mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-11-14 12:53:03 +00:00
Added asserts for texture misc modes to texture instructions
This commit is contained in:
parent
55a4756766
commit
31e52113b3
|
@ -954,8 +954,6 @@ private:
|
||||||
// TEXS has two destination registers and a swizzle. The first two elements in the swizzle
|
// TEXS has two destination registers and a swizzle. The first two elements in the swizzle
|
||||||
// go into gpr0+0 and gpr0+1, and the rest goes into gpr28+0 and gpr28+1
|
// go into gpr0+0 and gpr0+1, and the rest goes into gpr28+0 and gpr28+1
|
||||||
|
|
||||||
ASSERT_MSG(instr.texs.nodep == 0, "TEXS nodep not implemented");
|
|
||||||
|
|
||||||
std::size_t written_components = 0;
|
std::size_t written_components = 0;
|
||||||
for (u32 component = 0; component < 4; ++component) {
|
for (u32 component = 0; component < 4; ++component) {
|
||||||
if (!instr.texs.IsComponentEnabled(component)) {
|
if (!instr.texs.IsComponentEnabled(component)) {
|
||||||
|
@ -1871,6 +1869,13 @@ private:
|
||||||
Tegra::Shader::TextureType texture_type{instr.tex.texture_type};
|
Tegra::Shader::TextureType texture_type{instr.tex.texture_type};
|
||||||
std::string coord;
|
std::string coord;
|
||||||
|
|
||||||
|
ASSERT_MSG(!instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
|
||||||
|
"NODEP is not implemented");
|
||||||
|
ASSERT_MSG(!instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
|
||||||
|
"AOFFI is not implemented");
|
||||||
|
ASSERT_MSG(!instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC),
|
||||||
|
"DC is not implemented");
|
||||||
|
|
||||||
switch (texture_type) {
|
switch (texture_type) {
|
||||||
case Tegra::Shader::TextureType::Texture1D: {
|
case Tegra::Shader::TextureType::Texture1D: {
|
||||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||||
|
@ -1953,6 +1958,11 @@ private:
|
||||||
Tegra::Shader::TextureType texture_type{instr.texs.GetTextureType()};
|
Tegra::Shader::TextureType texture_type{instr.texs.GetTextureType()};
|
||||||
bool is_array{instr.texs.IsArrayTexture()};
|
bool is_array{instr.texs.IsArrayTexture()};
|
||||||
|
|
||||||
|
ASSERT_MSG(!instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
|
||||||
|
"NODEP is not implemented");
|
||||||
|
ASSERT_MSG(!instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC),
|
||||||
|
"DC is not implemented");
|
||||||
|
|
||||||
switch (texture_type) {
|
switch (texture_type) {
|
||||||
case Tegra::Shader::TextureType::Texture2D: {
|
case Tegra::Shader::TextureType::Texture2D: {
|
||||||
if (is_array) {
|
if (is_array) {
|
||||||
|
@ -1989,6 +1999,13 @@ private:
|
||||||
ASSERT(instr.tlds.IsArrayTexture() == false);
|
ASSERT(instr.tlds.IsArrayTexture() == false);
|
||||||
std::string coord;
|
std::string coord;
|
||||||
|
|
||||||
|
ASSERT_MSG(!instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
|
||||||
|
"NODEP is not implemented");
|
||||||
|
ASSERT_MSG(!instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
|
||||||
|
"AOFFI is not implemented");
|
||||||
|
ASSERT_MSG(!instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::MZ),
|
||||||
|
"MZ is not implemented");
|
||||||
|
|
||||||
switch (instr.tlds.GetTextureType()) {
|
switch (instr.tlds.GetTextureType()) {
|
||||||
case Tegra::Shader::TextureType::Texture2D: {
|
case Tegra::Shader::TextureType::Texture2D: {
|
||||||
if (instr.tlds.IsArrayTexture()) {
|
if (instr.tlds.IsArrayTexture()) {
|
||||||
|
@ -2017,6 +2034,17 @@ private:
|
||||||
ASSERT(instr.tld4.array == 0);
|
ASSERT(instr.tld4.array == 0);
|
||||||
std::string coord;
|
std::string coord;
|
||||||
|
|
||||||
|
ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
|
||||||
|
"NODEP is not implemented");
|
||||||
|
ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
|
||||||
|
"AOFFI is not implemented");
|
||||||
|
ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC),
|
||||||
|
"DC is not implemented");
|
||||||
|
ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::NDV),
|
||||||
|
"NDV is not implemented");
|
||||||
|
ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::PTP),
|
||||||
|
"PTP is not implemented");
|
||||||
|
|
||||||
switch (instr.tld4.texture_type) {
|
switch (instr.tld4.texture_type) {
|
||||||
case Tegra::Shader::TextureType::Texture2D: {
|
case Tegra::Shader::TextureType::Texture2D: {
|
||||||
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
|
||||||
|
@ -2054,6 +2082,13 @@ private:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case OpCode::Id::TLD4S: {
|
case OpCode::Id::TLD4S: {
|
||||||
|
ASSERT_MSG(!instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
|
||||||
|
"NODEP is not implemented");
|
||||||
|
ASSERT_MSG(!instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
|
||||||
|
"AOFFI is not implemented");
|
||||||
|
ASSERT_MSG(!instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC),
|
||||||
|
"DC is not implemented");
|
||||||
|
|
||||||
const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
|
const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
|
||||||
const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20);
|
const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20);
|
||||||
// TODO(Subv): Figure out how the sampler type is encoded in the TLD4S instruction.
|
// TODO(Subv): Figure out how the sampler type is encoded in the TLD4S instruction.
|
||||||
|
@ -2066,6 +2101,9 @@ private:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case OpCode::Id::TXQ: {
|
case OpCode::Id::TXQ: {
|
||||||
|
ASSERT_MSG(!instr.txq.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
|
||||||
|
"NODEP is not implemented");
|
||||||
|
|
||||||
// TODO: the new commits on the texture refactor, change the way samplers work.
|
// TODO: the new commits on the texture refactor, change the way samplers work.
|
||||||
// Sadly, not all texture instructions specify the type of texture their sampler
|
// Sadly, not all texture instructions specify the type of texture their sampler
|
||||||
// uses. This must be fixed at a later instance.
|
// uses. This must be fixed at a later instance.
|
||||||
|
@ -2086,6 +2124,11 @@ private:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case OpCode::Id::TMML: {
|
case OpCode::Id::TMML: {
|
||||||
|
ASSERT_MSG(!instr.tmml.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
|
||||||
|
"NODEP is not implemented");
|
||||||
|
ASSERT_MSG(!instr.tmml.UsesMiscMode(Tegra::Shader::TextureMiscMode::NDV),
|
||||||
|
"NDV is not implemented");
|
||||||
|
|
||||||
const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
|
const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
|
||||||
const std::string op_b = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
const std::string op_b = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||||
const bool is_array = instr.tmml.array != 0;
|
const bool is_array = instr.tmml.array != 0;
|
||||||
|
|
Loading…
Reference in a new issue