mirror of
https://git.h3cjp.net/H3cJP/citra.git
synced 2025-01-04 22:37:25 +00:00
f22867efc5
This does a few things in order to make the default setting Vulkan workable. - When yuzu boots, it just opens the Vulkan library. - If it works, all good and we continue with Vulkan as the default. - If something breaks, a new file in the config directory will be left behind (this is deleted normally). - If Vulkan is not working, has_broken_vulkan is set to true. - The first time this happens, a warning is displayed to notify the user. - This forces use of OpenGL, and Vulkan cannot be selected. - The Shader Backend selector is made accessible for use in custom configurations. - To disable has_broken_vulkan, the user needs to press a button in Graphics Configuration to manually run the Vulkan device enumeration. |
||
---|---|---|
.. | ||
applets | ||
configuration | ||
debugger | ||
util | ||
about_dialog.cpp | ||
about_dialog.h | ||
aboutdialog.ui | ||
bootmanager.cpp | ||
bootmanager.h | ||
check_vulkan.cpp | ||
check_vulkan.h | ||
CMakeLists.txt | ||
compatdb.cpp | ||
compatdb.h | ||
compatdb.ui | ||
compatibility_list.cpp | ||
compatibility_list.h | ||
discord.h | ||
discord_impl.cpp | ||
discord_impl.h | ||
game_list.cpp | ||
game_list.h | ||
game_list_p.h | ||
game_list_worker.cpp | ||
game_list_worker.h | ||
hotkeys.cpp | ||
hotkeys.h | ||
Info.plist | ||
install_dialog.cpp | ||
install_dialog.h | ||
loading_screen.cpp | ||
loading_screen.h | ||
loading_screen.ui | ||
main.cpp | ||
main.h | ||
main.ui | ||
uisettings.cpp | ||
uisettings.h | ||
yuzu.qrc | ||
yuzu.rc |