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memory_manager: Cleanup FindFreeRegion.
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@ -30,8 +30,7 @@ MemoryManager::MemoryManager() {
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GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
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const u64 aligned_size{Common::AlignUp(size, page_size)};
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const GPUVAddr gpu_addr{
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FindFreeRegion(address_space_base, aligned_size, align, VirtualMemoryArea::Type::Unmapped)};
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const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)};
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AllocateMemory(gpu_addr, 0, aligned_size);
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@ -48,8 +47,7 @@ GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) {
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GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) {
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const u64 aligned_size{Common::AlignUp(size, page_size)};
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const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size, page_size,
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VirtualMemoryArea::Type::Unmapped)};
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const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)};
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MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), aligned_size, cpu_addr);
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@ -79,14 +77,10 @@ GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
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return gpu_addr;
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}
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GPUVAddr MemoryManager::FindFreeRegion(GPUVAddr region_start, u64 size, u64 align,
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VirtualMemoryArea::Type vma_type) {
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align = (align + page_mask) & ~page_mask;
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GPUVAddr MemoryManager::FindFreeRegion(GPUVAddr region_start, u64 size) {
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// Find the first Free VMA.
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const VMAHandle vma_handle{std::find_if(vma_map.begin(), vma_map.end(), [&](const auto& vma) {
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if (vma.second.type != vma_type) {
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if (vma.second.type != VirtualMemoryArea::Type::Unmapped) {
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return false;
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}
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@ -126,8 +126,8 @@ private:
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/// Updates the pages corresponding to this VMA so they match the VMA's attributes.
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void UpdatePageTableForVMA(const VirtualMemoryArea& vma);
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GPUVAddr FindFreeRegion(GPUVAddr region_start, u64 size, u64 align,
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VirtualMemoryArea::Type vma_type);
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/// Finds a free (unmapped region) of the specified size starting at the specified address.
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GPUVAddr FindFreeRegion(GPUVAddr region_start, u64 size);
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private:
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static constexpr u64 page_bits{16};
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