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Core: Add a Directory object, with both a stub and a passthrough implementations.
This commit is contained in:
parent
19d04f3abe
commit
33b0d1081e
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@ -26,6 +26,8 @@ set(SRCS
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file_sys/archive_sdmc.cpp
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file_sys/archive_sdmc.cpp
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file_sys/file_romfs.cpp
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file_sys/file_romfs.cpp
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file_sys/file_sdmc.cpp
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file_sys/file_sdmc.cpp
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file_sys/directory_romfs.cpp
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file_sys/directory_sdmc.cpp
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hle/kernel/address_arbiter.cpp
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hle/kernel/address_arbiter.cpp
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hle/kernel/archive.cpp
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hle/kernel/archive.cpp
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hle/kernel/event.cpp
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hle/kernel/event.cpp
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@ -84,6 +86,9 @@ set(HEADERS
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file_sys/file.h
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file_sys/file.h
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file_sys/file_romfs.h
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file_sys/file_romfs.h
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file_sys/file_sdmc.h
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file_sys/file_sdmc.h
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file_sys/directory.h
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file_sys/directory_romfs.h
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file_sys/directory_sdmc.h
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hle/kernel/address_arbiter.h
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hle/kernel/address_arbiter.h
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hle/kernel/archive.h
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hle/kernel/archive.h
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hle/kernel/event.h
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hle/kernel/event.h
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53
src/core/file_sys/directory.h
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53
src/core/file_sys/directory.h
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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namespace FileSys {
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// Structure of a directory entry, from http://3dbrew.org/wiki/FSDir:Read#Entry_format
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const size_t FILENAME_LENGTH = 0x20C / 2;
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struct Entry {
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char16_t filename[FILENAME_LENGTH]; // Entry name (UTF-16, null-terminated)
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char short_name[8]; // 8.3 file name ('longfilename' -> 'LONGFI~1')
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char unknown1; // unknown (observed values: 0x0A, 0x70, 0xFD)
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char extension[3]; // 8.3 file extension (set to spaces for directories)
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char unknown2; // unknown (always 0x01)
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char unknown3; // unknown (0x00 or 0x08)
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char is_directory; // directory flag
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char is_hidden; // hidden flag
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char is_archive; // archive flag
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char is_read_only; // read-only flag
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u64 file_size; // file size (for files only)
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};
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static_assert(sizeof(Entry) == 0x228, "Directory Entry struct isn't exactly 0x228 bytes long!");
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class Directory : NonCopyable {
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public:
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Directory() { }
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virtual ~Directory() { }
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/**
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* List files contained in the directory
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* @param count Number of entries to return at once in entries
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* @param entries Buffer to read data into
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* @return Number of entries listed
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*/
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virtual u32 Read(const u32 count, Entry* entries) = 0;
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/**
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* Close the directory
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* @return true if the directory closed correctly
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*/
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virtual bool Close() const = 0;
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};
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} // namespace FileSys
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38
src/core/file_sys/directory_romfs.cpp
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38
src/core/file_sys/directory_romfs.cpp
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@ -0,0 +1,38 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "common/common_types.h"
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#include "core/file_sys/directory_romfs.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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namespace FileSys {
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Directory_RomFS::Directory_RomFS() {
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}
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Directory_RomFS::~Directory_RomFS() {
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}
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/**
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* List files contained in the directory
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* @param count Number of entries to return at once in entries
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* @param entries Buffer to read data into
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* @return Number of entries listed
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*/
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u32 Directory_RomFS::Read(const u32 count, Entry* entries) {
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return 0;
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}
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/**
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* Close the directory
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* @return true if the directory closed correctly
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*/
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bool Directory_RomFS::Close() const {
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return false;
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}
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} // namespace FileSys
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37
src/core/file_sys/directory_romfs.h
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37
src/core/file_sys/directory_romfs.h
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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#include "core/file_sys/directory.h"
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#include "core/loader/loader.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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namespace FileSys {
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class Directory_RomFS final : public Directory {
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public:
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Directory_RomFS();
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~Directory_RomFS() override;
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/**
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* List files contained in the directory
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* @param count Number of entries to return at once in entries
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* @param entries Buffer to read data into
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* @return Number of entries listed
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*/
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u32 Read(const u32 count, Entry* entries) override;
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/**
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* Close the directory
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* @return true if the directory closed correctly
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*/
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bool Close() const override;
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};
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} // namespace FileSys
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86
src/core/file_sys/directory_sdmc.cpp
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86
src/core/file_sys/directory_sdmc.cpp
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@ -0,0 +1,86 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <sys/stat.h>
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "core/file_sys/directory_sdmc.h"
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#include "core/file_sys/archive_sdmc.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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namespace FileSys {
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Directory_SDMC::Directory_SDMC(const Archive_SDMC* archive, const std::string& path) {
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// TODO(Link Mauve): normalize path into an absolute path without "..", it can currently bypass
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// the root directory we set while opening the archive.
