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https://git.h3cjp.net/H3cJP/yuzu.git
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Merge pull request #1615 from lioncash/input
configure_system: Contrain profile usernames to 32 characters
This commit is contained in:
commit
1069eced84
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@ -57,7 +57,8 @@ struct UUID {
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};
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};
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static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
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static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
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using ProfileUsername = std::array<u8, 0x20>;
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constexpr std::size_t profile_username_size = 32;
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using ProfileUsername = std::array<u8, profile_username_size>;
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using ProfileData = std::array<u8, MAX_DATA>;
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using ProfileData = std::array<u8, MAX_DATA>;
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using UserIDArray = std::array<UUID, MAX_USERS>;
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using UserIDArray = std::array<UUID, MAX_USERS>;
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@ -56,6 +56,8 @@ add_executable(yuzu
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main.h
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main.h
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ui_settings.cpp
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ui_settings.cpp
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ui_settings.h
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ui_settings.h
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util/limitable_input_dialog.cpp
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util/limitable_input_dialog.h
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util/spinbox.cpp
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util/spinbox.cpp
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util/spinbox.h
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util/spinbox.h
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util/util.cpp
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util/util.cpp
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@ -6,20 +6,20 @@
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#include <QFileDialog>
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#include <QFileDialog>
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#include <QGraphicsItem>
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#include <QGraphicsItem>
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#include <QGraphicsScene>
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#include <QGraphicsScene>
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#include <QInputDialog>
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#include <QHeaderView>
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#include <QMessageBox>
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#include <QMessageBox>
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#include <QStandardItemModel>
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#include <QStandardItemModel>
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#include <QTreeView>
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#include <QTreeView>
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#include <QVBoxLayout>
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#include <QVBoxLayout>
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#include "common/common_paths.h"
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#include "common/assert.h"
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#include "common/logging/backend.h"
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#include "common/file_util.h"
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#include "common/string_util.h"
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#include "common/string_util.h"
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#include "core/core.h"
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#include "core/core.h"
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#include "core/hle/service/acc/profile_manager.h"
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#include "core/hle/service/acc/profile_manager.h"
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#include "core/settings.h"
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#include "core/settings.h"
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#include "ui_configure_system.h"
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#include "ui_configure_system.h"
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#include "yuzu/configuration/configure_system.h"
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#include "yuzu/configuration/configure_system.h"
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#include "yuzu/main.h"
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#include "yuzu/util/limitable_input_dialog.h"
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namespace {
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namespace {
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constexpr std::array<int, 12> days_in_month = {{
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constexpr std::array<int, 12> days_in_month = {{
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@ -83,6 +83,12 @@ QPixmap GetIcon(Service::Account::UUID uuid) {
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return icon.scaled(64, 64, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
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return icon.scaled(64, 64, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
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}
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}
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QString GetProfileUsernameFromUser(QWidget* parent, const QString& description_text) {
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return LimitableInputDialog::GetText(parent, ConfigureSystem::tr("Enter Username"),
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description_text, 1,
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static_cast<int>(Service::Account::profile_username_size));
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}
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} // Anonymous namespace
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} // Anonymous namespace
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ConfigureSystem::ConfigureSystem(QWidget* parent)
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ConfigureSystem::ConfigureSystem(QWidget* parent)
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@ -244,15 +250,13 @@ void ConfigureSystem::SelectUser(const QModelIndex& index) {
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}
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}
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void ConfigureSystem::AddUser() {
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void ConfigureSystem::AddUser() {
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const auto uuid = Service::Account::UUID::Generate();
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bool ok = false;
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const auto username =
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const auto username =
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QInputDialog::getText(this, tr("Enter Username"), tr("Enter a username for the new user:"),
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GetProfileUsernameFromUser(this, tr("Enter a username for the new user:"));
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QLineEdit::Normal, QString(), &ok);
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if (username.isEmpty()) {
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if (!ok)
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return;
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return;
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}
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const auto uuid = Service::Account::UUID::Generate();
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profile_manager->CreateNewUser(uuid, username.toStdString());
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profile_manager->CreateNewUser(uuid, username.toStdString());
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item_model->appendRow(new QStandardItem{GetIcon(uuid), FormatUserEntryText(username, uuid)});
