager.h"
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@ -66,7 +66,7 @@ struct KernelCore::Impl {
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is_phantom_mode_for_singlecore = false;
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InitializePhysicalCores();
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InitializeSystemResourceLimit(kernel);
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InitializeSystemResourceLimit(kernel, system);
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InitializeMemoryLayout();
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InitializePreemption(kernel);
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InitializeSchedulers();
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@ -131,19 +131,23 @@ struct KernelCore::Impl {
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}
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// Creates the default system resource limit
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void InitializeSystemResourceLimit(KernelCore& kernel) {
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system_resource_limit = ResourceLimit::Create(kernel);
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void InitializeSystemResourceLimit(KernelCore& kernel, Core::System& system) {
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system_resource_limit = std::make_shared<KResourceLimit>(kernel, system);
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// If setting the default system values fails, then something seriously wrong has occurred.
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ASSERT(system_resource_limit->SetLimitValue(ResourceType::PhysicalMemory, 0x100000000)
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ASSERT(
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system_resource_limit->SetLimitValue(LimitableResource::PhysicalMemoryMax, 0x100000000)
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.IsSuccess());
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ASSERT(system_resource_limit->SetLimitValue(LimitableResource::ThreadCountMax, 800)
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.IsSuccess());
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ASSERT(system_resource_limit->SetLimitValue(LimitableResource::EventCountMax, 700)
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.IsSuccess());
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ASSERT(system_resource_limit->SetLimitValue(LimitableResource::TransferMemoryCountMax, 200)
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.IsSuccess());
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ASSERT(system_resource_limit->SetLimitValue(LimitableResource::SessionCountMax, 900)
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.IsSuccess());
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ASSERT(system_resource_limit->SetLimitValue(ResourceType::Threads, 800).IsSuccess());
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ASSERT(system_resource_limit->SetLimitValue(ResourceType::Events, 700).IsSuccess());
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ASSERT(system_resource_limit->SetLimitValue(ResourceType::TransferMemory, 200).IsSuccess());
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ASSERT(system_resource_limit->SetLimitValue(ResourceType::Sessions, 900).IsSuccess());
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if (!system_resource_limit->Reserve(ResourceType::PhysicalMemory, 0) ||
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!system_resource_limit->Reserve(ResourceType::PhysicalMemory, 0x60000)) {
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if (!system_resource_limit->Reserve(LimitableResource::PhysicalMemoryMax, 0x60000)) {
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UNREACHABLE();
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}
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}
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@ -320,7 +324,7 @@ struct KernelCore::Impl {
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std::unique_ptr<Kernel::GlobalSchedulerContext> global_scheduler_context;
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Kernel::TimeManager time_manager;
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std::shared_ptr<ResourceLimit> system_resource_limit;
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std::shared_ptr<KResourceLimit> system_resource_limit;
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std::shared_ptr<Core::Timing::EventType> preemption_event;
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@ -390,7 +394,7 @@ void KernelCore::Shutdown() {
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impl->Shutdown();
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}
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std::shared_ptr<ResourceLimit> KernelCore::GetSystemResourceLimit() const {
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std::shared_ptr<KResourceLimit> KernelCore::GetSystemResourceLimit() const {
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return impl->system_resource_limit;
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}
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@ -38,7 +38,7 @@ class GlobalSchedulerContext;
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class HandleTable;
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class PhysicalCore;
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class Process;
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class ResourceLimit;
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class KResourceLimit;
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class KScheduler;
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class SharedMemory;
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class ServiceThread;
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@ -85,7 +85,7 @@ public:
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void Shutdown();
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/// Retrieves a shared pointer to the system resource limit instance.
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std::shared_ptr<ResourceLimit> GetSystemResourceLimit() const;
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std::shared_ptr<KResourceLimit> GetSystemResourceLimit() const;
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/// Retrieves a shared pointer to a Thread instance within the thread wakeup handle table.
