add_subdirectory(host_shaders) add_library(video_core STATIC command_processor.cpp command_processor.h custom_textures/custom_format.cpp custom_textures/custom_format.h custom_textures/custom_tex_manager.cpp custom_textures/custom_tex_manager.h custom_textures/material.cpp custom_textures/material.h debug_utils/debug_utils.cpp debug_utils/debug_utils.h geometry_pipeline.cpp geometry_pipeline.h gpu_debugger.h pica.cpp pica.h pica_state.h pica_types.h precompiled_headers.h primitive_assembly.cpp primitive_assembly.h rasterizer_accelerated.cpp rasterizer_accelerated.h rasterizer_interface.h regs.cpp regs.h regs_framebuffer.h regs_lighting.h regs_pipeline.h regs_rasterizer.h regs_shader.h regs_texturing.h renderer_base.cpp renderer_base.h rasterizer_cache/framebuffer_base.h rasterizer_cache/pixel_format.cpp rasterizer_cache/pixel_format.h rasterizer_cache/rasterizer_cache.cpp rasterizer_cache/rasterizer_cache.h rasterizer_cache/rasterizer_cache_base.h rasterizer_cache/sampler_params.h rasterizer_cache/slot_id.h rasterizer_cache/surface_base.cpp rasterizer_cache/surface_base.h rasterizer_cache/surface_params.cpp rasterizer_cache/surface_params.h rasterizer_cache/texture_codec.h rasterizer_cache/texture_cube.h rasterizer_cache/utils.cpp rasterizer_cache/utils.h renderer_opengl/frame_dumper_opengl.cpp renderer_opengl/frame_dumper_opengl.h renderer_opengl/gl_blit_helper.cpp renderer_opengl/gl_blit_helper.h renderer_opengl/gl_driver.cpp renderer_opengl/gl_driver.h renderer_opengl/gl_rasterizer.cpp renderer_opengl/gl_rasterizer.h renderer_opengl/gl_rasterizer_cache.cpp renderer_opengl/gl_resource_manager.cpp renderer_opengl/gl_resource_manager.h renderer_opengl/gl_shader_disk_cache.cpp renderer_opengl/gl_shader_disk_cache.h renderer_opengl/gl_shader_manager.cpp renderer_opengl/gl_shader_manager.h renderer_opengl/gl_shader_util.cpp renderer_opengl/gl_shader_util.h renderer_opengl/gl_state.cpp renderer_opengl/gl_state.h renderer_opengl/gl_stream_buffer.cpp renderer_opengl/gl_stream_buffer.h renderer_opengl/gl_texture_mailbox.cpp renderer_opengl/gl_texture_mailbox.h renderer_opengl/gl_texture_runtime.cpp renderer_opengl/gl_texture_runtime.h renderer_opengl/gl_vars.cpp renderer_opengl/gl_vars.h renderer_opengl/pica_to_gl.h renderer_opengl/post_processing_opengl.cpp renderer_opengl/post_processing_opengl.h renderer_opengl/renderer_opengl.cpp renderer_opengl/renderer_opengl.h renderer_software/renderer_software.cpp renderer_software/renderer_software.h renderer_software/sw_clipper.cpp renderer_software/sw_clipper.h renderer_software/sw_framebuffer.cpp renderer_software/sw_framebuffer.h renderer_software/sw_lighting.cpp renderer_software/sw_lighting.h renderer_software/sw_proctex.cpp renderer_software/sw_proctex.h renderer_software/sw_rasterizer.cpp renderer_software/sw_rasterizer.h renderer_software/sw_texturing.cpp renderer_software/sw_texturing.h renderer_vulkan/pica_to_vk.h renderer_vulkan/renderer_vulkan.cpp renderer_vulkan/renderer_vulkan.h renderer_vulkan/vk_blit_helper.cpp renderer_vulkan/vk_blit_helper.h renderer_vulkan/vk_common.cpp renderer_vulkan/vk_common.h renderer_vulkan/vk_descriptor_pool.cpp renderer_vulkan/vk_descriptor_pool.h renderer_vulkan/vk_graphics_pipeline.cpp renderer_vulkan/vk_graphics_pipeline.h renderer_vulkan/vk_master_semaphore.cpp renderer_vulkan/vk_master_semaphore.h renderer_vulkan/vk_rasterizer.cpp renderer_vulkan/vk_rasterizer.h renderer_vulkan/vk_rasterizer_cache.cpp renderer_vulkan/vk_scheduler.cpp renderer_vulkan/vk_scheduler.h renderer_vulkan/vk_resource_pool.cpp renderer_vulkan/vk_resource_pool.h renderer_vulkan/vk_instance.cpp renderer_vulkan/vk_instance.h renderer_vulkan/vk_pipeline_cache.cpp renderer_vulkan/vk_pipeline_cache.h renderer_vulkan/vk_platform.cpp renderer_vulkan/vk_platform.h renderer_vulkan/vk_present_window.cpp renderer_vulkan/vk_present_window.h renderer_vulkan/vk_renderpass_cache.cpp renderer_vulkan/vk_renderpass_cache.h renderer_vulkan/vk_shader_util.cpp renderer_vulkan/vk_shader_util.h renderer_vulkan/vk_stream_buffer.cpp renderer_vulkan/vk_stream_buffer.h renderer_vulkan/vk_swapchain.cpp renderer_vulkan/vk_swapchain.h renderer_vulkan/vk_texture_runtime.cpp renderer_vulkan/vk_texture_runtime.h shader/debug_data.h shader/generator/glsl_shader_decompiler.cpp shader/generator/glsl_shader_decompiler.h shader/generator/glsl_shader_gen.cpp shader/generator/glsl_shader_gen.h shader/generator/shader_gen.cpp shader/generator/shader_gen.h shader/generator/shader_uniforms.cpp shader/generator/shader_uniforms.h shader/generator/spv_shader_gen.cpp shader/generator/spv_shader_gen.h shader/shader.cpp shader/shader.h shader/shader_interpreter.cpp shader/shader_interpreter.h shader/shader_jit_a64.cpp shader/shader_jit_a64_compiler.cpp shader/shader_jit_a64.h shader/shader_jit_a64_compiler.h shader/shader_jit_x64.cpp shader/shader_jit_x64_compiler.cpp shader/shader_jit_x64.h shader/shader_jit_x64_compiler.h texture/etc1.cpp texture/etc1.h texture/texture_decode.cpp texture/texture_decode.h utils.h vertex_loader.cpp vertex_loader.h video_core.cpp video_core.h ) add_dependencies(video_core host_shaders) target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE}) create_target_directory_groups(video_core) target_link_libraries(video_core PUBLIC citra_common citra_core) target_link_libraries(video_core PRIVATE Boost::serialization dds-ktx json-headers nihstro-headers tsl::robin_map) target_link_libraries(video_core PRIVATE vulkan-headers vma glad sirit SPIRV glslang) if ("x86_64" IN_LIST ARCHITECTURE) target_link_libraries(video_core PUBLIC xbyak) endif() if ("arm64" IN_LIST ARCHITECTURE) target_link_libraries(video_core PUBLIC oaknut) endif() if (CITRA_USE_PRECOMPILED_HEADERS) target_precompile_headers(video_core PRIVATE precompiled_headers.h) endif()