citra/src/citra_qt/configuration/configure_graphics.h

48 lines
1.2 KiB
C++

// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <span>
#include <QString>
#include <QWidget>
namespace Ui {
class ConfigureGraphics;
}
namespace ConfigurationShared {
enum class CheckState;
}
class ConfigureGraphics : public QWidget {
Q_OBJECT
public:
explicit ConfigureGraphics(std::span<const QString> physical_devices, bool is_powered_on,
QWidget* parent = nullptr);
~ConfigureGraphics() override;
void ApplyConfiguration();
void RetranslateUI();
void SetConfiguration();
void UpdateBackgroundColorButton(const QColor& color);
private:
void SetupPerGameUI();
void SetPhysicalDeviceComboVisibility(int index);
ConfigurationShared::CheckState use_hw_shader;
ConfigurationShared::CheckState shaders_accurate_mul;
ConfigurationShared::CheckState use_disk_shader_cache;
ConfigurationShared::CheckState use_vsync_new;
ConfigurationShared::CheckState async_shader_compilation;
ConfigurationShared::CheckState async_presentation;
ConfigurationShared::CheckState spirv_shader_gen;
std::unique_ptr<Ui::ConfigureGraphics> ui;
QColor bg_color;
};