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std::shared_ptr<KThread> RetrieveThreadFromGlobalHandleTable(Handle handle) const;
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@ -7,6 +7,7 @@
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#include "common/scope_exit.h"
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#include "core/core.h"
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||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/k_resource_limit.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/memory/address_space_info.h"
|
||||
#include "core/hle/kernel/memory/memory_block.h"
|
||||
|
@ -15,7 +16,6 @@
|
|||
#include "core/hle/kernel/memory/page_table.h"
|
||||
#include "core/hle/kernel/memory/system_control.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel::Memory {
|
||||
|
@ -413,8 +413,8 @@ ResultCode PageTable::MapPhysicalMemory(VAddr addr, std::size_t size) {
|
|||
const std::size_t remaining_size{size - mapped_size};
|
||||
const std::size_t remaining_pages{remaining_size / PageSize};
|
||||
|
||||
if (process->GetResourceLimit() &&
|
||||
!process->GetResourceLimit()->Reserve(ResourceType::PhysicalMemory, remaining_size)) {
|
||||
if (process->GetResourceLimit() && !process->GetResourceLimit()->Reserve(
|
||||
LimitableResource::PhysicalMemoryMax, remaining_size)) {
|
||||
return ERR_RESOURCE_LIMIT_EXCEEDED;
|
||||
}
|
||||
|
||||
|
@ -422,7 +422,8 @@ ResultCode PageTable::MapPhysicalMemory(VAddr addr, std::size_t size) {
|
|||
{
|
||||
auto block_guard = detail::ScopeExit([&] {
|
||||
system.Kernel().MemoryManager().Free(page_linked_list, remaining_pages, memory_pool);
|
||||
process->GetResourceLimit()->Release(ResourceType::PhysicalMemory, remaining_size);
|
||||
process->GetResourceLimit()->Release(LimitableResource::PhysicalMemoryMax,
|
||||
remaining_size);
|
||||
});
|
||||
|
||||
CASCADE_CODE(system.Kernel().MemoryManager().Allocate(page_linked_list, remaining_pages,
|
||||
|
@ -474,7 +475,7 @@ ResultCode PageTable::UnmapPhysicalMemory(VAddr addr, std::size_t size) {
|
|||
CASCADE_CODE(UnmapMemory(addr, size));
|
||||
|
||||
auto process{system.Kernel().CurrentProcess()};
|
||||
process->GetResourceLimit()->Release(ResourceType::PhysicalMemory, mapped_size);
|
||||
process->GetResourceLimit()->Release(LimitableResource::PhysicalMemoryMax, mapped_size);
|
||||
physical_memory_usage -= mapped_size;
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
|
@ -783,7 +784,7 @@ ResultVal<VAddr> PageTable::SetHeapSize(std::size_t size) {
|
|||
|
||||
auto process{system.Kernel().CurrentProcess()};
|
||||
if (process->GetResourceLimit() && delta != 0 &&
|
||||
!process->GetResourceLimit()->Reserve(ResourceType::PhysicalMemory, delta)) {
|
||||
!process->GetResourceLimit()->Reserve(LimitableResource::PhysicalMemoryMax, delta)) {
|
||||
return ERR_RESOURCE_LIMIT_EXCEEDED;
|
||||
}
|
||||
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
#include "core/file_sys/program_metadata.h"
|
||||
#include "core/hle/kernel/code_set.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/k_resource_limit.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
|
@ -22,7 +23,6 @@
|
|||
#include "core/hle/kernel/memory/page_table.h"
|
||||
#include "core/hle/kernel/memory/slab_heap.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/memory.h"
|
||||
#include "core/settings.h"
|
||||
|
@ -116,7 +116,7 @@ std::shared_ptr<Process> Process::Create(Core::System& system, std::string name,
|
|||
|
||||
std::shared_ptr<Process> process = std::make_shared<Process>(system);
|
||||
process->name = std::move(name);
|
||||
process->resource_limit = ResourceLimit::Create(kernel);
|
||||
