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surface_base: Split BreakDown into layered and non-layered variants
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@ -106,13 +106,20 @@ public:
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}
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bool MatchesTopology(const SurfaceParams& rhs) const {
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const u32 src_bpp = params.GetBytesPerPixel();
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const u32 dst_bpp = rhs.GetBytesPerPixel();
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const u32 src_bpp{params.GetBytesPerPixel()};
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const u32 dst_bpp{rhs.GetBytesPerPixel()};
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return std::tie(src_bpp, params.is_tiled) == std::tie(dst_bpp, rhs.is_tiled);
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}
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MatchStructureResult MatchesStructure(const SurfaceParams& rhs) const {
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if (params.is_tiled) {
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if (!params.is_tiled) {
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if (std::tie(params.width, params.height, params.pitch) ==
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std::tie(rhs.width, rhs.height, rhs.pitch)) {
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return MatchStructureResult::FullMatch;
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}
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return MatchStructureResult::None;
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}
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// Tiled surface
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if (std::tie(params.height, params.depth, params.block_width, params.block_height,
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params.block_depth, params.tile_width_spacing) ==
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std::tie(rhs.height, rhs.depth, rhs.block_width, rhs.block_height, rhs.block_depth,
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@ -125,13 +132,6 @@ public:
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}
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}
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return MatchStructureResult::None;
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} else {
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if (std::tie(params.width, params.height, params.pitch) ==
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std::tie(rhs.width, rhs.height, rhs.pitch)) {
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return MatchStructureResult::FullMatch;
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}
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return MatchStructureResult::None;
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}
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}
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std::optional<std::pair<u32, u32>> GetLayerMipmap(const GPUVAddr candidate_gpu_addr) const {
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@ -151,35 +151,7 @@ public:
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}
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std::vector<CopyParams> BreakDown(const SurfaceParams& in_params) const {
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std::vector<CopyParams> result;
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const u32 layers{params.depth};
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const u32 mipmaps{params.num_levels};
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if (params.is_layered) {
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result.reserve(static_cast<std::size_t>(layers) * static_cast<std::size_t>(mipmaps));
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for (u32 layer = 0; layer < layers; layer++) {
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const u32 layer_offset{layer * mipmaps};
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for (u32 level = 0; level < mipmaps; level++) {
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const u32 width{
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std::min(params.GetMipWidth(level), in_params.GetMipWidth(level))};
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const u32 height{
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std::min(params.GetMipHeight(level), in_params.GetMipHeight(level))};
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result.emplace_back(width, height, layer, level);
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}
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}
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return result;
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} else {
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result.reserve(mipmaps);
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for (u32 level = 0; level < mipmaps; level++) {
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const u32 width{std::min(params.GetMipWidth(level), in_params.GetMipWidth(level))};
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const u32 height{
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std::min(params.GetMipHeight(level), in_params.GetMipHeight(level))};
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const u32 depth{std::min(params.GetMipDepth(level), in_params.GetMipDepth(level))};
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result.emplace_back(width, height, depth, level);
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}
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return result;
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}
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return params.is_layered ? BreakDownLayered(in_params) : BreakDownNonLayered(in_params);
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}
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protected:
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@ -203,6 +175,37 @@ protected:
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private:
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void SwizzleFunc(MortonSwizzleMode mode, u8* memory, const SurfaceParams& params, u8* buffer,
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u32 level);
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std::vector<CopyParams> BreakDownLayered(const SurfaceParams& in_params) const {
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const u32 layers{params.depth};
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const u32 mipmaps{params.num_levels};
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std::vector<CopyParams> result;
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result.reserve(static_cast<std::size_t>(layers) * static_cast<std::size_t>(mipmaps));
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for (u32 layer = 0; layer < layers; layer++) {
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for (u32 level = 0; level < mipmaps; level++) {
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const u32 width{std::min(params.GetMipWidth(level), in_params.GetMipWidth(level))};
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const u32 height{
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std::min(params.GetMipHeight(level), in_params.GetMipHeight(level))};
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result.emplace_back(width, height, layer, level);
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}
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}
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return result;
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}
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std::vector<CopyParams> BreakDownNonLayered(const SurfaceParams& in_params) const {
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const u32 mipmaps{params.num_levels};
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std::vector<CopyParams> result;
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result.reserve(mipmaps);
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for (u32 level = 0; level < mipmaps; level++) {
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const u32 width{std::min(params.GetMipWidth(level), in_params.GetMipWidth(level))};
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const u32 height{std::min(params.GetMipHeight(level), in_params.GetMipHeight(level))};
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const u32 depth{std::min(params.GetMipDepth(level), in_params.GetMipDepth(level))};
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result.emplace_back(width, height, depth, level);
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}
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return result;
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}
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};
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template <typename TView>
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