mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-11-15 13:22:48 +00:00
shader: Unify shader stage types
This commit is contained in:
parent
257d2aab74
commit
395bed3a0a
|
@ -9,13 +9,20 @@
|
|||
namespace Shader {
|
||||
|
||||
enum class Stage : u32 {
|
||||
Compute,
|
||||
VertexA,
|
||||
VertexB,
|
||||
TessellationControl,
|
||||
TessellationEval,
|
||||
Geometry,
|
||||
Fragment,
|
||||
|
||||
Compute,
|
||||
|
||||
VertexA,
|
||||
};
|
||||
constexpr u32 MaxStageTypes = 6;
|
||||
|
||||
[[nodiscard]] constexpr Stage StageFromIndex(size_t index) noexcept {
|
||||
return static_cast<Stage>(static_cast<size_t>(Stage::VertexB) + index);
|
||||
}
|
||||
|
||||
} // namespace Shader
|
||||
|
|
|
@ -8,7 +8,6 @@
|
|||
#include "core/core.h"
|
||||
#include "video_core/engines/kepler_compute.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/shader_type.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
|
|
|
@ -8,7 +8,6 @@
|
|||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/shader_type.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
|
|
@ -20,7 +20,6 @@
|
|||
#include "video_core/engines/const_buffer_info.h"
|
||||
#include "video_core/engines/engine_interface.h"
|
||||
#include "video_core/engines/engine_upload.h"
|
||||
#include "video_core/engines/shader_type.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/macro/macro.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
|
|
@ -1,21 +0,0 @@
|
|||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
enum class ShaderType : u32 {
|
||||
Vertex = 0,
|
||||
TesselationControl = 1,
|
||||
TesselationEval = 2,
|
||||
Geometry = 3,
|
||||
Fragment = 4,
|
||||
Compute = 5,
|
||||
};
|
||||
static constexpr std::size_t MaxShaderTypes = 6;
|
||||
|
||||
} // namespace Tegra::Engines
|
|
@ -17,6 +17,7 @@
|
|||
#include "common/logging/log.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/settings.h"
|
||||
#include "shader_recompiler/stage.h"
|
||||
#include "video_core/renderer_opengl/gl_device.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
|
||||
|
@ -59,16 +60,18 @@ bool HasExtension(std::span<const std::string_view> extensions, std::string_view
|
|||
return std::ranges::find(extensions, extension) != extensions.end();
|
||||
}
|
||||
|
||||
std::array<u32, Tegra::Engines::MaxShaderTypes> BuildMaxUniformBuffers() noexcept {
|
||||
std::array<u32, Tegra::Engines::MaxShaderTypes> max;
|
||||
std::ranges::transform(LIMIT_UBOS, max.begin(),
|
||||
[](GLenum pname) { return GetInteger<u32>(pname); });
|
||||
std::array<u32, Shader::MaxStageTypes> BuildMaxUniformBuffers() noexcept {
|
||||
std::array<u32, Shader::MaxStageTypes> max;
|
||||
std::ranges::transform(LIMIT_UBOS, max.begin(), &GetInteger<u32>);
|
||||
return max;
|
||||
}
|
||||
|
||||
bool IsASTCSupported() {
|
||||
static constexpr std::array targets = {GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY};
|
||||
static constexpr std::array formats = {
|
||||
static constexpr std::array targets{
|
||||
GL_TEXTURE_2D,
|
||||
GL_TEXTURE_2D_ARRAY,
|
||||
};
|
||||
static constexpr std::array formats{
|
||||
GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR,
|
||||
GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR,
|
||||
GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR,
|
||||
|
@ -84,11 +87,10 @@ bool IsASTCSupported() {
|
|||
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR,
|
||||
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR,
|
||||
};
|
||||
static constexpr std::array required_support = {
|
||||
static constexpr std::array required_support{
|
||||
GL_VERTEX_TEXTURE, GL_TESS_CONTROL_TEXTURE, GL_TESS_EVALUATION_TEXTURE,
|
||||
GL_GEOMETRY_TEXTURE, GL_FRAGMENT_TEXTURE, GL_COMPUTE_TEXTURE,
|
||||
};
|
||||
|
||||
for (const GLenum target : targets) {
|
||||
for (const GLenum format : formats) {
|
||||
for (const GLenum support : required_support) {
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
|
||||
#include <cstddef>
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/shader_type.h"
|
||||
#include "shader_recompiler/stage.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
|
@ -16,8 +16,8 @@ public:
|
|||
|
||||
[[nodiscard]] std::string GetVendorName() const;
|
||||
|
||||
u32 GetMaxUniformBuffers(Tegra::Engines::ShaderType shader_type) const noexcept {
|
||||
return max_uniform_buffers[static_cast<std::size_t>(shader_type)];
|
||||
u32 GetMaxUniformBuffers(Shader::Stage stage) const noexcept {
|
||||
return max_uniform_buffers[static_cast<size_t>(stage)];
|
||||
}
|
||||
|
||||
size_t GetUniformBufferAlignment() const {
|
||||
|
@ -148,8 +148,7 @@ private:
|
|||
static bool TestVariableAoffi();
|
||||
static bool TestPreciseBug();
|
||||
|
||||
std::string vendor_name;
|
||||
std::array<u32, Tegra::Engines::MaxShaderTypes> max_uniform_buffers{};
|
||||