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item_model->appendRow(new QStandardItem{GetIcon(uuid), FormatUserEntryText(username, uuid)});
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@ -267,24 +271,15 @@ void ConfigureSystem::RenameUser() {
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if (!profile_manager->GetProfileBase(*uuid, profile))
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if (!profile_manager->GetProfileBase(*uuid, profile))
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return;
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return;
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bool ok = false;
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const auto new_username = GetProfileUsernameFromUser(this, tr("Enter a new username:"));
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const auto old_username = GetAccountUsername(*profile_manager, *uuid);
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if (new_username.isEmpty()) {
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const auto new_username =
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QInputDialog::getText(this, tr("Enter Username"), tr("Enter a new username:"),
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QLineEdit::Normal, old_username, &ok);
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if (!ok)
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return;
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return;
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std::fill(profile.username.begin(), profile.username.end(), '\0');
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const auto username_std = new_username.toStdString();
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if (username_std.size() > profile.username.size()) {
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std::copy_n(username_std.begin(), std::min(profile.username.size(), username_std.size()),
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profile.username.begin());
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} else {
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std::copy(username_std.begin(), username_std.end(), profile.username.begin());
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}
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}
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const auto username_std = new_username.toStdString();
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std::fill(profile.username.begin(), profile.username.end(), '\0');
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std::copy(username_std.begin(), username_std.end(), profile.username.begin());
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profile_manager->SetProfileBase(*uuid, profile);
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profile_manager->SetProfileBase(*uuid, profile);
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item_model->setItem(
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item_model->setItem(
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59
src/yuzu/util/limitable_input_dialog.cpp
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59
src/yuzu/util/limitable_input_dialog.cpp
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@ -0,0 +1,59 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <QDialogButtonBox>
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#include <QLabel>
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#include <QLineEdit>
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#include <QPushButton>
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#include <QVBoxLayout>
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#include "yuzu/util/limitable_input_dialog.h"
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LimitableInputDialog::LimitableInputDialog(QWidget* parent) : QDialog{parent} {
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CreateUI();
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ConnectEvents();
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}
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LimitableInputDialog::~LimitableInputDialog() = default;
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void LimitableInputDialog::CreateUI() {
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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text_label = new QLabel(this);
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text_entry = new QLineEdit(this);
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buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, this);
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auto* const layout = new QVBoxLayout;
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layout->addWidget(text_label);
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layout->addWidget(text_entry);
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layout->addWidget(buttons);
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setLayout(layout);
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}
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void LimitableInputDialog::ConnectEvents() {
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connect(buttons, &QDialogButtonBox::accepted, this, &QDialog::accept);
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connect(buttons, &QDialogButtonBox::rejected, this, &QDialog::reject);
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}
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QString LimitableInputDialog::GetText(QWidget* parent, const QString& title, const QString& text,
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int min_character_limit, int max_character_limit) {
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Q_ASSERT(min_character_limit <= max_character_limit);
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LimitableInputDialog dialog{parent};
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dialog.setWindowTitle(title);
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dialog.text_label->setText(text);
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dialog.text_entry->setMaxLength(max_character_limit);
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auto* const ok_button = dialog.buttons->button(QDialogButtonBox::Ok);
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ok_button->setEnabled(false);
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connect(dialog.text_entry, &QLineEdit::textEdited, [&](const QString& new_text) {
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ok_button->setEnabled(new_text.length() >= min_character_limit);
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});
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if (dialog.exec() != QDialog::Accepted) {
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return {};
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}
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return dialog.text_entry->text();
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}
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31
src/yuzu/util/limitable_input_dialog.h
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31
src/yuzu/util/limitable_input_dialog.h
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@ -0,0 +1,31 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <QDialog>
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class QDialogButtonBox;
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class QLabel;
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class QLineEdit;
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/// A QDialog that functions similarly to QInputDialog, however, it allows
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/// restricting the minimum and total number of characters that can be entered.
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class LimitableInputDialog final : public QDialog {
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Q_OBJECT
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public:
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explicit LimitableInputDialog(QWidget* parent = nullptr);
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~LimitableInputDialog() override;
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static QString GetText(QWidget* parent, const QString& title, const QString& text,
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int min_character_limit, int max_character_limit);
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private:
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void CreateUI();
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void ConnectEvents();
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QLabel* text_label;
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QLineEdit* text_entry;
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QDialogButtonBox* buttons;
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};
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