process->resource_limit = std::make_shared<KResourceLimit>(kernel, system);
|
||||
process->status = ProcessStatus::Created;
|
||||
process->program_id = 0;
|
||||
process->process_id = type == ProcessType::KernelInternal ? kernel.CreateNewKernelProcessID()
|
||||
|
@ -132,7 +132,7 @@ std::shared_ptr<Process> Process::Create(Core::System& system, std::string name,
|
|||
return process;
|
||||
}
|
||||
|
||||
std::shared_ptr<ResourceLimit> Process::GetResourceLimit() const {
|
||||
std::shared_ptr<KResourceLimit> Process::GetResourceLimit() const {
|
||||
return resource_limit;
|
||||
}
|
||||
|
||||
|
@ -154,7 +154,7 @@ void Process::DecrementThreadCount() {
|
|||
}
|
||||
|
||||
u64 Process::GetTotalPhysicalMemoryAvailable() const {
|
||||
const u64 capacity{resource_limit->GetCurrentResourceValue(ResourceType::PhysicalMemory) +
|
||||
const u64 capacity{resource_limit->GetCurrentValue(LimitableResource::PhysicalMemoryMax) +
|
||||
page_table->GetTotalHeapSize() + GetSystemResourceSize() + image_size +
|
||||
main_thread_stack_size};
|
||||
|
||||
|
@ -308,13 +308,13 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata,
|
|||
|
||||
// Set initial resource limits
|
||||
resource_limit->SetLimitValue(
|
||||
ResourceType::PhysicalMemory,
|
||||
LimitableResource::PhysicalMemoryMax,
|
||||
kernel.MemoryManager().GetSize(Memory::MemoryManager::Pool::Application));
|
||||
resource_limit->SetLimitValue(ResourceType::Threads, 608);
|
||||
resource_limit->SetLimitValue(ResourceType::Events, 700);
|
||||
resource_limit->SetLimitValue(ResourceType::TransferMemory, 128);
|
||||
resource_limit->SetLimitValue(ResourceType::Sessions, 894);
|
||||
ASSERT(resource_limit->Reserve(ResourceType::PhysicalMemory, code_size));
|
||||
resource_limit->SetLimitValue(LimitableResource::ThreadCountMax, 608);
|
||||
resource_limit->SetLimitValue(LimitableResource::EventCountMax, 700);
|
||||
resource_limit->SetLimitValue(LimitableResource::TransferMemoryCountMax, 128);
|
||||
resource_limit->SetLimitValue(LimitableResource::SessionCountMax, 894);
|
||||
ASSERT(resource_limit->Reserve(LimitableResource::PhysicalMemoryMax, code_size));
|
||||
|
||||
// Create TLS region
|
||||
tls_region_address = CreateTLSRegion();
|
||||
|
@ -331,8 +331,8 @@ void Process::Run(s32 main_thread_priority, u64 stack_size) {
|
|||
ChangeStatus(ProcessStatus::Running);
|
||||
|
||||
SetupMainThread(system, *this, main_thread_priority, main_thread_stack_top);
|
||||
resource_limit->Reserve(ResourceType::Threads, 1);
|
||||
resource_limit->Reserve(ResourceType::PhysicalMemory, main_thread_stack_size);
|
||||
resource_limit->Reserve(LimitableResource::ThreadCountMax, 1);
|
||||
resource_limit->Reserve(LimitableResource::PhysicalMemoryMax, main_thread_stack_size);
|
||||
}
|
||||
|
||||
void Process::PrepareForTermination() {
|
||||
|
|
|
@ -29,7 +29,7 @@ class ProgramMetadata;
|
|||
namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
class ResourceLimit;
|
||||
class KResourceLimit;
|
||||
class KThread;
|
||||
class TLSPage;
|
||||
|
||||
|
@ -170,7 +170,7 @@ public:
|
|||
}
|
||||
|
||||
/// Gets the resource limit descriptor for this process
|
||||
std::shared_ptr<ResourceLimit> GetResourceLimit() const;
|
||||
std::shared_ptr<KResourceLimit> GetResourceLimit() const;
|
||||
|
||||
/// Gets the ideal CPU core ID for this process
|
||||
u8 GetIdealCoreId() const {
|
||||
|
@ -402,7 +402,7 @@ private:
|
|||
u32 system_resource_size = 0;
|
||||
|
||||
/// Resource limit descriptor for this process
|
||||
std::shared_ptr<ResourceLimit> resource_limit;
|
||||
std::shared_ptr<KResourceLimit> resource_limit;
|
||||
|
||||
/// The ideal CPU core for this process, threads are scheduled on this core by default.