std::array<u32, Shader::MaxStageTypes> max_uniform_buffers{};
|
||||
size_t uniform_buffer_alignment{};
|
||||
size_t shader_storage_alignment{};
|
||||
u32 max_vertex_attributes{};
|
||||
|
@ -181,6 +180,8 @@ private:
|
|||
bool has_sparse_texture_2{};
|
||||
bool warp_size_potentially_larger_than_guest{};
|
||||
bool need_fastmath_off{};
|
||||
|
||||
std::string vendor_name;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
|
|
@ -23,7 +23,6 @@
|
|||
#include "core/memory.h"
|
||||
#include "video_core/engines/kepler_compute.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/shader_type.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_device.h"
|
||||
#include "video_core/renderer_opengl/gl_query_cache.h"
|
||||
|
@ -40,7 +39,6 @@ namespace OpenGL {
|
|||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
using GLvec4 = std::array<GLfloat, 4>;
|
||||
|
||||
using Tegra::Engines::ShaderType;
|
||||
using VideoCore::Surface::PixelFormat;
|
||||
using VideoCore::Surface::SurfaceTarget;
|
||||
using VideoCore::Surface::SurfaceType;
|
||||
|
|
|
@ -26,7 +26,6 @@
|
|||
#include "shader_recompiler/profile.h"
|
||||
#include "video_core/engines/kepler_compute.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/shader_type.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
|
|
|
@ -17,7 +17,6 @@
|
|||
#include "shader_recompiler/host_translate_info.h"
|
||||
#include "shader_recompiler/object_pool.h"
|
||||
#include "shader_recompiler/profile.h"
|
||||
#include "video_core/engines/shader_type.h"
|
||||
#include "video_core/renderer_opengl/gl_compute_pipeline.h"
|
||||
#include "video_core/renderer_opengl/gl_graphics_pipeline.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_context.h"
|
||||
|
|
|
@ -266,19 +266,20 @@ FormatInfo SurfaceFormat(const Device& device, FormatType format_type, bool with
|
|||
return {device.GetSupportedFormat(tuple.format, usage, format_type), attachable, storage};
|
||||
}
|
||||
|
||||
VkShaderStageFlagBits ShaderStage(Tegra::Engines::ShaderType stage) {
|
||||
VkShaderStageFlagBits ShaderStage(Shader::Stage stage) {
|
||||
switch (stage) {
|
||||
case Tegra::Engines::ShaderType::Vertex:
|
||||
case Shader::Stage::VertexA:
|
||||
case Shader::Stage::VertexB:
|
||||
return VK_SHADER_STAGE_VERTEX_BIT;
|
||||
case Tegra::Engines::ShaderType::TesselationControl:
|
||||
case Shader::Stage::TessellationControl:
|
||||
return VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT;
|
||||
case Tegra::Engines::ShaderType::TesselationEval:
|
||||
case Shader::Stage::TessellationEval:
|
||||
return VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT;
|
||||
case Tegra::Engines::ShaderType::Geometry:
|
||||
case Shader::Stage::Geometry:
|
||||
return VK_SHADER_STAGE_GEOMETRY_BIT;
|
||||
case Tegra::Engines::ShaderType::Fragment:
|
||||
case Shader::Stage::Fragment:
|
||||
return VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
case Tegra::Engines::ShaderType::Compute:
|
||||
case Shader::Stage::Compute:
|
||||
return VK_SHADER_STAGE_COMPUTE_BIT;
|
||||
}
|
||||
UNIMPLEMENTED_MSG("Unimplemented shader stage={}", stage);
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "shader_recompiler/stage.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
@ -45,7 +46,7 @@ struct FormatInfo {
|
|||
[[nodiscard]] FormatInfo SurfaceFormat(const Device& device, FormatType format_type, bool with_srgb,
|
||||
PixelFormat pixel_format);
|
||||
|
||||
VkShaderStageFlagBits ShaderStage(Tegra::Engines::ShaderType stage);
|
||||
VkShaderStageFlagBits ShaderStage(Shader::Stage stage);
|
||||
|
||||
VkPrimitiveTopology PrimitiveTopology(const Device& device, Maxwell::PrimitiveTopology topology);
|
||||
|
||||
|
|
|
@ -737,7 +737,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
|
|||
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stage = MaxwellToVK::ShaderStage(static_cast<Tegra::Engines::ShaderType>(stage)),
|
||||
.stage = MaxwellToVK::ShaderStage(Shader::StageFromIndex(stage)),
|
||||
.module = *spv_modules[stage],
|
||||
.pName = "main",
|
||||
.pSpecializationInfo = nullptr,
|
||||
|
|
|
@ -58,8 +58,6 @@ struct DrawParams {
|
|||
bool is_indexed;
|
||||
};
|
||||
|
||||
constexpr auto COMPUTE_SHADER_INDEX = static_cast<size_t>(Tegra::Engines::ShaderType::Compute);
|
||||
|
||||
VkViewport GetViewportState(const Device& device, const Maxwell& regs, size_t index) {
|
||||
const auto& src = regs.viewport_transform[index];
|
||||
const float width = src.scale_x * 2.0f;
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
namespace VideoCommon {
|
||||
|
||||
constexpr std::array<char, 8> MAGIC_NUMBER{'y', 'u', 'z', 'u', 'c', 'a', 'c', 'h'};
|
||||
constexpr u32 CACHE_VERSION = 3;
|
||||
constexpr u32 CACHE_VERSION = 4;
|
||||
|
||||
constexpr size_t INST_SIZE = sizeof(u64);
|
||||
|
||||
|
|
Loading…
Reference in a new issue