mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-12-16 07:45:33 +00:00
Merge pull request #3808 from ReinUsesLisp/wait-for-idle
{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
This commit is contained in:
commit
2aff0b4733
|
@ -88,10 +88,6 @@ public:
|
|||
map->MarkAsWritten(true);
|
||||
MarkRegionAsWritten(map->GetStart(), map->GetEnd() - 1);
|
||||
}
|
||||
} else {
|
||||
if (map->IsWritten()) {
|
||||
WriteBarrier();
|
||||
}
|
||||
}
|
||||
|
||||
return {ToHandle(block), static_cast<u64>(block->GetOffset(cpu_addr))};
|
||||
|
@ -253,8 +249,6 @@ protected:
|
|||
|
||||
virtual BufferType ToHandle(const OwnerBuffer& storage) = 0;
|
||||
|
||||
virtual void WriteBarrier() = 0;
|
||||
|
||||
virtual OwnerBuffer CreateBlock(VAddr cpu_addr, std::size_t size) = 0;
|
||||
|
||||
virtual void UploadBlockData(const OwnerBuffer& buffer, std::size_t offset, std::size_t size,
|
||||
|
|
|
@ -184,6 +184,10 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
|
|||
}
|
||||
|
||||
switch (method) {
|
||||
case MAXWELL3D_REG_INDEX(wait_for_idle): {
|
||||
rasterizer.WaitForIdle();
|
||||
break;
|
||||
}
|
||||
case MAXWELL3D_REG_INDEX(shadow_ram_control): {
|
||||
shadow_state.shadow_ram_control = static_cast<Regs::ShadowRamControl>(method_call.argument);
|
||||
break;
|
||||
|
|
|
@ -709,7 +709,9 @@ public:
|
|||
|
||||
union {
|
||||
struct {
|
||||
INSERT_UNION_PADDING_WORDS(0x45);
|
||||
INSERT_UNION_PADDING_WORDS(0x44);
|
||||
|
||||
u32 wait_for_idle;
|
||||
|
||||
struct {
|
||||
u32 upload_address;
|
||||
|
@ -1536,6 +1538,7 @@ private:
|
|||
static_assert(offsetof(Maxwell3D::Regs, field_name) == position * 4, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_REG_POSITION(wait_for_idle, 0x44);
|
||||
ASSERT_REG_POSITION(macros, 0x45);
|
||||
ASSERT_REG_POSITION(shadow_ram_control, 0x49);
|
||||
ASSERT_REG_POSITION(upload, 0x60);
|
||||
|
|
|
@ -80,6 +80,9 @@ public:
|
|||
/// and invalidated
|
||||
virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
|
||||
|
||||
/// Notify the host renderer to wait for previous primitive and compute operations.
|
||||
virtual void WaitForIdle() = 0;
|
||||
|
||||
/// Notify the rasterizer to send all written commands to the host GPU.
|
||||
virtual void FlushCommands() = 0;
|
||||
|
||||
|
|
|
@ -51,10 +51,6 @@ Buffer OGLBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
|
|||
return std::make_shared<CachedBufferBlock>(cpu_addr, size);
|
||||
}
|
||||
|
||||
void OGLBufferCache::WriteBarrier() {
|
||||
glMemoryBarrier(GL_SHADER_STORAGE_BARRIER_BIT);
|
||||
}
|
||||
|
||||
GLuint OGLBufferCache::ToHandle(const Buffer& buffer) {
|
||||
return buffer->GetHandle();
|
||||
}
|
||||
|
|
|
@ -59,8 +59,6 @@ protected:
|
|||
|
||||
GLuint ToHandle(const Buffer& buffer) override;
|
||||
|
||||
void WriteBarrier() override;
|
||||
|
||||
void UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
|
||||
const u8* data) override;
|
||||
|
||||
|
|
|
@ -746,6 +746,17 @@ void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) {
|
|||
InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::WaitForIdle() {
|
||||
// Place a barrier on everything that is not framebuffer related.
|
||||
// This is related to another flag that is not currently implemented.
|
||||
glMemoryBarrier(GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT | GL_ELEMENT_ARRAY_BARRIER_BIT |
|
||||
GL_UNIFORM_BARRIER_BIT | GL_TEXTURE_FETCH_BARRIER_BIT |
|
||||
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT | GL_COMMAND_BARRIER_BIT |
|
||||
GL_PIXEL_BUFFER_BARRIER_BIT | GL_TEXTURE_UPDATE_BARRIER_BIT |
|
||||
GL_BUFFER_UPDATE_BARRIER_BIT | GL_TRANSFORM_FEEDBACK_BARRIER_BIT |
|
||||
GL_SHADER_STORAGE_BARRIER_BIT | GL_QUERY_BUFFER_BARRIER_BIT);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushCommands() {
|
||||
// Only flush when we have commands queued to OpenGL.