|
||||
u8 ideal_core = 0;
|
||||
|
|
|
@ -1,73 +0,0 @@
|
|||
// Copyright 2015 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Kernel {
|
||||
namespace {
|
||||
constexpr std::size_t ResourceTypeToIndex(ResourceType type) {
|
||||
return static_cast<std::size_t>(type);
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
ResourceLimit::ResourceLimit(KernelCore& kernel) : Object{kernel} {}
|
||||
ResourceLimit::~ResourceLimit() = default;
|
||||
|
||||
bool ResourceLimit::Reserve(ResourceType resource, s64 amount) {
|
||||
return Reserve(resource, amount, 10000000000);
|
||||
}
|
||||
|
||||
bool ResourceLimit::Reserve(ResourceType resource, s64 amount, u64 timeout) {
|
||||
const std::size_t index{ResourceTypeToIndex(resource)};
|
||||
|
||||
s64 new_value = current[index] + amount;
|
||||
if (new_value > limit[index] && available[index] + amount <= limit[index]) {
|
||||
// TODO(bunnei): This is wrong for multicore, we should wait the calling thread for timeout
|
||||
new_value = current[index] + amount;
|
||||
}
|
||||
|
||||
if (new_value <= limit[index]) {
|
||||
current[index] = new_value;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void ResourceLimit::Release(ResourceType resource, u64 amount) {
|
||||
Release(resource, amount, amount);
|
||||
}
|
||||
|
||||
void ResourceLimit::Release(ResourceType resource, u64 used_amount, u64 available_amount) {
|
||||
const std::size_t index{ResourceTypeToIndex(resource)};
|
||||
|
||||
current[index] -= used_amount;
|
||||
available[index] -= available_amount;
|
||||
}
|
||||
|
||||
std::shared_ptr<ResourceLimit> ResourceLimit::Create(KernelCore& kernel) {
|
||||
return std::make_shared<ResourceLimit>(kernel);
|
||||
}
|
||||
|
||||
s64 ResourceLimit::GetCurrentResourceValue(ResourceType resource) const {
|
||||
return limit.at(ResourceTypeToIndex(resource)) - current.at(ResourceTypeToIndex(resource));
|
||||
}
|
||||
|
||||
s64 ResourceLimit::GetMaxResourceValue(ResourceType resource) const {
|
||||
return limit.at(ResourceTypeToIndex(resource));
|
||||
}
|
||||
|
||||
ResultCode ResourceLimit::SetLimitValue(ResourceType resource, s64 value) {
|
||||
const std::size_t index{ResourceTypeToIndex(resource)};
|
||||
if (current[index] <= value) {
|
||||
limit[index] = value;
|
||||
return RESULT_SUCCESS;
|
||||
} else {
|
||||
LOG_ERROR(Kernel, "Limit value is too large! resource={}, value={}, index={}", resource,
|
||||
value, index);
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
}
|
||||
} // namespace Kernel
|
|
@ -1,106 +0,0 @@
|
|||
// Copyright 2015 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
union ResultCode;
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
|
||||
enum class ResourceType : u32 {
|
||||
PhysicalMemory,
|
||||
Threads,
|
||||
Events,
|
||||
TransferMemory,
|
||||
Sessions,
|
||||
|
||||
// Used as a count, not an actual type.
|
||||
ResourceTypeCount
|
||||
};
|
||||
|
||||
constexpr bool IsValidResourceType(ResourceType type) {
|
||||
return type < ResourceType::ResourceTypeCount;
|
||||
}
|
||||
|
||||
class ResourceLimit final : public Object {
|
||||
public:
|
||||
explicit ResourceLimit(KernelCore& kernel);
|
||||
~ResourceLimit() override;
|
||||
|
||||
/// Creates a resource limit object.
|
||||
static std::shared_ptr<ResourceLimit> Create(KernelCore& kernel);
|
||||
|
||||
std::string GetTypeName() const override {
|
||||
return "ResourceLimit";
|
||||
}
|
||||
std::string GetName() const override {
|
||||
return GetTypeName();
|
||||
}
|
||||
|
||||
static constexpr HandleType HANDLE_TYPE = HandleType::ResourceLimit;
|
||||
HandleType GetHandleType() const override {
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
bool Reserve(ResourceType resource, s64 amount);
|
||||
bool Reserve(ResourceType resource, s64 amount, u64 timeout);
|
||||
void Release(ResourceType resource, u64 amount);
|
||||
void Release(ResourceType resource, u64 used_amount, u64 available_amount);
|
||||
|
||||
/**
|
||||
* Gets the current value for the specified resource.
