mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-11-15 10:23:18 +00:00
emit_glsl_image: Implement TXQ with MSAA textures
Also fixes for texture buffers, which do not have mips eithers.
This commit is contained in:
parent
3aab574521
commit
08feba2b56
|
@ -25,6 +25,13 @@ std::string Image(EmitContext& ctx, const IR::TextureInstInfo& info, const IR::V
|
|||
return fmt::format("img{}{}", def.binding, index_offset);
|
||||
}
|
||||
|
||||
bool IsTextureMsaa(EmitContext& ctx, const IR::TextureInstInfo& info) {
|
||||
if (info.type == TextureType::Buffer) {
|
||||
return false;
|
||||
}
|
||||
return ctx.info.texture_descriptors.at(info.descriptor_index).is_multisample;
|
||||
}
|
||||
|
||||
std::string CastToIntVec(std::string_view value, const IR::TextureInstInfo& info) {
|
||||
switch (info.type) {
|
||||
case TextureType::Color1D:
|
||||
|
@ -463,26 +470,33 @@ void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value&
|
|||
std::string_view lod, const IR::Value& skip_mips_val) {
|
||||
const auto info{inst.Flags<IR::TextureInstInfo>()};
|
||||
const auto texture{Texture(ctx, info, index)};
|
||||
const bool is_msaa{IsTextureMsaa(ctx, info)};
|
||||
const bool skip_mips{skip_mips_val.U1()};
|
||||
const auto mips{
|
||||
[&] { return skip_mips ? "0u" : fmt::format("uint(textureQueryLevels({}))", texture); }};
|
||||
const auto mips{skip_mips ? "0u" : fmt::format("uint(textureQueryLevels({}))", texture)};
|
||||
if (is_msaa && !skip_mips) {
|
||||
throw NotImplementedException("EmitImageQueryDimensions MSAA QueryLevels");
|
||||
}
|
||||
if (info.type == TextureType::Buffer && !skip_mips) {
|
||||
throw NotImplementedException("EmitImageQueryDimensions TextureType::Buffer QueryLevels");
|
||||
}
|
||||
const bool uses_lod{!is_msaa && info.type != TextureType::Buffer};
|
||||
const auto lod_str{uses_lod ? fmt::format(",int({})", lod) : ""};
|
||||
switch (info.type) {
|
||||
case TextureType::Color1D:
|
||||
return ctx.AddU32x4("{}=uvec4(uint(textureSize({},int({}))),0u,0u,{});", inst, texture, lod,
|
||||
mips());
|
||||
return ctx.AddU32x4("{}=uvec4(uint(textureSize({}{})),0u,0u,{});", inst, texture, lod_str,
|
||||
mips);
|
||||
case TextureType::ColorArray1D:
|
||||
case TextureType::Color2D:
|
||||
case TextureType::ColorCube:
|
||||
case TextureType::Color2DRect:
|
||||
return ctx.AddU32x4("{}=uvec4(uvec2(textureSize({},int({}))),0u,{});", inst, texture, lod,
|
||||
mips());
|
||||
return ctx.AddU32x4("{}=uvec4(uvec2(textureSize({}{})),0u,{});", inst, texture, lod_str,
|
||||
mips);
|
||||
case TextureType::ColorArray2D:
|
||||
case TextureType::Color3D:
|
||||
case TextureType::ColorArrayCube:
|
||||
return ctx.AddU32x4("{}=uvec4(uvec3(textureSize({},int({}))),{});", inst, texture, lod,
|
||||
mips());
|
||||
return ctx.AddU32x4("{}=uvec4(uvec3(textureSize({}{})),{});", inst, texture, lod_str, mips);
|
||||
case TextureType::Buffer:
|
||||
throw NotImplementedException("EmitImageQueryDimensions Texture buffers");
|
||||
return ctx.AddU32x4("{}=uvec4(uint(textureSize({})),0u,0u,{});", inst, texture, mips);
|
||||
}
|
||||
throw LogicError("Unspecified image type {}", info.type.Value());
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue