backend/spirv
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shader: Implement POPC
|
2021-07-22 21:51:22 -04:00 |
frontend
|
shader: Implement BFE
|
2021-07-22 21:51:22 -04:00 |
ir_opt
|
shader: Implement SEL
|
2021-07-22 21:51:22 -04:00 |
CMakeLists.txt
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shader: Implement BFE
|
2021-07-22 21:51:22 -04:00 |
environment.h
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shader: Primitive Vulkan integration
|
2021-07-22 21:51:22 -04:00 |
exception.h
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shader: Initial recompiler work
|
2021-07-22 21:51:21 -04:00 |
file_environment.h
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shader: Primitive Vulkan integration
|
2021-07-22 21:51:22 -04:00 |
main.cpp
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shader: Add denorm flush support
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2021-07-22 21:51:22 -04:00 |
object_pool.h
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spirv: Add lower fp16 to fp32 pass
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2021-07-22 21:51:22 -04:00 |
profile.h
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spirv: Fixes and Intel specific workarounds
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2021-07-22 21:51:22 -04:00 |
recompiler.cpp
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shader: Add denorm flush support
|
2021-07-22 21:51:22 -04:00 |
recompiler.h
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shader: Add denorm flush support
|
2021-07-22 21:51:22 -04:00 |
shader_info.h
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shader: Add denorm flush support
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2021-07-22 21:51:22 -04:00 |