|
||||
* @param resource Requested resource type
|
||||
* @returns The current value of the resource type
|
||||
*/
|
||||
s64 GetCurrentResourceValue(ResourceType resource) const;
|
||||
|
||||
/**
|
||||
* Gets the max value for the specified resource.
|
||||
* @param resource Requested resource type
|
||||
* @returns The max value of the resource type
|
||||
*/
|
||||
s64 GetMaxResourceValue(ResourceType resource) const;
|
||||
|
||||
/**
|
||||
* Sets the limit value for a given resource type.
|
||||
*
|
||||
* @param resource The resource type to apply the limit to.
|
||||
* @param value The limit to apply to the given resource type.
|
||||
*
|
||||
* @return A result code indicating if setting the limit value
|
||||
* was successful or not.
|
||||
*
|
||||
* @note The supplied limit value *must* be greater than or equal to
|
||||
* the current resource value for the given resource type,
|
||||
* otherwise ERR_INVALID_STATE will be returned.
|
||||
*/
|
||||
ResultCode SetLimitValue(ResourceType resource, s64 value);
|
||||
|
||||
void Finalize() override {}
|
||||
|
||||
private:
|
||||
// TODO(Subv): Increment resource limit current values in their respective Kernel::T::Create
|
||||
// functions
|
||||
//
|
||||
// Currently we have no way of distinguishing if a Create was called by the running application,
|
||||
// or by a service module. Approach this once we have separated the service modules into their
|
||||
// own processes
|
||||
|
||||
using ResourceArray =
|
||||
std::array<s64, static_cast<std::size_t>(ResourceType::ResourceTypeCount)>;
|
||||
|
||||
ResourceArray limit{};
|
||||
ResourceArray current{};
|
||||
ResourceArray available{};
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
|
@ -26,6 +26,7 @@
|
|||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/k_address_arbiter.h"
|
||||
#include "core/hle/kernel/k_condition_variable.h"
|
||||
#include "core/hle/kernel/k_resource_limit.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
|
||||
#include "core/hle/kernel/k_synchronization_object.h"
|
||||
|
@ -37,7 +38,6 @@
|
|||
#include "core/hle/kernel/physical_core.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
#include "core/hle/kernel/svc_results.h"
|
||||
|
@ -141,7 +141,7 @@ enum class ResourceLimitValueType {
|
|||
ResultVal<s64> RetrieveResourceLimitValue(Core::System& system, Handle resource_limit,
|
||||
u32 resource_type, ResourceLimitValueType value_type) {
|
||||
std::lock_guard lock{HLE::g_hle_lock};
|
||||
const auto type = static_cast<ResourceType>(resource_type);
|
||||
const auto type = static_cast<LimitableResource>(resource_type);
|
||||
if (!IsValidResourceType(type)) {
|
||||
LOG_ERROR(Kernel_SVC, "Invalid resource limit type: '{}'", resource_type);
|
||||
return ERR_INVALID_ENUM_VALUE;
|
||||
|
@ -151,7 +151,7 @@ ResultVal<s64> RetrieveResourceLimitValue(Core::System& system, Handle resource_
|
|||
ASSERT(current_process != nullptr);
|
||||
|
||||
const auto resource_limit_object =
|
||||
current_process->GetHandleTable().Get<ResourceLimit>(resource_limit);
|
||||
current_process->GetHandleTable().Get<KResourceLimit>(resource_limit);
|
||||
if (!resource_limit_object) {
|
||||
LOG_ERROR(Kernel_SVC, "Handle to non-existent resource limit instance used. Handle={:08X}",
|
||||
resource_limit);
|
||||
|
@ -159,10 +159,10 @@ ResultVal<s64> RetrieveResourceLimitValue(Core::System& system, Handle resource_
|
|||
}
|
||||
|
||||