|
||||
if (num_queued_commands == 0) {
|
||||
|
|
|
@ -75,6 +75,7 @@ public:
|
|||
void SignalSyncPoint(u32 value) override;
|
||||
void ReleaseFences() override;
|
||||
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
|
||||
void WaitForIdle() override;
|
||||
void FlushCommands() override;
|
||||
void TickFrame() override;
|
||||
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
|
||||
|
|
|
@ -52,8 +52,6 @@ public:
|
|||
protected:
|
||||
VkBuffer ToHandle(const Buffer& buffer) override;
|
||||
|
||||
void WriteBarrier() override {}
|
||||
|
||||
Buffer CreateBlock(VAddr cpu_addr, std::size_t size) override;
|
||||
|
||||
void UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
|
||||
|
|
|
@ -299,7 +299,7 @@ RasterizerVulkan::RasterizerVulkan(Core::System& system, Core::Frontend::EmuWind
|
|||
buffer_cache(*this, system, device, memory_manager, scheduler, staging_pool),
|
||||
sampler_cache(device),
|
||||
fence_manager(system, *this, device, scheduler, texture_cache, buffer_cache, query_cache),
|
||||
query_cache(system, *this, device, scheduler) {
|
||||
query_cache(system, *this, device, scheduler), wfi_event{device.GetLogical().CreateEvent()} {
|
||||
scheduler.SetQueryCache(query_cache);
|
||||
}
|
||||
|
||||
|
@ -573,6 +573,26 @@ void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size) {
|
|||
InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::WaitForIdle() {
|
||||
// Everything but wait pixel operations. This intentionally includes FRAGMENT_SHADER_BIT because
|
||||
// fragment shaders can still write storage buffers.
|
||||
VkPipelineStageFlags flags =
|
||||
VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT | VK_PIPELINE_STAGE_VERTEX_INPUT_BIT |
|
||||
VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT;
|
||||
if (device.IsExtTransformFeedbackSupported()) {
|
||||
flags |= VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT;
|
||||
}
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([event = *wfi_event, flags](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.SetEvent(event, flags);
|
||||
cmdbuf.WaitEvents(event, flags, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, {}, {}, {});
|
||||
});
|
||||
}
|
||||
|
||||
void RasterizerVulkan::FlushCommands() {
|
||||
if (draw_counter > 0) {
|
||||
draw_counter = 0;
|
||||
|
|
|
@ -126,6 +126,7 @@ public:
|
|||
void SignalSyncPoint(u32 value) override;
|
||||
void ReleaseFences() override;
|
||||
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
|
||||
void WaitForIdle() override;
|
||||
void FlushCommands() override;
|
||||
void TickFrame() override;
|
||||
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
|
||||
|
@ -275,6 +276,7 @@ private:
|
|||
|
||||
vk::Buffer default_buffer;
|
||||
VKMemoryCommit default_buffer_commit;
|
||||
vk::Event wfi_event;
|
||||
|
||||
std::array<View, Maxwell::NumRenderTargets> color_attachments;
|
||||
View zeta_attachment;
|
||||
|
|
|
@ -87,6 +87,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
|||
X(vkCmdSetStencilReference);
|
||||
X(vkCmdSetStencilWriteMask);
|
||||
X(vkCmdSetViewport);
|
||||
X(vkCmdWaitEvents);
|
||||
X(vkCreateBuffer);
|
||||
X(vkCreateBufferView);
|
||||
X(vkCreateCommandPool);
|
||||
|
|
|
@ -205,6 +205,7 @@ struct DeviceDispatch : public InstanceDispatch {
|
|||
PFN_vkCmdSetStencilReference vkCmdSetStencilReference;
|
||||
PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask;
|
||||
PFN_vkCmdSetViewport vkCmdSetViewport;
|
||||
PFN_vkCmdWaitEvents vkCmdWaitEvents;
|
||||
PFN_vkCreateBuffer vkCreateBuffer;
|
||||
PFN_vkCreateBufferView vkCreateBufferView;
|
||||
PFN_vkCreateCommandPool vkCreateCommandPool;
|
||||
|
@ -958,6 +959,15 @@ public:
|
|||
dld->vkCmdSetEvent(handle, event, stage_flags);
|
||||
}
|
||||
|
||||
void WaitEvents(Span<VkEvent> events, VkPipelineStageFlags src_stage_mask,
|
||||
VkPipelineStageFlags dst_stage_mask, Span<VkMemoryBarrier> memory_barriers,
|
||||
Span<VkBufferMemoryBarrier> buffer_barriers,
|
||||
Span<VkImageMemoryBarrier> image_barriers) const noexcept {
|
||||
dld->vkCmdWaitEvents(handle, events.size(), events.data(), src_stage_mask, dst_stage_mask,
|
||||
memory_barriers.size(), memory_barriers.data(), buffer_barriers.size(),
|
||||
buffer_barriers.data(), image_barriers.size(), image_barriers.data());
|
||||
}
|
||||
|
||||
void BindTransformFeedbackBuffersEXT(u32 first, u32 count, const VkBuffer* buffers,
|
||||
const VkDeviceSize* offsets,
|
||||
const VkDeviceSize* sizes) const noexcept {
|
||||
|
|
Loading…
Reference in a new issue