mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-11-15 05:03:06 +00:00
common: Implement a method to change the Windows timer resolution
This utilizes undocumented NtDll functions to change the current timer resolution from the default of 1ms.
This commit is contained in:
parent
bd09c82521
commit
1ed49f92dd
|
@ -144,6 +144,14 @@ add_library(common STATIC
|
|||
zstd_compression.h
|
||||
)
|
||||
|
||||
if (WIN32)
|
||||
target_sources(common PRIVATE
|
||||
windows/timer_resolution.cpp
|
||||
windows/timer_resolution.h
|
||||
)
|
||||
target_link_libraries(common PRIVATE ntdll)
|
||||
endif()
|
||||
|
||||
if(ARCHITECTURE_x86_64)
|
||||
target_sources(common
|
||||
PRIVATE
|
||||
|
|
87
src/common/windows/timer_resolution.cpp
Normal file
87
src/common/windows/timer_resolution.cpp
Normal file
|
@ -0,0 +1,87 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include "common/windows/timer_resolution.h"
|
||||
|
||||
extern "C" {
|
||||
// http://undocumented.ntinternals.net/index.html?page=UserMode%2FUndocumented%20Functions%2FTime%2FNtQueryTimerResolution.html
|
||||
NTSYSAPI LONG NTAPI NtQueryTimerResolution(PULONG MinimumResolution, PULONG MaximumResolution,
|
||||
PULONG CurrentResolution);
|
||||
|
||||
// http://undocumented.ntinternals.net/index.html?page=UserMode%2FUndocumented%20Functions%2FTime%2FNtSetTimerResolution.html
|
||||
NTSYSAPI LONG NTAPI NtSetTimerResolution(ULONG DesiredResolution, BOOLEAN SetResolution,
|
||||
PULONG CurrentResolution);
|
||||
|
||||
// http://undocumented.ntinternals.net/index.html?page=UserMode%2FUndocumented%20Functions%2FNT%20Objects%2FThread%2FNtDelayExecution.html
|
||||
NTSYSAPI LONG NTAPI NtDelayExecution(BOOLEAN Alertable, PLARGE_INTEGER DelayInterval);
|
||||
}
|
||||
|
||||
namespace Common::Windows {
|
||||
|
||||
namespace {
|
||||
|
||||
using namespace std::chrono;
|
||||
|
||||
constexpr nanoseconds ToNS(ULONG hundred_ns) {
|
||||
return nanoseconds{hundred_ns * 100};
|
||||
}
|
||||
|
||||
constexpr ULONG ToHundredNS(nanoseconds ns) {
|
||||
return static_cast<ULONG>(ns.count()) / 100;
|
||||
}
|
||||
|
||||
struct TimerResolution {
|
||||
std::chrono::nanoseconds minimum;
|
||||
std::chrono::nanoseconds maximum;
|
||||
std::chrono::nanoseconds current;
|
||||
};
|
||||
|
||||
TimerResolution GetTimerResolution() {
|
||||
ULONG MinimumTimerResolution;
|
||||
ULONG MaximumTimerResolution;
|
||||
ULONG CurrentTimerResolution;
|
||||
NtQueryTimerResolution(&MinimumTimerResolution, &MaximumTimerResolution,
|
||||
&CurrentTimerResolution);
|
||||
return {
|
||||
.minimum{ToNS(MinimumTimerResolution)},
|
||||
.maximum{ToNS(MaximumTimerResolution)},
|
||||
.current{ToNS(CurrentTimerResolution)},
|
||||
};
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
nanoseconds GetMinimumTimerResolution() {
|
||||
return GetTimerResolution().minimum;
|
||||
}
|
||||
|
||||
nanoseconds GetMaximumTimerResolution() {
|
||||
return GetTimerResolution().maximum;
|
||||
}
|
||||
|
||||
nanoseconds GetCurrentTimerResolution() {
|
||||
return GetTimerResolution().current;
|
||||
}
|
||||
|
||||
nanoseconds SetCurrentTimerResolution(nanoseconds timer_resolution) {
|
||||
// Set the timer resolution, and return the current timer resolution.
|
||||
const auto DesiredTimerResolution = ToHundredNS(timer_resolution);
|
||||
ULONG CurrentTimerResolution;
|
||||
NtSetTimerResolution(DesiredTimerResolution, TRUE, &CurrentTimerResolution);
|
||||
return ToNS(CurrentTimerResolution);
|
||||
}
|
||||
|
||||
nanoseconds SetCurrentTimerResolutionToMaximum() {
|
||||
return SetCurrentTimerResolution(GetMaximumTimerResolution());
|
||||
}
|
||||
|
||||
void SleepForOneTick() {
|
||||
LARGE_INTEGER DelayInterval{
|
||||
.QuadPart{-1},
|
||||
};
|
||||
NtDelayExecution(FALSE, &DelayInterval);
|
||||
}
|
||||
|
||||
} // namespace Common::Windows
|
38
src/common/windows/timer_resolution.h
Normal file
38
src/common/windows/timer_resolution.h
Normal file
|
@ -0,0 +1,38 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
|
||||
namespace Common::Windows {
|
||||
|
||||
/// Returns the minimum (least precise) supported timer resolution in nanoseconds.
|
||||
std::chrono::nanoseconds GetMinimumTimerResolution();
|
||||
|
||||
/// Returns the maximum (most precise) supported timer resolution in nanoseconds.
|
||||
std::chrono::nanoseconds GetMaximumTimerResolution();
|
||||
|
||||
/// Returns the current timer resolution in nanoseconds.
|
||||
std::chrono::nanoseconds GetCurrentTimerResolution();
|
||||
|
||||
/**
|
||||
* Sets the current timer resolution.
|
||||
*
|
||||
* @param timer_resolution Timer resolution in nanoseconds.
|
||||
*
|
||||
* @returns The current timer resolution.
|
||||
*/
|
||||
std::chrono::nanoseconds SetCurrentTimerResolution(std::chrono::nanoseconds timer_resolution);
|
||||
|
||||
/**
|
||||
* Sets the current timer resolution to the maximum supported timer resolution.
|
||||
*
|
||||
* @returns The current timer resolution.
|
||||
*/
|
||||
std::chrono::nanoseconds SetCurrentTimerResolutionToMaximum();
|
||||
|
||||
/// Sleep for one tick of the current timer resolution.
|
||||
void SleepForOneTick();
|
||||
|
||||
} // namespace Common::Windows
|
Loading…
Reference in a new issue