mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-11-14 11:42:48 +00:00
Merge pull request #1539 from lioncash/const
video_core: Don't cast away const
This commit is contained in:
commit
20ba5b14b4
|
@ -234,7 +234,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
|
|||
|
||||
const auto& index_info = regs.index_array;
|
||||
const u8* index_address_8 = Memory::GetPhysicalPointer(base_address + index_info.offset);
|
||||
const u16* index_address_16 = (u16*)index_address_8;
|
||||
const u16* index_address_16 = reinterpret_cast<const u16*>(index_address_8);
|
||||
bool index_u16 = index_info.format != 0;
|
||||
|
||||
#if PICA_DUMP_GEOMETRY
|
||||
|
@ -345,10 +345,11 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
|
|||
: (vertex_attribute_formats[i] == Regs::VertexAttributeFormat::SHORT) ? 2 : 1);
|
||||
}
|
||||
|
||||
const float srcval = (vertex_attribute_formats[i] == Regs::VertexAttributeFormat::BYTE) ? *(s8*)srcdata :
|
||||
(vertex_attribute_formats[i] == Regs::VertexAttributeFormat::UBYTE) ? *(u8*)srcdata :
|
||||
(vertex_attribute_formats[i] == Regs::VertexAttributeFormat::SHORT) ? *(s16*)srcdata :
|
||||
*(float*)srcdata;
|
||||
const float srcval =
|
||||
(vertex_attribute_formats[i] == Regs::VertexAttributeFormat::BYTE) ? *reinterpret_cast<const s8*>(srcdata) :
|
||||
(vertex_attribute_formats[i] == Regs::VertexAttributeFormat::UBYTE) ? *reinterpret_cast<const u8*>(srcdata) :
|
||||
(vertex_attribute_formats[i] == Regs::VertexAttributeFormat::SHORT) ? *reinterpret_cast<const s16*>(srcdata) :
|
||||
*reinterpret_cast<const float*>(srcdata);
|
||||
|
||||
input.attr[i][comp] = float24::FromFloat32(srcval);
|
||||
LOG_TRACE(HW_GPU, "Loaded component %x of attribute %x for vertex %x (index %x) from 0x%08x + 0x%08x + 0x%04x: %f",
|
||||
|
|
|
@ -117,13 +117,13 @@ void GeometryDumper::Dump() {
|
|||
void DumpShader(const std::string& filename, const Regs::ShaderConfig& config, const Shader::ShaderSetup& setup, const Regs::VSOutputAttributes* output_attributes)
|
||||
{
|
||||
struct StuffToWrite {
|
||||
u8* pointer;
|
||||
const u8* pointer;
|
||||
u32 size;
|
||||
};
|
||||
std::vector<StuffToWrite> writing_queue;
|
||||
u32 write_offset = 0;
|
||||
|
||||
auto QueueForWriting = [&writing_queue,&write_offset](u8* pointer, u32 size) {
|
||||
auto QueueForWriting = [&writing_queue,&write_offset](const u8* pointer, u32 size) {
|
||||
writing_queue.push_back({pointer, size});
|
||||
u32 old_write_offset = write_offset;
|
||||
write_offset += size;
|
||||
|
@ -228,27 +228,27 @@ void DumpShader(const std::string& filename, const Regs::ShaderConfig& config, c
|
|||
DVLPHeader dvlp{ DVLPHeader::MAGIC_WORD };
|
||||
DVLEHeader dvle{ DVLEHeader::MAGIC_WORD };
|
||||
|
||||
QueueForWriting((u8*)&dvlb, sizeof(dvlb));
|
||||
u32 dvlp_offset = QueueForWriting((u8*)&dvlp, sizeof(dvlp));
|
||||
dvlb.dvle_offset = QueueForWriting((u8*)&dvle, sizeof(dvle));
|
||||
QueueForWriting(reinterpret_cast<const u8*>(&dvlb), sizeof(dvlb));
|
||||
u32 dvlp_offset = QueueForWriting(reinterpret_cast<const u8*>(&dvlp), sizeof(dvlp));
|
||||
dvlb.dvle_offset = QueueForWriting(reinterpret_cast<const u8*>(&dvle), sizeof(dvle));
|
||||
|
||||
// TODO: Reduce the amount of binary code written to relevant portions
|
||||
dvlp.binary_offset = write_offset - dvlp_offset;
|
||||
dvlp.binary_size_words = setup.program_code.size();
|
||||
QueueForWriting((u8*)setup.program_code.data(), setup.program_code.size() * sizeof(u32));
|
||||
QueueForWriting(reinterpret_cast<const u8*>(setup.program_code.data()), setup.program_code.size() * sizeof(u32));
|
||||
|
||||
dvlp.swizzle_info_offset = write_offset - dvlp_offset;
|
||||
dvlp.swizzle_info_num_entries = setup.swizzle_data.size();
|
||||
u32 dummy = 0;
|
||||
for (unsigned int i = 0; i < setup.swizzle_data.size(); ++i) {
|
||||
QueueForWriting((u8*)&setup.swizzle_data[i], sizeof(setup.swizzle_data[i]));
|
||||
QueueForWriting((u8*)&dummy, sizeof(dummy));
|
||||
QueueForWriting(reinterpret_cast<const u8*>(&setup.swizzle_data[i]), sizeof(setup.swizzle_data[i]));
|
||||
QueueForWriting(reinterpret_cast<const u8*>(&dummy), sizeof(dummy));
|
||||
}
|
||||
|
||||
dvle.main_offset_words = config.main_offset;
|
||||
dvle.output_register_table_offset = write_offset - dvlb.dvle_offset;
|
||||
dvle.output_register_table_size = static_cast<u32>(output_info_table.size());
|
||||
QueueForWriting((u8*)output_info_table.data(), static_cast<u32>(output_info_table.size() * sizeof(OutputRegisterInfo)));
|
||||
QueueForWriting(reinterpret_cast<const u8*>(output_info_table.data()), static_cast<u32>(output_info_table.size() * sizeof(OutputRegisterInfo)));
|
||||
|
||||
// TODO: Create a label table for "main"
|
||||
|
||||
|
@ -292,14 +292,14 @@ void DumpShader(const std::string& filename, const Regs::ShaderConfig& config, c
|
|||
dvle.constant_table_offset = write_offset - dvlb.dvle_offset;
|
||||
dvle.constant_table_size = constant_table.size();
|
||||
for (const auto& constant : constant_table) {
|
||||
QueueForWriting((uint8_t*)&constant, sizeof(constant));
|
||||
QueueForWriting(reinterpret_cast<const u8*>(&constant), sizeof(constant));
|
||||
}
|
||||
|
||||
// Write data to file
|
||||
std::ofstream file(filename, std::ios_base::out | std::ios_base::binary);
|
||||
|
||||
for (auto& chunk : writing_queue) {
|
||||
file.write((char*)chunk.pointer, chunk.size);
|
||||
for (const auto& chunk : writing_queue) {
|
||||
file.write(reinterpret_cast<const char*>(chunk.pointer), chunk.size);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -409,7 +409,7 @@ void RunInterpreter(UnitState<Debug>& state) {
|
|||
{
|
||||
if ((instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD) ||
|
||||
(instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI)) {
|
||||
const SwizzlePattern& swizzle = *(SwizzlePattern*)&swizzle_data[instr.mad.operand_desc_id];
|
||||
const SwizzlePattern& swizzle = *reinterpret_cast<const SwizzlePattern*>(&swizzle_data[instr.mad.operand_desc_id]);
|
||||
|
||||
bool is_inverted = (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI);
|
||||
|
||||
|
|
Loading…
Reference in a new issue