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maxwell_3d: Initialize format attributes constant as one
nouveau expects this to be true but it doesn't set it.
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@ -92,6 +92,10 @@ void Maxwell3D::InitializeRegisterDefaults() {
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color_mask.A.Assign(1);
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}
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for (auto& format : regs.vertex_attrib_format) {
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format.constant.Assign(1);
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}
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// NVN games expect these values to be enabled at boot
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regs.rasterize_enable = 1;
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regs.rt_separate_frag_data = 1;
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