mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-11-15 20:12:47 +00:00
shader/rescaling_pass: Patch more instructions
This commit is contained in:
parent
c15332c44f
commit
01379c5e3c
|
@ -22,6 +22,105 @@ void PatchFragCoord(IR::Block& block, IR::Inst& inst) {
|
|||
inst.ReplaceUsesWith(downscaled_frag_coord);
|
||||
}
|
||||
|
||||
[[nodiscard]] IR::U32 Scale(IR::IREmitter& ir, const IR::U1& is_scaled, const IR::U32& value) {
|
||||
IR::U32 scaled_value{value};
|
||||
bool changed{};
|
||||
if (const u32 up_scale = Settings::values.resolution_info.up_scale; up_scale != 1) {
|
||||
scaled_value = ir.IMul(value, ir.Imm32(up_scale));
|
||||
changed = true;
|
||||
}
|
||||
if (const u32 down_shift = Settings::values.resolution_info.down_shift; down_shift != 0) {
|
||||
scaled_value = ir.ShiftRightArithmetic(value, ir.Imm32(down_shift));
|
||||
changed = true;
|
||||
}
|
||||
if (changed) {
|
||||
return IR::U32{ir.Select(is_scaled, scaled_value, value)};
|
||||
} else {
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] IR::U32 DownScale(IR::IREmitter& ir, IR::U32 value) {
|
||||
if (const u32 down_shift = Settings::values.resolution_info.down_shift; down_shift != 0) {
|
||||
value = ir.ShiftLeftLogical(value, ir.Imm32(down_shift));
|
||||
}
|
||||
if (const u32 up_scale = Settings::values.resolution_info.up_scale; up_scale != 1) {
|
||||
value = ir.IDiv(value, ir.Imm32(up_scale));
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
void PatchImageQueryDimensions(IR::Block& block, IR::Inst& inst) {
|
||||
const auto it{IR::Block::InstructionList::s_iterator_to(inst)};
|
||||
IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
|
||||
const auto info{inst.Flags<IR::TextureInstInfo>()};
|
||||
switch (info.type) {
|
||||
case TextureType::Color1D:
|
||||
case TextureType::ColorArray1D: {
|
||||
const IR::Value new_inst{&*block.PrependNewInst(it, inst)};
|
||||
const IR::U32 width{DownScale(ir, IR::U32{ir.CompositeExtract(new_inst, 0)})};
|
||||
const IR::Value replacement{ir.CompositeConstruct(width, ir.CompositeExtract(new_inst, 1),
|
||||
ir.CompositeExtract(new_inst, 2),
|
||||
ir.CompositeExtract(new_inst, 3))};
|
||||
inst.ReplaceUsesWith(replacement);
|
||||
break;
|
||||
}
|
||||
case TextureType::Color2D:
|
||||
case TextureType::ColorArray2D: {
|
||||
const IR::Value new_inst{&*block.PrependNewInst(it, inst)};
|
||||
const IR::U32 width{DownScale(ir, IR::U32{ir.CompositeExtract(new_inst, 0)})};
|
||||
const IR::U32 height{DownScale(ir, IR::U32{ir.CompositeExtract(new_inst, 1)})};
|
||||
const IR::Value replacement{ir.CompositeConstruct(
|
||||
width, height, ir.CompositeExtract(new_inst, 2), ir.CompositeExtract(new_inst, 3))};
|
||||
inst.ReplaceUsesWith(replacement);
|
||||
break;
|
||||
}
|
||||
case TextureType::Color3D:
|
||||
case TextureType::ColorCube:
|
||||
case TextureType::ColorArrayCube:
|
||||
case TextureType::Buffer:
|
||||
// Nothing to patch here
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void PatchImageFetch(IR::Block& block, IR::Inst& inst) {
|
||||
IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
|
||||
const auto info{inst.Flags<IR::TextureInstInfo>()};
|
||||
const IR::U1 is_scaled{ir.IsTextureScaled(ir.Imm32(info.descriptor_index))};
|
||||
const IR::Value coord{inst.Arg(1)};
|
||||
switch (info.type) {
|
||||
case TextureType::Color1D:
|
||||
inst.SetArg(1, Scale(ir, is_scaled, IR::U32{coord}));
|
||||
break;
|
||||
case TextureType::ColorArray1D: {
|
||||
const IR::U32 x{Scale(ir, is_scaled, IR::U32{ir.CompositeExtract(coord, 0)})};
|
||||
const IR::U32 y{ir.CompositeExtract(coord, 1)};
|
||||
inst.SetArg(1, ir.CompositeConstruct(x, y));
|
||||
break;
|
||||
}
|
||||
case TextureType::Color2D: {
|
||||
const IR::U32 x{Scale(ir, is_scaled, IR::U32{ir.CompositeExtract(coord, 0)})};
|
||||
const IR::U32 y{Scale(ir, is_scaled, IR::U32{ir.CompositeExtract(coord, 1)})};
|
||||
inst.SetArg(1, ir.CompositeConstruct(x, y));
|
||||
break;
|
||||
}
|
||||
case TextureType::ColorArray2D: {
|
||||
const IR::U32 x{Scale(ir, is_scaled, IR::U32{ir.CompositeExtract(coord, 0)})};
|
||||
const IR::U32 y{Scale(ir, is_scaled, IR::U32{ir.CompositeExtract(coord, 1)})};
|
||||
const IR::U32 z{ir.CompositeExtract(coord, 2)};
|
||||
inst.SetArg(1, ir.CompositeConstruct(x, y, z));
|
||||
break;
|
||||
}
|
||||
case TextureType::Color3D:
|
||||
case TextureType::ColorCube:
|
||||
case TextureType::ColorArrayCube:
|
||||
case TextureType::Buffer:
|
||||
// Nothing to patch here
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Visit(const IR::Program& program, IR::Block& block, IR::Inst& inst) {
|
||||
const bool is_fragment_shader{program.stage == Stage::Fragment};
|
||||
switch (inst.GetOpcode()) {
|
||||
|
@ -40,12 +139,10 @@ void Visit(const IR::Program& program, IR::Block& block, IR::Inst& inst) {
|
|||
break;
|
||||
}
|
||||
case IR::Opcode::ImageQueryDimensions:
|
||||
PatchImageQueryDimensions(block, inst);
|
||||
break;
|
||||
case IR::Opcode::ImageFetch:
|
||||
break;
|
||||
case IR::Opcode::ImageRead:
|
||||
break;
|
||||
case IR::Opcode::ImageWrite:
|
||||
PatchImageFetch(block, inst);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
|
Loading…
Reference in a new issue