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// For example, opening /../../usr/bin can give the emulated program your installed programs.
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std::string absolute_path = archive->GetMountPoint() + path;
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entry_count = FileUtil::ScanDirectoryTree(absolute_path, entry);
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current_entry = 0;
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}
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Directory_SDMC::~Directory_SDMC() {
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Close();
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}
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/**
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* List files contained in the directory
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* @param count Number of entries to return at once in entries
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* @param entries Buffer to read data into
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* @return Number of entries listed
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*/
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u32 Directory_SDMC::Read(const u32 count, Entry* entries) {
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u32 i;
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for (i = 0; i < count && current_entry < entry_count; ++i) {
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FileUtil::FSTEntry file = entry.children[current_entry];
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std::string filename = file.virtualName;
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WARN_LOG(FILESYS, "File %s: size=%d dir=%d", filename.c_str(), file.size, file.isDirectory);
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Entry* entry = &entries[i];
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// TODO(Link Mauve): use a proper conversion to UTF-16.
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for (int j = 0; j < FILENAME_LENGTH; ++j) {
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entry->filename[j] = filename[j];
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if (!filename[j])
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break;
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}
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// Split the filename into 8.3 format.
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// TODO(Link Mauve): move that to common, I guess, and make it more robust to long filenames.
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std::string::size_type n = filename.rfind('.');
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if (n == std::string::npos) {
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strncpy(entry->short_name, filename.c_str(), 8);
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memset(entry->extension, '\0', 3);
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} else {
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strncpy(entry->short_name, filename.substr(0, n).c_str(), 8);
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strncpy(entry->extension, filename.substr(n + 1).c_str(), 8);
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}
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entry->is_directory = file.isDirectory;
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entry->file_size = file.size;
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// We emulate a SD card where the archive bit has never been cleared, as it would be on
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// most user SD cards.
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// Some homebrews (blargSNES for instance) are known to mistakenly use the archive bit as a
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// file bit.
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entry->is_archive = !file.isDirectory;
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++current_entry;
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}
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return i;
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}
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/**
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* Close the directory
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* @return true if the directory closed correctly
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*/
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bool Directory_SDMC::Close() const {
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return true;
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}
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} // namespace FileSys
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45
src/core/file_sys/directory_sdmc.h
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45
src/core/file_sys/directory_sdmc.h
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@ -0,0 +1,45 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "core/file_sys/directory.h"
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#include "core/file_sys/archive_sdmc.h"
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#include "core/loader/loader.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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namespace FileSys {
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class Directory_SDMC final : public Directory {
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public:
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Directory_SDMC();
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Directory_SDMC(const Archive_SDMC* archive, const std::string& path);
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~Directory_SDMC() override;
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/**
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* List files contained in the directory
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* @param count Number of entries to return at once in entries
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* @param entries Buffer to read data into
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* @return Number of entries listed
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*/
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u32 Read(const u32 count, Entry* entries) override;
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/**
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* Close the directory
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* @return true if the directory closed correctly
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*/
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bool Close() const override;
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private:
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u32 entry_count;
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u32 current_entry;
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FileUtil::FSTEntry entry;
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};
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} // namespace FileSys
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