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5af0340066
Upon investigating the issue with #1878, I found that games are the ones who handle the vsync event resetting and not us. |
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audio_core | ||
common | ||
core | ||
input_common | ||
tests | ||
video_core | ||
web_service | ||
yuzu | ||
yuzu_cmd | ||
.clang-format | ||
CMakeLists.txt |