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mouse_input: Invert conditional in UpdateYuzuSettings()
Allows the struct to be constructed in place.
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@ -41,11 +41,13 @@ void Mouse::UpdateThread() {
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}
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void Mouse::UpdateYuzuSettings() {
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MouseStatus pad_status{};
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if (buttons != 0) {
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pad_status.button = last_button;
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mouse_queue.Push(pad_status);
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if (buttons == 0) {
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return;
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}
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mouse_queue.Push(MouseStatus{
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.button = last_button,
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});
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}
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void Mouse::PressButton(int x, int y, int button_) {
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