if (value_type == ResourceLimitValueType::CurrentValue) {
|
||||
return MakeResult(resource_limit_object->GetCurrentResourceValue(type));
|
||||
return MakeResult(resource_limit_object->GetCurrentValue(type));
|
||||
}
|
||||
|
||||
return MakeResult(resource_limit_object->GetMaxResourceValue(type));
|
||||
return MakeResult(resource_limit_object->GetLimitValue(type));
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
|
@ -312,7 +312,8 @@ static ResultCode ConnectToNamedPort(Core::System& system, Handle* out_handle,
|
|||
return ERR_NOT_FOUND;
|
||||
}
|
||||
|
||||
ASSERT(kernel.CurrentProcess()->GetResourceLimit()->Reserve(ResourceType::Sessions, 1));
|
||||
ASSERT(kernel.CurrentProcess()->GetResourceLimit()->Reserve(LimitableResource::SessionCountMax,
|
||||
1));
|
||||
|
||||
auto client_port = it->second;
|
||||
|
||||
|
@ -1450,7 +1451,10 @@ static ResultCode CreateThread(Core::System& system, Handle* out_handle, VAddr e
|
|||
Svc::ResultInvalidPriority);
|
||||
R_UNLESS(process.CheckThreadPriority(priority), Svc::ResultInvalidPriority);
|
||||
|
||||
ASSERT(process.GetResourceLimit()->Reserve(ResourceType::Threads, 1));
|
||||
ASSERT(process.GetResourceLimit()->Reserve(
|
||||
LimitableResource::ThreadCountMax, 1,
|
||||
system.CoreTiming().GetClockTicks() +
|
||||
Core::Timing::msToCycles(std::chrono::milliseconds{100})));
|
||||
|
||||
std::shared_ptr<KThread> thread;
|
||||
{
|
||||
|
@ -1972,7 +1976,7 @@ static ResultCode CreateResourceLimit(Core::System& system, Handle* out_handle)
|
|||
LOG_DEBUG(Kernel_SVC, "called");
|
||||
|
||||
auto& kernel = system.Kernel();
|
||||
auto resource_limit = ResourceLimit::Create(kernel);
|
||||
auto resource_limit = std::make_shared<KResourceLimit>(kernel, system);
|
||||
|
||||
auto* const current_process = kernel.CurrentProcess();
|
||||
ASSERT(current_process != nullptr);
|
||||
|
@ -2019,7 +2023,7 @@ static ResultCode SetResourceLimitLimitValue(Core::System& system, Handle resour
|
|||
LOG_DEBUG(Kernel_SVC, "called. Handle={:08X}, Resource type={}, Value={}", resource_limit,
|
||||
resource_type, value);
|
||||
|
||||
const auto type = static_cast<ResourceType>(resource_type);
|
||||
const auto type = static_cast<LimitableResource>(resource_type);
|
||||
if (!IsValidResourceType(type)) {
|
||||
LOG_ERROR(Kernel_SVC, "Invalid resource limit type: '{}'", resource_type);
|
||||
return ERR_INVALID_ENUM_VALUE;
|
||||
|
@ -2029,7 +2033,7 @@ static ResultCode SetResourceLimitLimitValue(Core::System& system, Handle resour
|
|||
ASSERT(current_process != nullptr);
|
||||
|
||||
auto resource_limit_object =
|
||||
current_process->GetHandleTable().Get<ResourceLimit>(resource_limit);
|
||||
current_process->GetHandleTable().Get<KResourceLimit>(resource_limit);
|
||||
if (!resource_limit_object) {
|
||||
LOG_ERROR(Kernel_SVC, "Handle to non-existent resource limit instance used. Handle={:08X}",
|
||||
resource_limit);
|
||||
|
@ -2041,8 +2045,8 @@ static ResultCode SetResourceLimitLimitValue(Core::System& system, Handle resour
|
|||
LOG_ERROR(
|
||||
Kernel_SVC,
|
||||
"Attempted to lower resource limit ({}) for category '{}' below its current value ({})",
|
||||
resource_limit_object->GetMaxResourceValue(type), resource_type,
|
||||
resource_limit_object->GetCurrentResourceValue(type));
|
||||
resource_limit_object->GetLimitValue(type), resource_type,
|
||||
resource_limit_object->GetCurrentValue(type));
|
||||
return set_result;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue